Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GorhDaahakar
Chaac
Level 144
God Stats
0W - 3L
1,233 SR
Queue Stats
203W - 212L
1,494 Elo+
Solo
Neith
Neith
Kataleya13
Neith
Level 126
God Stats
72W - 55L
1,556 SR
Queue Stats
340W - 359L
1,510 Elo+
Solo
Sol
Sol
MyWayOrIThrow
Sol
Level 44
God Stats
4W - 8L
1,459 SR
Queue Stats
251W - 205L
1,452 Elo+
Solo
Da Ji
Da Ji
zyzzxz
Da Ji
Level 39
God Stats
1W - 1L
1,387 SR
Queue Stats
98W - 90L
1,459 Elo+
Solo
Team Averages
Level 94
1,427 SR
1,483 Elo+

VS

Team Averages
Level 92
1,597 SR
1,498 Elo+
Chang'e
Chang'e
Falaweed
Chang'e
Level 119
God Stats
1W - 1L
1,535 SR
Queue Stats
24W - 16L
1,585 Elo+
Solo
Medusa
Medusa
NegeerBeerMLAR
Medusa
Level 38
God Stats
2W - 0L
1,735 SR
Queue Stats
6W - 9L
1,344 Elo+
Solo
Cthulhu
Cthulhu
RomaSASnikov
Cthulhu
Level 100
God Stats
8W - 7L
1,541 SR
Queue Stats
277W - 255L
1,510 Elo+
Solo
Amaterasu
Amaterasu
majonezara
Amaterasu
Level 80
God Stats
6W - 3L
1,608 SR
Queue Stats
115W - 136L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
walikus
Tsukuyomi
Level 121
God Stats
25W - 21L
1,565 SR
Queue Stats
74W - 66L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
4 / 6 / 14
13,004
1,000
17,642
20,938
17,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
10 / 5 / 14
14,770
1,136
25,414
41,048
55,662
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
20
4 / 9 / 12
13,331
1,025
23,539
25,312
9,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 8 / 7
12,040
926
15,120
17,393
6,200
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
zyzzxz
Da Ji
18
6 / 11 / 7
12,822
986
11,079
18,936
7,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Falaweed
Chang'e
20
4 / 3 / 21
13,402
1,031
18,839
15,950
11,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 10 / 18
12,689
976
20,933
24,724
11,429
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RomaSASnikov
Cthulhu
20
4 / 4 / 20
13,218
1,017
19,801
20,366
23,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
majonezara
Amaterasu
20
13 / 4 / 18
15,048
1,158
21,937
22,737
16,168
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
walikus
Tsukuyomi
20
14 / 6 / 15
15,745
1,211
36,381
19,569
9,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
131
27
Kills
39
39
Deaths
27
54
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
4
6
14
1.83
W
Chang'e
Falaweed
Chang'e
4
3
21
4.83
L
10
5
14
3.4
L
Neith
4
9
12
1.11
L
3
8
7
0.81
W
4
10
18
1.3
W
Cthulhu
RomaSASnikov
Cthulhu
4
4
20
3.5
W
Amaterasu
majonezara
Amaterasu
13
4
18
5.5
W
Tsukuyomi
walikus
Tsukuyomi
14
6
15
3.58
L
Da Ji
zyzzxz
Da Ji
6
11
7
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,794
Damage
117,891
123,627
Taken
103,346
96,659
Mitigated
72,175
30,591
Healing
30,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
17,642
724
9,294
6,986
20,938
17,711
0
7,074
13,507
33,576
0
W
Chang'e
Falaweed
Chang'e
18,839
766
7,717
6,390
15,950
11,598
0
6,093
9,669
45,892
0
L
25,414
5,570
0
8,148
41,048
55,662
0
13,382
26,905
0
53,738
L
Neith
23,539
11,430
0
3,268
25,312
9,607
0
5,975
19,102
0
50,614
L
15,120
5,178
0
2,895
17,393
6,200
0
5,491
11,724
32,213
0
W
20,933
11,537
160
4,229
24,724
11,429
0
6,673
17,714
0
44,052
W
Cthulhu
RomaSASnikov
Cthulhu
19,801
1,098
1,747
1,495
20,366
23,281
0
5,593
12,614
43,745
0
W
Amaterasu
majonezara
Amaterasu
21,937
8,803
0
5,414
22,737
16,168
0
5,940
14,973
4,028
37,080
W
Tsukuyomi
walikus
Tsukuyomi
36,381
12,738
0
3,576
19,569
9,699
0
7,257
12,092
0
53,537
L
Da Ji
zyzzxz
Da Ji
11,079
2,379
0
0
18,936
7,479
0
7,354
11,308
0
24,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,967
Gold Earned
70,102
227
Minions Killed
252
7
Camps Cleared
9
1,109,594
Distance Traveled
1,305,167
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
13,004
1,000
37
3
1
245,421
0
W
Chang'e
13,402
1,031
57
4
1
282,199
0
L
Chaac
14,770
1,136
59
5
2
264,779
0
L
Neith
13,331
1,025
62
5
2
203,541
3
L
Sol
12,040
926
31
2
1
210,867
1
W
Medusa
12,689
976
37
3
1
211,388
0
W
Cthulhu
13,218
1,017
75
6
1
249,591
0
W
Amaterasu
15,048
1,158
50
4
3
288,180
0
W
Tsukuyomi
15,745
1,211
33
3
3
273,809
2
L
Da Ji
12,822
986
38
3
1
184,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role