Player Matchup

Pele
Pele
EelIio
Pele
Level 25
God Stats
42W - 38L
1,541 SR
Queue Stats
78W - 91L
1,436 Elo+
Solo
Tiamat
Tiamat
EfB1997
Tiamat
Level 15
God Stats
3W - 5L
1,717 SR
Queue Stats
65W - 81L
1,209 Elo+
Solo
Medusa
Medusa
GunBeltGu
Medusa
Level 27
God Stats
3W - 2L
1,456 SR
Queue Stats
18W - 13L
1,531 Elo+
Solo
Erlang Shen
Erlang Shen
Ori Zilberfeld
Erlang Shen
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,072 Elo+
Solo
Hel
Hel
WorkoutWilly
Hel
Level 24
God Stats
39W - 36L
1,530 SR
Queue Stats
101W - 87L
1,463 Elo+
Solo
Team Averages
Level 19
1,549 SR
1,342 Elo+

VS

Team Averages
Level 15
1,487 SR
1,405 Elo+
Sun Wukong
Sun Wukong
Bloodwolfdeer6
Sun Wukong
Level 7
God Stats
4W - 4L
1,538 SR
Queue Stats
6W - 10L
1,312 Elo+
Solo
Cerberus
Cerberus
DrSteampnk
Cerberus
Level 20
God Stats
104W - 94L
1,554 SR
Queue Stats
411W - 453L
1,458 Elo+
Solo
Thor
Thor
Jhonycavanha
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,708 Elo+
Solo
Neith
Neith
KingKapalot5729
Neith
Level 29
God Stats
25W - 30L
1,343 SR
Queue Stats
218W - 255L
1,456 Elo+
Solo
Sol
Sol
Renee avila
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,089 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
EelIio
Pele
20
16 / 3 / 11
15,076
1,077
30,835
20,952
13,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
EfB1997
Tiamat
20
0 / 8 / 19
12,762
912
17,701
16,865
7,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
GunBeltGu
Medusa
20
14 / 6 / 15
15,805
1,129
49,156
17,396
6,066
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Ori Zilberfeld
Erlang Shen
20
3 / 10 / 20
12,844
917
19,701
26,803
20,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
4 / 0 / 25
14,424
1,030
17,214
8,528
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

117

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bloodwolfdeer6
Sun Wukong
20
6 / 5 / 13
14,113
1,008
21,154
27,714
36,208
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cerberus
DrSteampnk
Cerberus
20
6 / 3 / 17
14,901
1,064
19,359
44,797
67,375
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 11 / 12
12,128
866
9,529
24,302
11,357
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
13 / 7 / 10
15,203
1,086
28,794
26,328
12,118
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
0 / 11 / 14
11,760
840
1,548
21,168
8,407

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
93
37
Kills
27
27
Deaths
37
90
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bloodwolfdeer6
Sun Wukong
6
5
13
2.5
L
Cerberus
DrSteampnk
Cerberus
6
3
17
4.83
W
Pele
EelIio
Pele
16
3
11
7.17
W
Tiamat
EfB1997
Tiamat
0
8
19
1.19
W
Medusa
GunBeltGu
Medusa
14
6
15
3.58
L
2
11
12
0.73
L
13
7
10
2.57
W
Erlang Shen
Ori Zilberfeld
Erlang Shen
3
10
20
1.3
L
0
11
14
0.64
W
4
0
25
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,607
Damage
80,384
90,544
Taken
144,309
53,832
Mitigated
135,465
20,617
Healing
22,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bloodwolfdeer6
Sun Wukong
21,154
3,677
376
4,262
27,714
36,208
0
7,802
19,912
22,231
33,729
L
Cerberus
DrSteampnk
Cerberus
19,359
2,779
1,943
10,139
44,797
67,375
0
7,138
37,659
38,790
0
W
Pele
EelIio
Pele
30,835
8,370
0
823
20,952
13,914
0
6,169
14,783
0
45,649
W
Tiamat
EfB1997
Tiamat
17,701
1,514
93
2,914
16,865
7,865
0
5,643
11,222
32,987
0
W
Medusa
GunBeltGu
Medusa
49,156
33,373
0
0
17,396
6,066
0
5,568
11,828
0
75,039
L
9,529
2,081
0
0
24,302
11,357
0
7,063
17,239
0
27,755
L
28,794
17,757
312
5,117
26,328
12,118
0
7,531
18,797
0
44,694
W
Erlang Shen
Ori Zilberfeld
Erlang Shen
19,701
9,889
0
2,108
26,803
20,954
0
8,189
16,894
0
35,536
L
1,548
828
0
299
21,168
8,407
0
5,381
15,787
8,235
0
W
17,214
290
9,543
5,136
8,528
5,033
0
2,779
5,749
51,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,911
Gold Earned
68,105
229
Minions Killed
195
2
Camps Cleared
1
1,361,031
Distance Traveled
1,154,133
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,113
1,008
81
6
0
256,833
1
L
Cerberus
14,901
1,064
32
2
0
263,131
0
W
Pele
15,076
1,077
19
1
0
318,646
0
W
Tiamat
12,762
912
32
2
0
250,950
0
W
Medusa
15,805
1,129
55
4
2
237,457
0
L
Thor
12,128
866
47
3
0
202,714
2
L
Neith
15,203
1,086
28
2
0
208,311
1
W
Erlang Shen
12,844
917
21
2
0
252,335
0
L
Sol
11,760
840
7
1
1
223,144
0
W
Hel
14,424
1,030
102
7
0
301,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role