Player Matchup

Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Deeztroya
Rama
Level 157
God Stats
2W - 4L
1,736 SR
Queue Stats
123W - 104L
1,622 Elo+
Party 1
Ganesha
Ganesha
LOCOLOPEZ
Ganesha
Level 160
God Stats
2W - 7L
1,297 SR
Queue Stats
613W - 647L
1,632 Elo+
Solo
Chang'e
Chang'e
Yng Snoozy
Chang'e
Level 128
God Stats
0W - 2L
1,345 SR
Queue Stats
281W - 280L
1,554 Elo+
Solo
Heimdallr
Heimdallr
babelnaut
Heimdallr
Level 160
God Stats
5W - 9L
1,356 SR
Queue Stats
1,217W - 1,157L
1,557 Elo+
Party 1
Team Averages
Level 145
1,447 SR
1,573 Elo+

VS

Team Averages
Level 135
1,668 SR
1,582 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
I is Hyena
Guan Yu
Level 145
God Stats
10W - 6L
1,662 SR
Queue Stats
614W - 505L
1,576 Elo+
Solo
Hera
Hera
Santetsa
Hera
Level 127
God Stats
6W - 2L
1,719 SR
Queue Stats
276W - 252L
1,598 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
acchurchill
Ah Muzen Cab
Level 158
God Stats
10W - 6L
1,619 SR
Queue Stats
741W - 618L
1,612 Elo+
Solo
Jormungandr
Jormungandr
rubenloks
Jormungandr
Level 86
God Stats
4W - 2L
1,838 SR
Queue Stats
225W - 189L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
7 / 5 / 10
11,503
767
20,857
29,802
39,453
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
19
9 / 6 / 10
12,067
804
18,103
17,853
7,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
LOCOLOPEZ
Ganesha
18
0 / 8 / 19
10,786
719
14,262
21,711
18,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Yng Snoozy
Chang'e
17
4 / 5 / 14
11,400
760
21,413
22,467
7,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
babelnaut
Heimdallr
16
4 / 7 / 15
10,502
700
14,114
21,614
7,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
6 / 5 / 11
11,413
761
15,206
18,857
6,920
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
I is Hyena
Guan Yu
18
3 / 5 / 15
11,033
736
7,993
23,462
29,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hera
20
10 / 4 / 14
12,662
844
23,241
14,406
7,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
acchurchill
Ah Muzen Cab
19
6 / 5 / 16
11,988
799
33,443
17,069
7,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
rubenloks
Jormungandr
20
5 / 5 / 16
12,281
819
21,057
28,305
25,107
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
102
24
Kills
30
31
Deaths
24
68
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
7
5
10
2.4
W
Jing Wei
 
Jing Wei
6
5
11
2.3
L
Rama
9
6
10
2.33
W
Guan Yu
I is Hyena
Guan Yu
3
5
15
2.1
L
Ganesha
LOCOLOPEZ
Ganesha
0
8
19
1.19
W
Hera
10
4
14
4.25
L
Chang'e
Yng Snoozy
Chang'e
4
5
14
2.2
W
Ah Muzen Cab
acchurchill
Ah Muzen Cab
6
5
16
2.8
L
Heimdallr
babelnaut
Heimdallr
4
7
15
1.64
W
Jormungandr
rubenloks
Jormungandr
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,749
Damage
100,940
113,447
Taken
102,099
80,413
Mitigated
76,701
39,985
Healing
52,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
20,857
1,935
17
5,167
29,802
39,453
403
10,630
17,690
0
34,683
W
Jing Wei
 
Jing Wei
15,206
13,079
1,760
5,489
18,857
6,920
1,321
8,008
10,849
0
28,902
L
Rama
18,103
12,106
717
2,021
17,853
7,182
1,526
7,451
9,880
0
42,109
W
Guan Yu
I is Hyena
Guan Yu
7,993
484
14,166
11,217
23,462
29,341
557
9,403
14,056
0
10,967
L
Ganesha
LOCOLOPEZ
Ganesha
14,262
653
972
828
21,711
18,537
0
6,995
14,249
31,489
0
W
Hera
23,241
3,843
1,769
2,251
14,406
7,476
1,047
4,044
10,362
40,530
0
L
Chang'e
Yng Snoozy
Chang'e
21,413
1,291
16,135
10,099
22,467
7,769
297
7,897
13,901
35,737
0
W
Ah Muzen Cab
acchurchill
Ah Muzen Cab
33,443
10,938
63
4,938
17,069
7,857
1,661
4,847
12,222
0
60,910
L
Heimdallr
babelnaut
Heimdallr
14,114
6,499
217
3,812
21,614
7,472
1,381
11,325
9,622
0
24,467
W
Jormungandr
rubenloks
Jormungandr
21,057
3,437
1,480
8,980
28,305
25,107
856
9,373
18,932
44,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,258
Gold Earned
59,377
187
Minions Killed
165
0
Camps Cleared
0
1,283,599
Distance Traveled
1,437,341
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,503
767
37
2
0
260,563
0
W
Jing Wei
11,413
761
31
2
0
300,573
3
L
Rama
12,067
804
56
4
0
232,456
1
W
Guan Yu
11,033
736
9
1
0
314,630
0
L
Ganesha
10,786
719
21
1
0
230,049
3
W
Hera
12,662
844
38
3
0
273,871
0
L
Chang'e
11,400
760
30
2
0
305,025
1
W
Ah Muzen Cab
11,988
799
47
3
0
276,768
1
L
Heimdallr
10,502
700
43
3
0
255,506
3
W
Jormungandr
12,281
819
40
3
0
271,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role