Player Matchup

Athena
Athena
Altos4291
Athena
Level 17
God Stats
3W - 2L
1,664 SR
Queue Stats
21W - 32L
1,444 Elo+
Solo
Neith
Neith
Arzath13870
Neith
Level 11
God Stats
2W - 6L
1,220 SR
Queue Stats
14W - 20L
1,312 Elo+
Solo
Poseidon
Poseidon
DominWp
Poseidon
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 12L
1,442 Elo+
Solo
Nemesis
Nemesis
Innocent8420
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,515 Elo+
Solo
Ares
Ares
KeyDart100
Ares
Level 26
God Stats
3W - 2L
1,567 SR
Queue Stats
89W - 78L
1,504 Elo+
Solo
Team Averages
Level 13
1,490 SR
1,443 Elo+

VS

Team Averages
Level 19
1,470 SR
1,439 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DepressedSupp
Tiamat
Level 21
God Stats
3W - 1L
1,401 SR
Queue Stats
90W - 85L
1,595 Elo+
Solo
Anhur
Anhur
Miller0499
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,302 Elo+
Solo
Ymir
Ymir
Yurif 1929
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,331 Elo+
Party 1
Kali
Kali
b0lting17
Kali
Level 26
God Stats
9W - 11L
1,448 SR
Queue Stats
75W - 58L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Altos4291
Athena
9
2 / 3 / 1
6,032
503
3,202
10,858
4,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 4 / 2
5,482
457
5,299
6,169
2,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
DominWp
Poseidon
3
0 / 2 / 0
3,959
330
417
1,772
363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Innocent8420
Nemesis
11
3 / 2 / 0
6,491
541
6,005
7,259
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 4 / 0
5,579
465
3,299
8,103
3,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
6 / 1 / 2
7,297
608
6,378
6,168
1,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 6
7,327
611
5,525
3,092
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
12
4 / 3 / 1
7,241
603
4,562
7,493
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 3 / 4
4,764
397
1,038
8,065
2,281
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kali
10
3 / 1 / 5
6,497
541
3,687
6,923
2,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
8
Kills
15
15
Deaths
8
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
1
2
7
L
Athena
Altos4291
Athena
2
3
1
0.83
L
2
4
2
0.75
W
2
0
6
5
L
Poseidon
DominWp
Poseidon
0
2
0
0
L
Nemesis
Innocent8420
Nemesis
3
2
0
1.5
L
1
4
0
0.25
W
Anhur
4
3
1
1.5
W
0
3
4
0.67
W
Kali
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,222
Damage
21,190
34,161
Taken
31,741
12,794
Mitigated
9,969
9,201
Healing
10,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,378
3,252
0
1,770
6,168
1,881
789
1,202
4,942
0
45,219
L
Athena
Altos4291
Athena
3,202
938
1,192
2,234
10,858
4,745
0
3,118
7,570
12,379
0
L
5,299
2,058
0
564
6,169
2,284
0
858
5,219
0
24,863
W
5,525
474
0
2,012
3,092
1,205
460
326
2,722
35,198
0
L
Poseidon
DominWp
Poseidon
417
173
0
625
1,772
363
0
825
773
2,933
0
L
Nemesis
Innocent8420
Nemesis
6,005
1,626
0
2,661
7,259
2,283
0
1,200
5,933
0
36,819
L
3,299
205
0
1,925
8,103
3,119
0
0
8,103
24,898
0
W
Anhur
4,562
2,149
0
2,578
7,493
2,068
964
2,574
4,527
0
40,627
W
1,038
88
0
1,001
8,065
2,281
73
2,259
5,806
8,790
0
W
Kali
3,687
1,451
0
3,303
6,923
2,534
0
641
6,240
0
25,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,543
Gold Earned
33,126
186
Minions Killed
298
0
Camps Cleared
0
959,197
Distance Traveled
1,078,947
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,297
608
79
7
0
198,598
1
L
Athena
6,032
503
20
2
0
231,035
2
L
Neith
5,482
457
41
3
0
211,419
0
W
Tiamat
7,327
611
78
7
0
231,911
7
L
Poseidon
3,959
330
7
1
0
54,382
0
L
Nemesis
6,491
541
75
6
0
253,875
2
L
Ares
5,579
465
43
4
0
208,486
1
W
Anhur
7,241
603
73
6
0
172,281
2
W
Ymir
4,764
397
10
1
0
198,329
1
W
Kali
6,497
541
58
5
0
277,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role