Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Bonecro
Raijin
Level 39
God Stats
4W - 13L
1,282 SR
Queue Stats
97W - 134L
1,349 Elo+
Solo
Terra
Terra
Grelkaa
Terra
Level 46
God Stats
1W - 1L
1,699 SR
Queue Stats
21W - 32L
1,329 Elo+
Party 2
Heimdallr
Heimdallr
MasterDos
Heimdallr
Level 34
God Stats
2W - 4L
1,367 SR
Queue Stats
47W - 63L
1,151 Elo+
Solo
Arachne
Arachne
arsalan1161
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 66L
1,327 Elo+
Party 2
Team Averages
Level 37
1,470 SR
1,331 Elo+

VS

Team Averages
Level 69
1,458 SR
1,466 Elo+
Hachiman
Hachiman
 
Hachiman
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Méphistoh
Khepri
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 23L
1,607 Elo+
Party 1
Scylla
Scylla
Nimjam
Scylla
Level 84
God Stats
6W - 4L
1,617 SR
Queue Stats
49W - 44L
1,424 Elo+
Party 3
Pele
Pele
TheGobfather
Pele
Level 44
God Stats
3W - 5L
1,503 SR
Queue Stats
60W - 64L
1,447 Elo+
Party 3
Chaac
Chaac
frog1345
Chaac
Level 46
God Stats
1W - 3L
1,169 SR
Queue Stats
183W - 226L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
1 / 8 / 2
9,389
469
7,870
17,313
8,904
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
Bonecro
Raijin
13
0 / 5 / 3
7,856
393
4,589
7,755
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
Grelkaa
Terra
12
0 / 1 / 3
8,140
407
2,680
27,392
18,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
MasterDos
Heimdallr
11
0 / 6 / 1
7,467
373
5,191
14,740
4,979
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
arsalan1161
Arachne
13
3 / 6 / 1
8,217
411
5,544
18,005
5,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
1 / 1 / 4
8,741
437
6,795
6,293
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Méphistoh
Khepri
13
0 / 1 / 7
8,733
437
7,685
14,460
18,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
Nimjam
Scylla
15
6 / 0 / 7
9,483
474
18,509
5,076
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 2 / 5
10,039
502
13,103
13,723
5,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
frog1345
Chaac
18
11 / 0 / 5
11,819
591
15,030
12,285
14,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
4
Kills
25
26
Deaths
4
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
8
2
0.25
W
Hachiman
 
Hachiman
1
1
4
3
L
Raijin
Bonecro
Raijin
0
5
3
0.3
L
Terra
Grelkaa
Terra
0
1
3
1.5
L
Heimdallr
MasterDos
Heimdallr
0
6
1
0.08
W
Khepri
Méphistoh
Khepri
0
1
7
3.5
W
Scylla
Nimjam
Scylla
6
0
7
9.5
W
7
2
5
4.75
L
Arachne
arsalan1161
Arachne
3
6
1
0.58
W
Chaac
frog1345
Chaac
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,874
Damage
61,122
85,205
Taken
51,837
41,102
Mitigated
43,684
25,248
Healing
21,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,870
2,140
0
2,070
17,313
8,904
520
2,251
14,184
7,012
54,896
W
Hachiman
 
Hachiman
6,795
3,970
296
3,789
6,293
2,138
1,655
1,073
5,220
0
59,936
L
Raijin
Bonecro
Raijin
4,589
111
0
175
7,755
2,625
0
2,653
4,890
36,517
0
L
Terra
Grelkaa
Terra
2,680
777
2,188
12,838
27,392
18,628
308
10,924
16,120
19,867
0
L
Heimdallr
MasterDos
Heimdallr
5,191
1,852
0
1,472
14,740
4,979
0
6,271
8,175
0
40,753
W
Khepri
Méphistoh
Khepri
7,685
1,120
522
2,238
14,460
18,969
222
3,098
11,256
35,929
0
W
Scylla
Nimjam
Scylla
18,509
950
0
608
5,076
1,868
1,049
431
4,573
62,203
0
W
13,103
3,516
0
7,668
13,723
5,896
363
2,183
11,360
0
74,672
L
Arachne
arsalan1161
Arachne
5,544
2,192
0
6,505
18,005
5,966
768
4,803
12,819
0
40,052
W
Chaac
frog1345
Chaac
15,030
2,877
249
6,618
12,285
14,813
555
1,717
10,482
8,215
67,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,069
Gold Earned
48,815
395
Minions Killed
489
0
Camps Cleared
0
1,706,061
Distance Traveled
2,020,175
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,389
469
135
7
0
309,333
0
W
Hachiman
8,741
437
111
6
0
374,413
0
L
Raijin
7,856
393
78
4
0
319,905
0
L
Terra
8,140
407
36
2
0
354,270
9
L
Heimdallr
7,467
373
75
4
0
331,118
6
W
Khepri
8,733
437
35
2
0
396,121
4
W
Scylla
9,483
474
99
5
0
390,759
13
W
Pele
10,039
502
110
6
0
437,843
5
L
Arachne
8,217
411
71
4
0
391,435
0
W
Chaac
11,819
591
134
7
0
421,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role