Player Matchup

Izanami
Izanami
Axiion_51
Izanami
Level 29
God Stats
9W - 7L
1,559 SR
Queue Stats
192W - 204L
1,515 Elo+
Solo
Serqet
Serqet
DonLaCleba
Serqet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,768 Elo+
Party 1
Vulcan
Vulcan
Gult7559
Vulcan
Level 6
God Stats
1W - 0L
1,208 SR
Queue Stats
4W - 2L
1,535 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lowbob2807
Cu Chulainn
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Ra
Ra
Mr REAPER1719
Ra
Level 6
God Stats
6W - 6L
1,500 SR
Queue Stats
31W - 43L
1,597 Elo+
Solo
Team Averages
Level 13
1,453 SR
1,583 Elo+

VS

Team Averages
Level 19
1,563 SR
1,424 Elo+
Bastet
Bastet
Sasuke5_5Uchiha
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 70L
1,404 Elo+
Solo
Ymir
Ymir
chihayafuru07
Ymir
Level 26
God Stats
8W - 6L
1,556 SR
Queue Stats
104W - 96L
1,498 Elo+
Solo
Merlin
Merlin
donat_bossi
Merlin
Level 7
God Stats
4W - 8L
1,408 SR
Queue Stats
6W - 13L
1,347 Elo+
Solo
Anhur
Anhur
kelda225
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,445 Elo+
Solo
Mulan
Mulan
ouzo-flp
Mulan
Level 22
God Stats
2W - 4L
1,853 SR
Queue Stats
93W - 99L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Axiion_51
Izanami
11
1 / 0 / 4
6,167
685
3,731
3,060
820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
DonLaCleba
Serqet
10
7 / 0 / 2
6,238
693
3,813
3,466
962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vulcan
Gult7559
Vulcan
10
6 / 0 / 2
6,501
722
3,865
2,769
938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
Lowbob2807
Cu Chulainn
10
3 / 1 / 2
5,922
658
4,118
4,608
3,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
0 / 3 / 1
4,192
466
2,208
3,357
680
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,538
504
1,767
5,841
1,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

7
1 / 2 / 1
4,463
496
910
7,032
3,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
5
0 / 5 / 0
3,621
402
455
3,632
1,067
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
kelda225
Anhur
6
1 / 2 / 1
4,000
444
926
4,297
909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
ouzo-flp
Mulan
7
2 / 5 / 0
4,840
538
2,796
6,358
2,206
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
17
Kills
4
4
Deaths
17
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
Axiion_51
Izanami
1
0
4
3
W
Serqet
DonLaCleba
Serqet
7
0
2
8
W
Vulcan
Gult7559
Vulcan
6
0
2
7
W
Cu Chulainn
Lowbob2807
Cu Chulainn
3
1
2
4
W
0
3
1
0.17
L
0
3
2
0.33
L
1
2
1
0.75
L
Merlin
0
5
0
0
L
Anhur
kelda225
Anhur
1
2
1
0.75
L
Mulan
ouzo-flp
Mulan
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,735
Damage
6,854
17,260
Taken
27,160
6,777
Mitigated
9,033
5,115
Healing
6,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Axiion_51
Izanami
3,731
3,029
0
1,406
3,060
820
504
231
2,829
0
41,506
W
Serqet
DonLaCleba
Serqet
3,813
1,147
0
2,239
3,466
962
0
155
3,311
0
25,186
W
Vulcan
Gult7559
Vulcan
3,865
198
0
544
2,769
938
330
300
2,469
33,562
0
W
Cu Chulainn
Lowbob2807
Cu Chulainn
4,118
940
0
926
4,608
3,377
526
0
4,608
4,318
23,739
W
2,208
743
0
0
3,357
680
104
679
2,678
9,018
0
L
1,767
177
0
2,283
5,841
1,416
0
1,079
4,624
0
17,666
L
910
455
0
1,910
7,032
3,435
0
1,654
5,282
12,354
0
L
Merlin
455
34
0
37
3,632
1,067
0
2,037
1,523
5,908
0
L
Anhur
kelda225
Anhur
926
542
0
1,402
4,297
909
210
1,281
3,016
0
11,363
L
Mulan
ouzo-flp
Mulan
2,796
641
0
952
6,358
2,206
0
872
5,486
0
18,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,020
Gold Earned
21,462
279
Minions Killed
145
0
Camps Cleared
0
881,037
Distance Traveled
723,262
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,167
685
83
9
0
158,091
3
W
Serqet
6,238
693
58
6
0
217,751
1
W
Vulcan
6,501
722
59
7
0
183,008
0
W
Cu Chulainn
5,922
658
65
7
0
164,836
0
W
Ra
4,192
466
14
2
0
157,351
0
L
Bastet
4,538
504
47
5
0
193,678
1
L
Ymir
4,463
496
16
2
0
140,154
2
L
Merlin
3,621
402
10
1
0
86,855
0
L
Anhur
4,000
444
29
3
0
150,359
0
L
Mulan
4,840
538
43
5
0
152,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role