Player Matchup

Anhur
Anhur
 
Anhur
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Barracudd0
Ra
Level 8
God Stats
1W - 1L
1,257 SR
Queue Stats
13W - 14L
1,352 Elo+
Party 1
Aphrodite
Aphrodite
Illaoi
Aphrodite
Level 17
God Stats
1W - 0L
1,709 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Odin
Odin
ViktoryV1
Odin
Level 8
God Stats
1W - 4L
1,255 SR
Queue Stats
11W - 15L
1,497 Elo+
Party 2
Ymir
Ymir
alonchobjj
Ymir
Level 18
God Stats
3W - 2L
1,544 SR
Queue Stats
40W - 31L
1,505 Elo+
Party 1
Team Averages
Level 14
1,453 SR
1,471 Elo+

VS

Team Averages
Level 18
1,496 SR
1,436 Elo+
Thanatos
Thanatos
ChicaTheChiken
Thanatos
Level 28
God Stats
0W - 1L
1,283 SR
Queue Stats
20W - 17L
1,562 Elo+
Solo
Izanami
Izanami
DFalconz
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,479 Elo+
Solo
Nox
Nox
IKuro21
Nox
Level 29
God Stats
16W - 12L
1,697 SR
Queue Stats
181W - 187L
1,582 Elo+
Solo
Serqet
Serqet
LikeTheDune
Serqet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 56L
1,614 Elo+
Solo
Artio
Artio
akkazowy
Artio
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
944 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
5 / 2 / 4
5,604
560
4,479
6,351
1,756
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
3 / 0 / 2
6,789
679
4,773
1,532
513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
Illaoi
Aphrodite
8
3 / 0 / 7
5,988
599
2,443
3,718
2,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
11
3 / 1 / 0
6,288
629
5,277
5,252
2,215
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 1 / 5
5,929
593
2,469
5,842
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
7
3 / 4 / 0
4,973
497
2,845
6,587
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
DFalconz
Izanami
6
0 / 6 / 1
4,240
424
2,213
5,825
1,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nox
7
0 / 3 / 0
4,537
454
2,177
4,521
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
7
1 / 1 / 1
4,805
481
3,268
6,030
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
akkazowy
Artio
8
0 / 3 / 1
4,859
486
1,665
7,260
5,636
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
17
Kills
4
4
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
2
4
3.5
W
3
0
2
4
L
Thanatos
3
4
0
0.75
L
Izanami
DFalconz
Izanami
0
6
1
0.08
L
Nox
0
3
0
0
W
Aphrodite
Illaoi
Aphrodite
3
0
7
6.5
L
Serqet
1
1
1
1.5
W
Odin
3
1
0
3
L
Artio
akkazowy
Artio
0
3
1
0.17
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,441
Damage
12,168
22,695
Taken
30,223
9,350
Mitigated
14,243
11,797
Healing
8,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,479
3,046
0
2,187
6,351
1,756
1,054
846
5,505
0
22,547
W
4,773
694
276
688
1,532
513
276
328
1,204
42,286
0
L
Thanatos
2,845
582
0
3,855
6,587
1,730
0
2,142
4,361
0
16,788
L
Izanami
DFalconz
Izanami
2,213
1,496
0
1,013
5,825
1,056
0
2,022
3,781
0
11,198
L
Nox
2,177
190
0
265
4,521
1,394
0
3,318
1,011
20,981
0
W
Aphrodite
Illaoi
Aphrodite
2,443
852
1,153
2,019
3,718
2,726
579
54
3,594
4,997
0
L
Serqet
3,268
548
0
975
6,030
4,427
0
1,628
4,382
0
11,731
W
Odin
5,277
2,317
0
2,184
5,252
2,215
0
1,665
3,587
0
28,049
L
Artio
akkazowy
Artio
1,665
439
54
2,020
7,260
5,636
0
301
6,401
15,988
0
W
2,469
344
0
3,290
5,842
2,140
0
949
4,869
29,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,598
Gold Earned
23,414
311
Minions Killed
161
0
Camps Cleared
0
997,535
Distance Traveled
889,179
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,604
560
57
6
0
168,268
1
W
Ra
6,789
679
109
11
0
234,407
2
L
Thanatos
4,973
497
32
3
0
182,345
2
L
Izanami
4,240
424
27
3
0
173,506
2
L
Nox
4,537
454
39
4
0
173,681
3
W
Aphrodite
5,988
599
7
1
0
199,600
0
L
Serqet
4,805
481
21
2
0
199,317
2
W
Odin
6,288
629
81
8
0
202,056
3
L
Artio
4,859
486
42
4
0
160,330
3
W
Ymir
5,929
593
57
6
0
193,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role