Player Matchup

Thor
Thor
 
Thor
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DreadedDoughnut
Artemis
Level 62
God Stats
39W - 33L
1,493 SR
Queue Stats
195W - 215L
1,429 Elo+
Solo
Bellona
Bellona
Kokxy-TSM
Bellona
Level 85
God Stats
12W - 10L
1,444 SR
Queue Stats
131W - 153L
1,347 Elo+
Solo
Athena
Athena
Run_Away_Rhogar
Athena
Level 69
God Stats
23W - 14L
1,522 SR
Queue Stats
210W - 224L
1,296 Elo+
Solo
Ah Puch
Ah Puch
wargfromcave
Ah Puch
Level 108
God Stats
282W - 282L
1,450 SR
Queue Stats
292W - 304L
1,429 Elo+
Solo
Team Averages
Level 89
1,482 SR
1,400 Elo+

VS

Team Averages
Level 121
1,392 SR
1,410 Elo+
Geb
Geb
AkogSparda
Geb
Level 118
God Stats
6W - 4L
1,478 SR
Queue Stats
97W - 98L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
MarcohTheButcher
Nu Wa
Level 100
God Stats
6W - 9L
1,385 SR
Queue Stats
94W - 101L
1,438 Elo+
Party 1
Zeus
Zeus
Stalone62
Zeus
Level 160
God Stats
39W - 38L
1,484 SR
Queue Stats
812W - 932L
1,386 Elo+
Solo
Jing Wei
Jing Wei
Y_Deinyddiwr
Jing Wei
Level 107
God Stats
22W - 45L
1,304 SR
Queue Stats
234W - 254L
1,459 Elo+
Party 1
Cerberus
Cerberus
yaguarete2601
Cerberus
Level 119
God Stats
2W - 11L
1,312 SR
Queue Stats
276W - 319L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
4 / 1 / 4
7,565
540
5,357
8,590
2,721
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
6 / 1 / 2
7,720
551
12,493
7,524
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Kokxy-TSM
Bellona
13
2 / 1 / 2
7,400
529
2,592
7,341
5,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 8
7,158
511
4,555
13,150
9,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
wargfromcave
Ah Puch
12
5 / 3 / 7
7,515
537
10,146
9,491
2,950
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
7,081
506
4,578
10,873
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 5 / 3
6,880
491
7,771
7,181
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
14
1 / 2 / 0
7,869
562
6,216
6,734
2,585
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Y_Deinyddiwr
Jing Wei
11
3 / 3 / 0
6,800
486
5,757
10,345
2,175
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
yaguarete2601
Cerberus
8
0 / 5 / 2
5,931
424
3,281
12,397
5,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
19
Kills
8
8
Deaths
19
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
1
4
6
L
3
4
2
1
W
6
1
2
7
W
Bellona
Kokxy-TSM
Bellona
2
1
2
3
L
1
5
3
0.5
W
2
2
8
3
L
Zeus
1
2
0
0.5
L
Jing Wei
Y_Deinyddiwr
Jing Wei
3
3
0
1
W
Ah Puch
wargfromcave
Ah Puch
5
3
7
2.83
L
Cerberus
yaguarete2601
Cerberus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,143
Damage
27,603
46,096
Taken
47,530
23,426
Mitigated
15,374
13,472
Healing
13,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,357
803
0
170
8,590
2,721
0
3,254
5,234
0
51,197
L
4,578
1,033
0
3,310
10,873
3,476
0
2,846
7,981
31,314
0
W
12,493
6,127
0
3,278
7,524
2,526
1,032
2,042
5,448
0
52,250
W
Bellona
Kokxy-TSM
Bellona
2,592
82
0
3,249
7,341
5,926
1,178
4,358
2,939
0
33,500
L
7,771
1,819
0
720
7,181
1,916
436
3,633
3,548
37,590
0
W
4,555
1,298
188
3,200
13,150
9,303
27
5,784
7,232
19,174
0
L
Zeus
6,216
685
0
1,782
6,734
2,585
458
865
5,488
56,830
0
L
Jing Wei
Y_Deinyddiwr
Jing Wei
5,757
4,209
0
3,070
10,345
2,175
0
3,996
6,303
0
31,975
W
Ah Puch
wargfromcave
Ah Puch
10,146
889
203
3,184
9,491
2,950
0
6,163
3,158
43,247
0
L
Cerberus
yaguarete2601
Cerberus
3,281
409
1,088
3,641
12,397
5,222
0
3,361
8,991
15,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,358
Gold Earned
34,561
345
Minions Killed
382
0
Camps Cleared
0
1,285,428
Distance Traveled
1,234,564
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,565
540
92
7
0
280,097
2
L
Geb
7,081
506
64
5
0
290,991
0
W
Artemis
7,720
551
81
6
0
223,555
3
W
Bellona
7,400
529
61
4
0
263,899
1
L
Nu Wa
6,880
491
87
6
0
225,077
2
W
Athena
7,158
511
25
2
0
263,919
2
L
Zeus
7,869
562
128
9
0
230,139
0
L
Jing Wei
6,800
486
70
5
0
269,633
3
W
Ah Puch
7,515
537
86
6
0
253,958
5
L
Cerberus
5,931
424
33
2
0
218,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role