Player Matchup

Nox
Nox
Kikurami89
Nox
Level 11
God Stats
0W - 1L
1,474 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
Yame5ives
Yemoja
Level 6
God Stats
0W - 1L
1,770 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
iNeedxSpeed
Ne Zha
Level 156
God Stats
0W - 1L
1,334 SR
Queue Stats
3W - 4L
1,334 Elo+
Party 1
Team Averages
Level 58
1,526 SR
1,445 Elo+

VS

Team Averages
Level 13
1,394 SR
1,300 Elo+
Artemis
Artemis
Ademo13Qlf
Artemis
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,326 Elo+
Solo
Cerberus
Cerberus
Jce617
Cerberus
Level 29
God Stats
6W - 8L
1,372 SR
Queue Stats
38W - 71L
1,234 Elo+
Solo
Anhur
Anhur
Whosmaster
Anhur
Level 5
God Stats
2W - 1L
1,309 SR
Queue Stats
3W - 1L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
8,094
540
5,248
15,606
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Yame5ives
Yemoja
13
1 / 4 / 2
9,818
655
6,488
17,181
15,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
13
4 / 8 / 1
10,404
694
16,489
18,281
16,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ademo13Qlf
Artemis
14
3 / 1 / 13
10,573
705
13,931
8,798
3,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Jce617
Cerberus
14
3 / 1 / 10
10,877
725
8,026
20,805
19,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
16
15 / 4 / 5
12,260
817
22,036
17,635
6,697
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
5
Kills
21
21
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ademo13Qlf
Artemis
3
1
13
9.5
W
Cerberus
Jce617
Cerberus
3
1
10
8
L
0
9
2
0.11
W
Anhur
15
4
5
4.38
L
Yemoja
Yame5ives
Yemoja
1
4
2
0.5
L
Ne Zha
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,225
Damage
43,993
51,068
Taken
47,238
35,830
Mitigated
29,716
13,166
Healing
20,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ademo13Qlf
Artemis
13,931
6,190
755
2,883
8,798
3,432
796
1,676
6,728
0
32,460
W
Cerberus
Jce617
Cerberus
8,026
463
623
9,053
20,805
19,587
28
6,199
13,405
30,243
0
L
5,248
1,618
121
2,311
15,606
3,104
0
2,028
13,578
21,907
0
W
Anhur
22,036
15,010
0
7,310
17,635
6,697
1,197
4,291
12,018
0
55,115
L
Yemoja
Yame5ives
Yemoja
6,488
2,888
1,976
3,507
17,181
15,867
148
2,748
14,433
14,801
0
L
Ne Zha
16,489
3,463
0
5,251
18,281
16,859
0
3,469
14,812
771
37,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,316
Gold Earned
33,710
103
Minions Killed
202
3
Camps Cleared
7
706,234
Distance Traveled
752,963
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,573
705
28
2
0
228,614
0
W
Cerberus
10,877
725
74
5
3
280,302
0
L
Nox
8,094
540
50
3
0
210,647
0
W
Anhur
12,260
817
100
7
4
244,047
2
L
Yemoja
9,818
655
21
1
2
235,750
2
L
Ne Zha
10,404
694
32
2
1
259,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role