Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Asmodeus3000
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,684 Elo+
Solo
Nox
Nox
IKuro21
Nox
Level 29
God Stats
16W - 12L
1,677 SR
Queue Stats
181W - 187L
1,571 Elo+
Solo
Mercury
Mercury
LikeTheDune
Mercury
Level 25
God Stats
0W - 3L
1,239 SR
Queue Stats
66W - 56L
1,602 Elo+
Solo
Ares
Ares
Marcaco
Ares
Level 3
God Stats
1W - 1L
1,694 SR
Queue Stats
3W - 1L
1,746 Elo+
Solo
Team Averages
Level 14
1,522 SR
1,621 Elo+

VS

Team Averages
Level 27
1,488 SR
1,548 Elo+
Kali
Kali
 
Kali
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BaneameEstaPerro
Anhur
Level 27
God Stats
1W - 1L
1,327 SR
Queue Stats
37W - 31L
1,574 Elo+
Solo
Vulcan
Vulcan
JustCharlie
Vulcan
Level 23
God Stats
1W - 1L
1,615 SR
Queue Stats
2W - 1L
1,759 Elo+
Solo
Neith
Neith
d00m777
Neith
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Jormungandr
Jormungandr
lafferty73
Jormungandr
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 99L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
1 / 1 / 1
5,264
376
2,180
2,701
629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Asmodeus3000
Bellona
6
0 / 9 / 1
5,229
374
1,387
8,637
4,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nox
7
1 / 3 / 1
5,506
393
1,927
4,907
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
LikeTheDune
Mercury
15
5 / 5 / 0
8,338
596
6,610
12,639
4,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
Marcaco
Ares
2
0 / 1 / 0
4,433
317
312
2,320
534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
4 / 0 / 2
9,732
695
2,662
8,014
3,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 2 / 3
9,853
704
6,167
7,452
2,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
14
6 / 3 / 2
9,765
698
7,313
7,574
2,903
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
d00m777
Neith
15
2 / 2 / 2
9,414
672
3,363
6,442
2,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
lafferty73
Jormungandr
12
1 / 0 / 3
7,837
560
1,532
8,079
6,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
7
Kills
18
19
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
1
1
1.5
W
Kali
 
Kali
4
0
2
5
L
Bellona
Asmodeus3000
Bellona
0
9
1
0.06
W
5
2
3
3.25
L
Nox
1
3
1
0.5
W
Vulcan
6
3
2
2.33
L
Mercury
LikeTheDune
Mercury
5
5
0
1
L
Ares
Marcaco
Ares
0
1
0
0
W
Neith
d00m777
Neith
2
2
2
1.5
W
Jormungandr
lafferty73
Jormungandr
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,416
Damage
21,037
31,204
Taken
37,561
11,636
Mitigated
17,471
2,813
Healing
11,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,180
1,379
113
504
2,701
629
0
556
1,988
0
10,670
W
Kali
 
Kali
2,662
782
0
4,023
8,014
3,781
2,607
296
7,718
0
65,202
L
Bellona
Asmodeus3000
Bellona
1,387
189
0
358
8,637
4,710
0
1,279
7,315
4,657
7,787
W
6,167
3,125
0
1,883
7,452
2,270
6,601
588
6,864
0
60,010
L
Nox
1,927
260
0
250
4,907
1,256
0
2,048
2,859
20,412
0
W
Vulcan
7,313
1,267
0
1,376
7,574
2,903
2,227
1,631
5,943
52,154
0
L
Mercury
LikeTheDune
Mercury
6,610
2,914
0
658
12,639
4,507
0
4,508
8,086
0
61,168
L
Ares
Marcaco
Ares
312
31
0
930
2,320
534
0
209
2,111
1,792
0
W
Neith
d00m777
Neith
3,363
751
0
2,132
6,442
2,134
716
0
6,442
0
59,710
W
Jormungandr
lafferty73
Jormungandr
1,532
451
0
2,118
8,079
6,383
954
174
7,905
22,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,770
Gold Earned
46,601
206
Minions Killed
468
0
Camps Cleared
0
812,799
Distance Traveled
1,306,187
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,264
376
19
1
0
85,853
1
W
Kali
9,732
695
108
8
0
279,097
3
L
Bellona
5,229
374
25
2
0
210,542
0
W
Anhur
9,853
704
125
9
0
246,123
5
L
Nox
5,506
393
32
2
0
164,984
1
W
Vulcan
9,765
698
99
7
0
268,042
0
L
Mercury
8,338
596
128
9
0
296,040
2
L
Ares
4,433
317
2
0
0
55,380
0
W
Neith
9,414
672
100
7
0
257,225
0
W
Jormungandr
7,837
560
36
3
0
255,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role