Player Matchup

Mulan
Mulan
Diamond V
BLAZE102GAMER
Mulan
Diamond V
Level 129
God Stats
2W - 4L
1,365 SR
Queue Stats
248W - 241L
2,059 MMR
Solo
Heimdallr
Heimdallr
Diamond V
CUKRY
Heimdallr
Diamond V
Level 126
God Stats
7W - 9L
1,592 SR
Queue Stats
525W - 513L
2,115 MMR
Solo
Jormungandr
Jormungandr
Diamond II
Khevobling
Jormungandr
Diamond II
Level 145
God Stats
1W - 1L
1,758 SR
Queue Stats
390W - 379L
2,333 MMR
Solo
Da Ji
Da Ji
Diamond II
KillS3cure
Da Ji
Diamond II
Level 160
God Stats
4W - 1L
1,938 SR
Queue Stats
206W - 179L
2,293 MMR
Solo
He Bo
He Bo
Diamond III
Saηa
He Bo
Diamond III
Level 101
God Stats
0W - 1L
1,580 SR
Queue Stats
48W - 49L
2,154 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,646 SR
2,191 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,564 SR
2,195 MMR
Sylvanus
Sylvanus
Diamond V
AMCVII
Sylvanus
Diamond V
Level 148
God Stats
11W - 10L
1,567 SR
Queue Stats
142W - 129L
1,997 MMR
Party 1
Hachiman
Hachiman
Diamond III
GSNaiZo
Hachiman
Diamond III
Level 149
God Stats
1W - 1L
1,590 SR
Queue Stats
134W - 118L
2,120 MMR
Party 1
Cabrakan
Cabrakan
Diamond II
Ivär
Cabrakan
Diamond II
Level 101
God Stats
5W - 9L
1,283 SR
Queue Stats
219W - 209L
2,277 MMR
Solo
Hel
Hel
Diamond III
Møreh
Hel
Diamond III
Level 160
God Stats
2W - 0L
1,837 SR
Queue Stats
269W - 260L
2,250 MMR
Solo
Camazotz
Camazotz
Diamond II
PaststyleEddy
Camazotz
Diamond II
Level 158
God Stats
5W - 7L
1,542 SR
Queue Stats
239W - 236L
2,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 10
11,683
449
16,803
32,852
30,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
CUKRY
Heimdallr
20
3 / 3 / 2
13,888
534
11,875
17,217
5,785
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Khevobling
Jormungandr
17
0 / 9 / 5
11,510
443
13,335
30,005
22,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
20
8 / 7 / 3
12,536
482
13,455
18,497
7,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Saηa
He Bo
20
8 / 6 / 8
13,526
520
27,049
18,538
10,217
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ArtioCliodhnaAthena

VS

Bans
OdinLokiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AMCVII
Sylvanus
17
0 / 6 / 16
11,200
431
8,732
25,947
28,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
GSNaiZo
Hachiman
20
4 / 3 / 7
14,471
557
15,586
19,076
8,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
Ivär
Cabrakan
20
13 / 1 / 3
16,872
649
25,254
22,555
21,333
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hel
Møreh
Hel
20
2 / 3 / 13
13,664
526
18,207
19,729
17,050
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
PaststyleEddy
Camazotz
20
12 / 9 / 5
15,582
599
26,085
29,239
14,285
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
75
22
Kills
31
31
Deaths
22
28
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AMCVII
Sylvanus
0
6
16
1.33
L
3
6
10
1.33
L
Heimdallr
CUKRY
Heimdallr
3
3
2
1.33
W
Hachiman
GSNaiZo
Hachiman
4
3
7
2.5
W
Cabrakan
Ivär
Cabrakan
13
1
3
14.5
L
Jormungandr
Khevobling
Jormungandr
0
9
5
0.28
L
Da Ji
8
7
3
1.36
W
Hel
Møreh
Hel
2
3
13
2.83
W
Camazotz
PaststyleEddy
Camazotz
12
9
5
1.61
L
He Bo
Saηa
He Bo
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,517
Damage
93,864
117,109
Taken
116,546
76,761
Mitigated
90,071
29,826
Healing
63,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AMCVII
Sylvanus
8,732
2,445
3,212
5,948
25,947
28,781
309
11,557
14,084
27,218
7,171
L
16,803
3,154
3,780
8,487
32,852
30,297
0
14,602
17,216
0
52,376
L
Heimdallr
CUKRY
Heimdallr
11,875
6,931
0
6,535
17,217
5,785
424
5,673
11,235
0
118,489
W
Hachiman
GSNaiZo
Hachiman
15,586
9,052
0
9,375
19,076
8,622
4,467
1,529
17,547
0
151,084
W
Cabrakan
Ivär
Cabrakan
25,254
3,916
0
9,251
22,555
21,333
102
8,525
13,934
129,595
0
L
Jormungandr
Khevobling
Jormungandr
13,335
3,270
0
5,185
30,005
22,929
0
13,288
15,564
73,796
0
L
Da Ji
13,455
3,163
0
4,224
18,497
7,533
0
6,503
11,806
0
90,061
W
Hel
Møreh
Hel
18,207
752
8,915
12,474
19,729
17,050
75
8,423
11,009
123,186
0
W
Camazotz
PaststyleEddy
Camazotz
26,085
11,387
0
13,940
29,239
14,285
2,127
10,429
18,519
0
120,471
L
He Bo
Saηa
He Bo
27,049
754
0
1,615
18,538
10,217
0
8,076
9,947
103,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,143
Gold Earned
71,789
688
Minions Killed
835
0
Camps Cleared
0
2,380,947
Distance Traveled
2,610,630
35
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,200
431
52
2
0
487,949
13
L
Mulan
11,683
449
68
3
0
502,853
6
L
Heimdallr
13,888
534
195
8
0
470,772
8
W
Hachiman
14,471
557
191
7
0
501,892
7
W
Cabrakan
16,872
649
225
9
0
551,292
6
L
Jormungandr
11,510
443
128
5
0
448,748
7
L
Da Ji
12,536
482
117
5
0
490,983
6
W
Hel
13,664
526
203
8
0
538,179
9
W
Camazotz
15,582
599
164
6
0
531,318
2
L
He Bo
13,526
520
180
7
0
467,591
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role