Player Matchup

Nu Wa
Nu Wa
ElSemeDeTuKoraXD
Nu Wa
Level 118
God Stats
3W - 7L
1,344 SR
Queue Stats
562W - 681L
1,406 Elo+
Solo
Da Ji
Da Ji
Sloppy Building
Da Ji
Level 88
God Stats
23W - 39L
1,349 SR
Queue Stats
200W - 347L
1,286 Elo+
Solo
Geb
Geb
patridge_boys
Geb
Level 21
God Stats
0W - 1L
1,721 SR
Queue Stats
1W - 4L
1,160 Elo+
Solo
Team Averages
Level 76
1,471 SR
1,284 Elo+

VS

Team Averages
Level 102
1,622 SR
1,553 Elo+
Hera
Hera
LycanKing857
Hera
Level 125
God Stats
3W - 0L
1,508 SR
Queue Stats
500W - 366L
1,510 Elo+
Party 1
Zhong Kui
Zhong Kui
Pain Gojou
Zhong Kui
Level 67
God Stats
15W - 5L
1,759 SR
Queue Stats
682W - 470L
1,537 Elo+
Party 1
Nu Wa
Nu Wa
XxWhismanxX
Nu Wa
Level 113
God Stats
14W - 13L
1,599 SR
Queue Stats
285W - 192L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
10,580
622
14,428
14,523
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 9 / 1
10,123
595
8,528
17,032
4,898
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 6 / 3
8,992
529
2,002
14,960
4,755

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 6
11,907
700
12,388
10,200
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Pain Gojou
Zhong Kui
17
8 / 3 / 8
12,640
744
18,149
16,338
10,770
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 2 / 9
11,561
680
9,454
13,887
3,590
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
17
19
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
6
3
6
3
W
Zhong Kui
Pain Gojou
Zhong Kui
8
3
8
4
L
4
9
1
0.5
W
3
2
9
3.75
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,958
Damage
39,991
46,515
Taken
40,425
14,325
Mitigated
17,446
552
Healing
11,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,428
2,948
0
0
14,523
4,672
60
13,209
1,314
77,046
0
W
12,388
3,363
0
1,485
10,200
3,086
749
4,010
6,190
36,706
0
W
Zhong Kui
Pain Gojou
Zhong Kui
18,149
666
96
5,680
16,338
10,770
364
7,645
8,693
56,541
0
L
8,528
1,009
71
481
17,032
4,898
0
14,965
2,067
0
25,801
W
9,454
4,843
0
4,729
13,887
3,590
1,785
5,654
8,233
53,047
0
L
2,002
0
0
0
14,960
4,755
0
12,151
2,809
10,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,695
Gold Earned
36,108
136
Minions Killed
196
1
Camps Cleared
13
732,557
Distance Traveled
831,683
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,580
622
97
6
1
255,612
1
W
Hera
11,907
700
40
2
3
274,684
1
W
Zhong Kui
12,640
744
71
4
6
288,370
0
L
Da Ji
10,123
595
30
2
0
244,326
1
W
Nu Wa
11,561
680
85
5
4
268,629
8
L
Geb
8,992
529
9
1
0
232,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role