Player Matchup

Hachiman
Hachiman
CoyoteEspartano
Hachiman
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 53L
1,490 Elo+
Party 3
Xing Tian
Xing Tian
JoanSosUnMalo
Xing Tian
Level 17
God Stats
13W - 4L
1,509 SR
Queue Stats
32W - 28L
1,471 Elo+
Party 3
Scylla
Scylla
Nimjam
Scylla
Level 85
God Stats
6W - 4L
1,668 SR
Queue Stats
49W - 44L
1,444 Elo+
Party 1
Horus
Horus
PREDATOR2269
Horus
Level 108
God Stats
8W - 2L
1,725 SR
Queue Stats
62W - 50L
1,507 Elo+
Party 3
Ravana
Ravana
TheGobfather
Ravana
Level 44
God Stats
5W - 3L
1,694 SR
Queue Stats
60W - 64L
1,465 Elo+
Party 1
Team Averages
Level 72
1,619 SR
1,475 Elo+

VS

Team Averages
Level 48
1,466 SR
1,493 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
LeDeFalco
Athena
Level 68
God Stats
20W - 25L
1,479 SR
Queue Stats
83W - 71L
1,522 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Trafalagar
Morgan Le Fay
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Neith
Neith
olofmeister6969
Neith
Level 28
God Stats
8W - 6L
1,557 SR
Queue Stats
47W - 40L
1,503 Elo+
Party 2
Thanatos
Thanatos
stefanbosu21
Thanatos
Level 18
God Stats
2W - 7L
1,294 SR
Queue Stats
11W - 16L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
3 / 2 / 3
7,842
523
10,107
8,490
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
JoanSosUnMalo
Xing Tian
11
1 / 2 / 7
7,464
498
2,328
9,745
9,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Nimjam
Scylla
15
6 / 0 / 4
9,378
625
6,693
3,947
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 2 / 9
8,767
584
7,463
10,341
11,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
14
3 / 3 / 4
8,157
544
4,938
7,524
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 7 / 2
7,462
497
6,139
12,053
8,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
LeDeFalco
Athena
11
2 / 1 / 3
7,546
503
2,521
11,786
11,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Trafalagar
Morgan Le Fay
11
1 / 4 / 1
7,065
471
4,126
7,129
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 3 / 2
6,611
441
5,664
6,565
1,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
stefanbosu21
Thanatos
13
3 / 6 / 3
7,977
532
6,210
11,131
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
19
Kills
9
9
Deaths
21
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
7
2
0.29
W
Hachiman
3
2
3
2.25
W
Xing Tian
JoanSosUnMalo
Xing Tian
1
2
7
2.25
L
Athena
LeDeFalco
Athena
2
1
3
3.5
W
Scylla
Nimjam
Scylla
6
0
4
8
W
6
2
9
5.25
W
Ravana
3
3
4
1.67
L
Morgan Le Fay
Trafalagar
Morgan Le Fay
1
4
1
0.38
L
2
3
2
1
L
Thanatos
stefanbosu21
Thanatos
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,529
Damage
24,660
40,047
Taken
48,664
28,056
Mitigated
27,479
10,052
Healing
13,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
6,139
929
0
1,260
12,053
8,290
390
2,162
9,839
6,703
26,791
W
Hachiman
10,107
5,818
0
2,212
8,490
2,555
3,795
2,280
6,136
0
52,877
W
Xing Tian
JoanSosUnMalo
Xing Tian
2,328
349
0
1,493
9,745
9,163
338
1,888
7,833
11,698
0
L
Athena
LeDeFalco
Athena
2,521
954
0
2,101
11,786
11,113
268
3,373
8,359
23,517
0
W
Scylla
Nimjam
Scylla
6,693
325
0
257
3,947
1,570
632
981
2,786
64,473
0
W
7,463
3,359
339
3,755
10,341
11,795
1,030
1,714
8,585
0
29,443
W
Ravana
4,938
1,401
0
1,996
7,524
2,973
182
816
6,639
0
47,278
L
Morgan Le Fay
Trafalagar
Morgan Le Fay
4,126
199
0
1,033
7,129
2,347
506
1,613
5,384
35,132
0
L
5,664
2,516
0
1,309
6,565
1,834
0
787
5,778
0
32,535
L
Thanatos
stefanbosu21
Thanatos
6,210
1,340
0
7,645
11,131
3,895
18
1,053
10,060
0
45,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,608
Gold Earned
36,661
401
Minions Killed
312
0
Camps Cleared
0
1,436,565
Distance Traveled
1,334,509
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,462
497
60
4
0
266,307
3
W
Hachiman
7,842
523
98
7
0
270,836
4
W
Xing Tian
7,464
498
21
1
0
315,147
0
L
Athena
7,546
503
41
3
0
309,128
2
W
Scylla
9,378
625
135
9
0
288,605
11
W
Horus
8,767
584
64
4
0
243,332
1
W
Ravana
8,157
544
83
6
0
318,645
3
L
Morgan Le Fay
7,065
471
75
5
0
254,081
4
L
Neith
6,611
441
52
3
0
262,138
0
L
Thanatos
7,977
532
84
6
0
242,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role