Player Matchup

Zhong Kui
Zhong Kui
Bogel
Zhong Kui
Level 159
God Stats
43W - 37L
1,591 SR
Queue Stats
744W - 544L
1,631 Elo+
Party 1
Nu Wa
Nu Wa
DërGroßëBauër
Nu Wa
Level 125
God Stats
46W - 21L
1,712 SR
Queue Stats
821W - 519L
1,679 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DïckerPullï
Ah Muzen Cab
Level 153
God Stats
250W - 92L
1,817 SR
Queue Stats
1,031W - 624L
1,700 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Mâstêrmînd
Kumbhakarna
Level 124
God Stats
6W - 1L
1,792 SR
Queue Stats
942W - 710L
1,670 Elo+
Party 1
Serqet
Serqet
Poulpie351
Serqet
Level 122
God Stats
7W - 5L
1,682 SR
Queue Stats
130W - 136L
1,575 Elo+
Solo
Team Averages
Level 137
1,719 SR
1,651 Elo+

VS

Team Averages
Level 141
1,648 SR
1,601 Elo+
Susano
Susano
Alenari
Susano
Level 160
God Stats
36W - 11L
1,888 SR
Queue Stats
109W - 72L
1,694 Elo+
Solo
Cerberus
Cerberus
Quiddy
Cerberus
Level 149
God Stats
9W - 6L
1,686 SR
Queue Stats
150W - 151L
1,569 Elo+
Solo
Danzaburou
Danzaburou
ShadowV3n0m
Danzaburou
Level 160
God Stats
4W - 2L
1,709 SR
Queue Stats
627W - 282L
1,771 Elo+
Solo
Fenrir
Fenrir
levalife
Fenrir
Level 107
God Stats
4W - 5L
1,306 SR
Queue Stats
22W - 35L
1,403 Elo+
Solo
Kukulkan
Kukulkan
qIceCube
Kukulkan
Level 127
God Stats
10W - 6L
1,652 SR
Queue Stats
39W - 24L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bogel
Zhong Kui
20
6 / 4 / 19
13,553
1,043
24,219
21,669
31,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
11 / 9 / 19
14,939
1,149
28,943
18,301
7,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
DïckerPullï
Ah Muzen Cab
20
11 / 7 / 18
15,461
1,189
35,781
18,509
7,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Mâstêrmînd
Kumbhakarna
20
2 / 2 / 23
13,650
1,050
9,805
22,096
32,340
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
Poulpie351
Serqet
20
7 / 8 / 16
13,424
1,033
13,280
21,942
17,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

64

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Alenari
Susano
20
7 / 8 / 12
13,737
1,057
18,837
21,223
8,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Quiddy
Cerberus
20
3 / 6 / 22
14,270
1,098
14,001
29,228
37,424
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
ShadowV3n0m
Danzaburou
20
9 / 4 / 18
15,338
1,180
23,906
18,788
6,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
levalife
Fenrir
20
2 / 8 / 15
12,432
956
8,103
28,657
14,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
qIceCube
Kukulkan
20
9 / 11 / 15
14,472
1,113
32,756
19,858
7,551
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
112
37
Kills
30
30
Deaths
37
95
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Susano
Alenari
Susano
7
8
12
1.63
W
Zhong Kui
Bogel
Zhong Kui
6
4
19
3.88
W
11
9
19
2.28
W
Ah Muzen Cab
DïckerPullï
Ah Muzen Cab
11
7
18
2.86
W
Kumbhakarna
Mâstêrmînd
Kumbhakarna
2
2
23
6.75
W
Serqet
Poulpie351
Serqet
7
8
16
1.88
L
Cerberus
Quiddy
Cerberus
3
6
22
2.33
L
Danzaburou
ShadowV3n0m
Danzaburou
9
4
18
4.5
L
Fenrir
levalife
Fenrir
2
8
15
1.19
L
Kukulkan
qIceCube
Kukulkan
9
11
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,028
Damage
97,603
102,517
Taken
117,754
95,625
Mitigated
74,946
12,986
Healing
11,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Alenari
Susano
18,837
3,513
0
458
21,223
8,185
0
13,178
7,204
0
38,753
W
Zhong Kui
Bogel
Zhong Kui
24,219
1,125
0
2,690
21,669
31,208
0
9,121
12,548
39,715
0
W
28,943
4,598
290
1,781
18,301
7,444
0
8,344
9,957
56,445
0
W
Ah Muzen Cab
DïckerPullï
Ah Muzen Cab
35,781
14,076
0
5,267
18,509
7,293
0
9,726
8,783
0
93,303
W
Kumbhakarna
Mâstêrmînd
Kumbhakarna
9,805
1,027
0
2,306
22,096
32,340
0
11,666
10,430
12,978
0
W
Serqet
Poulpie351
Serqet
13,280
1,825
0
652
21,942
17,340
0
7,900
14,042
0
17,976
L
Cerberus
Quiddy
Cerberus
14,001
564
0
4,253
29,228
37,424
0
15,004
12,491
28,492
0
L
Danzaburou
ShadowV3n0m
Danzaburou
23,906
10,356
0
2,564
18,788
6,806
0
11,555
6,736
0
61,729
L
Fenrir
levalife
Fenrir
8,103
1,809
0
3,419
28,657
14,980
0
12,491
14,950
0
23,084
L
Kukulkan
qIceCube
Kukulkan
32,756
1,951
0
1,187
19,858
7,551
0
8,708
10,153
81,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,027
Gold Earned
70,249
270
Minions Killed
334
7
Camps Cleared
11
1,340,035
Distance Traveled
1,254,375
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
13,737
1,057
35
3
3
273,313
0
W
Zhong Kui
13,553
1,043
43
3
2
262,205
1
W
Nu Wa
14,939
1,149
68
5
1
241,367
0
W
Ah Muzen Cab
15,461
1,189
130
10
0
261,364
0
W
Kumbhakarna
13,650
1,050
7
1
1
296,338
0
W
Serqet
13,424
1,033
22
2
3
278,761
1
L
Cerberus
14,270
1,098
38
3
0
230,970
1
L
Danzaburou
15,338
1,180
105
8
1
247,667
0
L
Fenrir
12,432
956
25
2
5
264,273
0
L
Kukulkan
14,472
1,113
131
10
2
238,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role