Player Matchup

Hercules
Hercules
Micka340
Hercules
Level 22
God Stats
3W - 5L
1,486 SR
Queue Stats
28W - 48L
1,269 Elo+
Solo
Achilles
Achilles
Ryanomatical
Achilles
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 133L
1,390 Elo+
Solo
Hades
Hades
beastmann07
Hades
Level 20
God Stats
9W - 9L
1,592 SR
Queue Stats
45W - 44L
1,447 Elo+
Solo
Team Averages
Level 23
1,526 SR
1,369 Elo+

VS

Team Averages
Level 28
1,414 SR
1,351 Elo+
Merlin
Merlin
A_Big_Sweaty_Guy
Merlin
Level 76
God Stats
2W - 2L
1,243 SR
Queue Stats
66W - 90L
1,239 Elo+
Solo
Jormungandr
Jormungandr
Lewin2010
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,313 Elo+
Solo
Hun Batz
Hun Batz
rmcTraxx
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Micka340
Hercules
12
4 / 3 / 9
8,582
715
5,172
10,408
9,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Ryanomatical
Achilles
14
8 / 0 / 9
9,511
793
12,469
9,426
8,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
8 / 0 / 10
9,426
786
6,195
5,743
4,664
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,464
622
6,615
8,136
2,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Lewin2010
Jormungandr
7
0 / 9 / 1
6,681
557
793
12,709
7,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
rmcTraxx
Hun Batz
11
2 / 7 / 0
7,418
618
6,861
10,335
3,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
20
Kills
3
3
Deaths
20
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Jormungandr
Lewin2010
Jormungandr
0
9
1
0.06
W
Hercules
Micka340
Hercules
4
3
9
2.83
W
Achilles
Ryanomatical
Achilles
8
0
9
12.5
W
8
0
10
13
L
Hun Batz
rmcTraxx
Hun Batz
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,836
Damage
14,269
25,577
Taken
31,180
22,134
Mitigated
13,367
7,615
Healing
2,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,615
487
92
1,535
8,136
2,451
0
1,034
6,303
24,056
0
L
Jormungandr
Lewin2010
Jormungandr
793
613
0
322
12,709
7,557
0
3,073
9,081
7,576
0
W
Hercules
Micka340
Hercules
5,172
753
0
2,460
10,408
9,004
536
3,833
6,575
1,951
20,223
W
Achilles
Ryanomatical
Achilles
12,469
4,277
732
3,015
9,426
8,466
369
2,477
6,949
0
30,224
W
6,195
1,112
164
1,244
5,743
4,664
0
1,969
3,774
20,325
0
L
Hun Batz
rmcTraxx
Hun Batz
6,861
1,611
190
718
10,335
3,359
0
3,024
6,790
0
19,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,519
Gold Earned
21,563
112
Minions Killed
73
7
Camps Cleared
1
678,705
Distance Traveled
574,826
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,464
622
35
3
1
205,954
3
L
Jormungandr
6,681
557
5
0
0
171,879
1
W
Hercules
8,582
715
43
4
1
229,428
4
W
Achilles
9,511
793
39
3
4
243,132
1
W
Hades
9,426
786
30
3
2
206,145
0
L
Hun Batz
7,418
618
33
3
0
196,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role