Player Matchup

Hun Batz
Hun Batz
Platinum I
 
Hun Batz
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver I
 
Hachiman
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold I
InSaiyanOne
Cerberus
Gold I
Level 106
God Stats
0W - 1L
1,790 SR
Queue Stats
125W - 137L
1,660 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
RtPLuChoZR
Sun Wukong
Bronze III
Level 141
God Stats
0W - 1L
1,415 SR
Queue Stats
5W - 6L
1,365 MMR
Solo
Ah Puch
Ah Puch
Diamond II
ubayea00
Ah Puch
Diamond II
Level 160
God Stats
5W - 11L
1,464 SR
Queue Stats
848W - 833L
2,249 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,534 SR
1,655 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,554 SR
1,746 MMR
Erlang Shen
Erlang Shen
Gold IV
 
Erlang Shen
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Gold I
 
Serqet
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
Zelborg
Sylvanus
Gold IV
Level 160
God Stats
32W - 33L
1,593 SR
Queue Stats
270W - 284L
1,311 MMR
Solo
Scylla
Scylla
Gold V
hopzx
Scylla
Gold V
Level 98
God Stats
6W - 8L
1,582 SR
Queue Stats
17W - 21L
1,617 MMR
Solo
Susano
Susano
Masters
lilrichie
Susano
Masters
Level 158
God Stats
27W - 19L
1,596 SR
Queue Stats
890W - 856L
2,800 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
5 / 0 / 2
6,584
732
2,814
3,950
1,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
 
Hachiman
7
0 / 2 / 0
4,363
485
2,504
3,903
692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
InSaiyanOne
Cerberus
8
0 / 2 / 3
4,966
552
1,675
5,354
1,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
RtPLuChoZR
Sun Wukong
10
0 / 1 / 2
5,173
575
2,430
5,630
2,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
ubayea00
Ah Puch
10
3 / 1 / 3
5,990
666
2,862
4,183
1,508
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CupidCamazotzZeus

VS

Bans
TiamatArtioCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
1 / 1 / 0
5,701
633
3,462
4,890
3,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
 
Serqet
8
0 / 3 / 1
4,806
534
1,224
5,462
1,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Zelborg
Sylvanus
8
2 / 1 / 1
4,932
548
3,367
4,762
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
hopzx
Scylla
9
0 / 3 / 1
5,066
563
2,032
3,921
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
lilrichie
Susano
11
3 / 0 / 2
6,214
690
4,319
5,277
1,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
8
Kills
6
6
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
5
0
2
6
L
Hachiman
 
Hachiman
0
2
0
0
W
Erlang Shen
 
Erlang Shen
1
1
0
1
W
Serqet
 
Serqet
0
3
1
0.17
L
Cerberus
InSaiyanOne
Cerberus
0
2
3
0.75
L
Sun Wukong
RtPLuChoZR
Sun Wukong
0
1
2
1
W
Sylvanus
Zelborg
Sylvanus
2
1
1
2.5
W
Scylla
hopzx
Scylla
0
3
1
0.17
W
Susano
lilrichie
Susano
3
0
2
4
L
Ah Puch
ubayea00
Ah Puch
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,285
Damage
14,404
23,020
Taken
24,312
7,439
Mitigated
10,878
8,625
Healing
9,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,814
1,126
0
2,298
3,950
1,196
0
535
3,415
0
34,872
L
Hachiman
 
Hachiman
2,504
1,664
0
867
3,903
692
0
522
3,381
0
19,021
W
Erlang Shen
 
Erlang Shen
3,462
1,304
0
1,678
4,890
3,835
0
0
4,890
0
29,402
W
Serqet
 
Serqet
1,224
98
0
2,089
5,462
1,592
0
448
5,014
0
23,484
L
Cerberus
InSaiyanOne
Cerberus
1,675
240
889
1,432
5,354
1,545
0
1,906
3,448
10,398
0
L
Sun Wukong
RtPLuChoZR
Sun Wukong
2,430
598
0
1,834
5,630
2,498
0
0
5,504
0
22,351
W
Sylvanus
Zelborg
Sylvanus
3,367
1,581
918
1,965
4,762
2,910
0
1,808
2,954
17,763
6,511
W
Scylla
hopzx
Scylla
2,032
173
0
428
3,921
1,034
60
1,671
2,250
24,369
0
W
Susano
lilrichie
Susano
4,319
1,678
0
2,038
5,277
1,507
0
610
4,667
0
36,344
L
Ah Puch
ubayea00
Ah Puch
2,862
487
0
1,305
4,183
1,508
0
1,735
2,328
37,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,076
Gold Earned
26,719
290
Minions Killed
324
0
Camps Cleared
0
923,625
Distance Traveled
984,238
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,584
732
87
10
0
238,875
4
L
Hachiman
4,363
485
49
5
0
130,621
4
W
Erlang Shen
5,701
633
78
9
0
194,539
2
W
Serqet
4,806
534
55
6
0
208,155
3
L
Cerberus
4,966
552
23
3
0
187,752
3
L
Sun Wukong
5,173
575
54
6
0
187,175
1
W
Sylvanus
4,932
548
46
5
0
173,648
4
W
Scylla
5,066
563
61
7
0
185,976
1
W
Susano
6,214
690
84
9
0
221,920
3
L
Ah Puch
5,990
666
77
9
0
179,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role