Player Matchup

Medusa
Medusa
LyricDread42
Medusa
Level 28
God Stats
20W - 34L
1,353 SR
Queue Stats
47W - 91L
1,228 Elo+
Party 1
Janus
Janus
Steel Jello 68
Janus
Level 158
God Stats
4W - 5L
1,438 SR
Queue Stats
310W - 432L
1,324 Elo+
Solo
Heimdallr
Heimdallr
liamkent95
Heimdallr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,625 Elo+
Party 1
Team Averages
Level 105
1,430 SR
1,392 Elo+

VS

Team Averages
Level 99
1,509 SR
1,266 Elo+
Sobek
Sobek
J-PRO
Sobek
Level 144
God Stats
2W - 3L
1,533 SR
Queue Stats
263W - 291L
1,400 Elo+
Solo
Anhur
Anhur
QuotedBasket990
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 31L
1,018 Elo+
Solo
Loki
Loki
RIPU88
Loki
Level 146
God Stats
5W - 2L
1,493 SR
Queue Stats
211W - 250L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 6 / 3
9,532
530
6,320
13,797
4,080
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 13 / 0
10,747
597
5,966
12,967
2,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
liamkent95
Heimdallr
14
2 / 9 / 4
11,008
612
13,014
20,639
12,541
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
J-PRO
Sobek
16
8 / 0 / 15
13,535
752
14,348
21,889
30,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 5 / 13
10,461
581
2,738
11,607
4,014
Loki
RIPU88
Loki
17
20 / 2 / 5
13,740
763
23,171
15,757
6,986
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
5
Kills
28
28
Deaths
7
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sobek
J-PRO
Sobek
8
0
15
15.5
L
Medusa
0
6
3
0.25
W
0
5
13
1.3
W
Loki
RIPU88
Loki
20
2
5
11.25
L
3
13
0
0.23
L
Heimdallr
liamkent95
Heimdallr
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,300
Damage
40,257
47,403
Taken
49,253
19,560
Mitigated
41,588
4,485
Healing
10,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
J-PRO
Sobek
14,348
818
0
6,581
21,889
30,588
493
2,883
18,298
33,415
0
L
Medusa
6,320
4,063
141
29
13,797
4,080
0
4,771
9,026
0
17,728
W
2,738
345
0
83
11,607
4,014
293
1,962
9,645
0
13,964
W
Loki
RIPU88
Loki
23,171
6,503
0
3,924
15,757
6,986
1,571
1,867
13,890
0
77,620
L
5,966
554
0
786
12,967
2,939
0
2,830
10,137
28,509
0
L
Heimdallr
liamkent95
Heimdallr
13,014
7,475
139
3,390
20,639
12,541
0
6,958
13,681
0
38,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,287
Gold Earned
37,736
128
Minions Killed
143
2
Camps Cleared
10
729,987
Distance Traveled
1,042,521
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,535
752
28
2
4
393,700
5
L
Medusa
9,532
530
35
2
0
235,217
3
W
Anhur
10,461
581
21
1
0
268,983
3
W
Loki
13,740
763
94
5
6
379,838
1
L
Janus
10,747
597
46
3
2
230,075
4
L
Heimdallr
11,008
612
47
3
0
264,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role