Player Matchup

Serqet
Serqet
BadPunLord
Serqet
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 7L
1,253 Elo+
Party 2
Fenrir
Fenrir
God0The0Gamer
Fenrir
Level 29
God Stats
4W - 3L
1,594 SR
Queue Stats
122W - 131L
1,425 Elo+
Solo
Cupid
Cupid
Lowbob1111
Cupid
Level 23
God Stats
3W - 4L
1,238 SR
Queue Stats
29W - 26L
1,482 Elo+
Party 3
Hel
Hel
NinniQQ
Hel
Level 24
God Stats
2W - 4L
1,198 SR
Queue Stats
30W - 26L
1,488 Elo+
Party 3
Mulan
Mulan
shevol33
Mulan
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 6L
1,397 Elo+
Party 2
Team Averages
Level 17
1,406 SR
1,409 Elo+

VS

Team Averages
Level 7
1,521 SR
1,467 Elo+
Chernobog
Chernobog
 
Chernobog
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Salsifixxx
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,406 Elo+
Solo
Yemoja
Yemoja
TonyTheUnicorn
Yemoja
Level 5
God Stats
1W - 1L
1,686 SR
Queue Stats
1W - 4L
1,387 Elo+
Party 1
Mercury
Mercury
ZobriG
Mercury
Level 5
God Stats
1W - 2L
1,526 SR
Queue Stats
3W - 4L
1,497 Elo+
Solo
Khepri
Khepri
naytro1
Khepri
Level 16
God Stats
0W - 1L
1,393 SR
Queue Stats
1W - 2L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BadPunLord
Serqet
9
2 / 0 / 0
5,857
532
919
2,715
880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
5 / 1 / 4
6,485
590
4,796
7,430
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cupid
11
18 / 0 / 4
7,687
699
13,886
5,862
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
9
2 / 0 / 18
6,125
557
2,737
4,314
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
shevol33
Mulan
10
1 / 1 / 1
5,986
544
1,347
4,744
2,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
6
0 / 6 / 0
4,211
383
3,963
5,567
897
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 3 / 0
4,411
401
928
5,781
1,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 6 / 0
4,350
395
1,247
8,825
3,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
ZobriG
Mercury
7
0 / 6 / 0
4,354
396
904
6,542
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Khepri
naytro1
Khepri
5
0 / 7 / 0
4,065
370
1,241
9,329
6,295
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
0
28
Kills
0
2
Deaths
28
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
6
0
0
W
Serqet
BadPunLord
Serqet
2
0
0
2
W
5
1
4
7
W
Cupid
18
0
4
20
W
Hel
2
0
18
11
L
0
3
0
0
L
0
6
0
0
L
Mercury
ZobriG
Mercury
0
6
0
0
L
Khepri
naytro1
Khepri
0
7
0
0
W
Mulan
shevol33
Mulan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,685
Damage
8,283
25,065
Taken
36,044
10,760
Mitigated
13,130
11,713
Healing
4,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,963
2,261
0
343
5,567
897
0
556
5,011
0
19,917
W
Serqet
BadPunLord
Serqet
919
94
0
0
2,715
880
804
0
2,715
0
18,718
W
4,796
1,149
0
2,944
7,430
2,330
0
203
7,227
0
32,615
W
Cupid
13,886
9,085
126
3,233
5,862
2,074
324
1,171
4,691
0
41,631
W
Hel
2,737
648
2,191
2,826
4,314
2,792
404
1,194
3,120
7,807
0
L
928
364
0
1,862
5,781
1,101
0
127
5,654
0
16,043
L
1,247
608
155
1,017
8,825
3,486
0
510
8,315
7,694
0
L
Mercury
ZobriG
Mercury
904
312
0
1,150
6,542
1,351
0
113
6,313
0
11,594
L
Khepri
naytro1
Khepri
1,241
112
0
0
9,329
6,295
0
1,825
7,504
10,023
0
W
Mulan
shevol33
Mulan
1,347
414
0
393
4,744
2,684
480
0
4,744
4,490
26,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,140
Gold Earned
21,391
238
Minions Killed
108
0
Camps Cleared
0
1,037,366
Distance Traveled
917,732
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,211
383
34
3
0
200,780
3
W
Serqet
5,857
532
43
4
0
216,193
0
W
Fenrir
6,485
590
57
5
0
219,940
2
W
Cupid
7,687
699
59
5
0
193,913
2
W
Hel
6,125
557
6
1
0
219,596
1
L
Thor
4,411
401
36
3
0
158,171
0
L
Yemoja
4,350
395
12
1
0
184,707
1
L
Mercury
4,354
396
17
2
0
214,207
2
L
Khepri
4,065
370
9
1
0
159,867
2
W
Mulan
5,986
544
73
7
0
187,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role