Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
B4K3R 99
Mulan
Level 105
God Stats
3W - 2L
1,411 SR
Queue Stats
176W - 170L
1,413 Elo+
Party 1
Kuzenbo
Kuzenbo
Elyo61
Kuzenbo
Level 127
God Stats
1W - 2L
1,564 SR
Queue Stats
172W - 161L
1,447 Elo+
Party 1
Sol
Sol
Legacy Vortex
Sol
Level 119
God Stats
8W - 5L
1,605 SR
Queue Stats
90W - 88L
1,509 Elo+
Party 1
Neith
Neith
atomic_picker7
Neith
Level 71
God Stats
121W - 148L
1,439 SR
Queue Stats
327W - 425L
1,343 Elo+
Solo
Team Averages
Level 110
1,504 SR
1,442 Elo+

VS

Team Averages
Level 65
1,536 SR
1,373 Elo+
Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MakaveliROU
Kukulkan
Level 45
God Stats
4W - 6L
1,215 SR
Queue Stats
152W - 191L
1,355 Elo+
Solo
The Morrigan
The Morrigan
Plowmanii
The Morrigan
Level 48
God Stats
2W - 4L
1,840 SR
Queue Stats
61W - 64L
1,424 Elo+
Solo
Danzaburou
Danzaburou
WonderWoman85
Danzaburou
Level 35
God Stats
54W - 47L
1,434 SR
Queue Stats
88W - 142L
1,259 Elo+
Solo
Poseidon
Poseidon
actual-pause7
Poseidon
Level 41
God Stats
3W - 3L
1,693 SR
Queue Stats
104W - 160L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
9 / 4 / 3
8,686
620
9,328
12,984
5,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
B4K3R 99
Mulan
15
7 / 1 / 3
8,890
635
7,088
10,257
6,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
Elyo61
Kuzenbo
10
1 / 2 / 4
6,626
473
3,103
8,471
7,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 5 / 2
7,642
546
6,584
10,469
3,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 2 / 1
7,425
530
4,303
6,849
2,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
9 / 2 / 3
8,785
628
13,146
12,006
3,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
MakaveliROU
Kukulkan
12
1 / 5 / 9
7,227
516
8,133
8,827
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
Plowmanii
The Morrigan
12
0 / 7 / 1
6,680
477
2,376
7,598
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
WonderWoman85
Danzaburou
11
0 / 1 / 2
6,511
465
2,635
5,039
1,569
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
actual-pause7
Poseidon
14
4 / 5 / 1
7,888
563
4,595
10,592
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
20
Kills
14
14
Deaths
20
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
4
3
2.63
L
Bastet
 
Bastet
9
2
3
5.25
W
Mulan
B4K3R 99
Mulan
7
1
3
8.5
W
Kuzenbo
Elyo61
Kuzenbo
1
2
4
1.5
W
2
5
2
0.6
L
Kukulkan
MakaveliROU
Kukulkan
1
5
9
1.1
L
The Morrigan
Plowmanii
The Morrigan
0
7
1
0.07
L
Danzaburou
WonderWoman85
Danzaburou
0
1
2
1
L
Poseidon
actual-pause7
Poseidon
4
5
1
0.9
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,406
Damage
30,885
49,030
Taken
44,062
25,152
Mitigated
12,348
18,711
Healing
12,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,328
6,681
0
5,538
12,984
5,683
77
3,815
9,091
0
43,290
L
Bastet
 
Bastet
13,146
2,848
342
5,517
12,006
3,502
0
3,679
8,161
0
34,667
W
Mulan
B4K3R 99
Mulan
7,088
399
370
5,688
10,257
6,033
241
2,832
7,211
0
52,150
W
Kuzenbo
Elyo61
Kuzenbo
3,103
1,377
0
1,408
8,471
7,207
234
2,869
5,568
13,163
0
W
6,584
2,304
248
4,373
10,469
3,594
1,454
3,877
6,586
39,666
4,433
L
Kukulkan
MakaveliROU
Kukulkan
8,133
1,712
0
2,027
8,827
2,610
36
3,028
5,598
34,224
0
L
The Morrigan
Plowmanii
The Morrigan
2,376
544
0
836
7,598
1,997
228
196
7,302
27,340
1,895
L
Danzaburou
WonderWoman85
Danzaburou
2,635
726
0
1,761
5,039
1,569
646
1,438
3,601
0
32,295
L
Poseidon
actual-pause7
Poseidon
4,595
480
0
2,169
10,592
2,670
393
736
9,556
52,509
0
W
4,303
1,760
0
1,086
6,849
2,635
898
1,387
5,462
0
45,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,269
Gold Earned
37,091
401
Minions Killed
350
0
Camps Cleared
0
1,347,666
Distance Traveled
1,329,050
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,686
620
94
7
0
314,663
1
L
Bastet
8,785
628
41
3
0
302,293
3
W
Mulan
8,890
635
93
7
0
271,206
3
W
Kuzenbo
6,626
473
18
1
0
285,053
0
W
Sol
7,642
546
97
7
0
243,124
4
L
Kukulkan
7,227
516
59
4
0
271,728
1
L
The Morrigan
6,680
477
82
6
0
230,069
0
L
Danzaburou
6,511
465
60
4
0
248,967
0
L
Poseidon
7,888
563
108
8
0
275,993
3
W
Neith
7,425
530
99
7
0
233,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role