Player Matchup

Zeus
Zeus
Gold V
ButteryPeachs
Zeus
Gold V
Level 128
God Stats
20W - 22L
1,554 SR
Queue Stats
487W - 488L
1,341 MMR
Solo
Charybdis
Charybdis
Gold IV
Driipytachi-
Charybdis
Gold IV
Level 118
God Stats
4W - 2L
1,548 SR
Queue Stats
104W - 104L
1,402 MMR
Solo
Thanatos
Thanatos
Gold IV
Maverick Fox
Thanatos
Gold IV
Level 160
God Stats
7W - 10L
1,476 SR
Queue Stats
439W - 448L
1,433 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
YamSession
Cu Chulainn
Gold V
Level 67
God Stats
61W - 41L
1,691 SR
Queue Stats
78W - 85L
1,342 MMR
Solo
Artio
Artio
Silver I
sansastarkluv-_-
Artio
Silver I
Level 77
God Stats
4W - 1L
1,794 SR
Queue Stats
39W - 40L
1,297 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,613 SR
1,363 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,583 SR
1,363 MMR
Vulcan
Vulcan
Gold V
Ale_Killer7909
Vulcan
Gold V
Level 82
God Stats
29W - 29L
1,543 SR
Queue Stats
410W - 411L
1,406 MMR
Solo
Sobek
Sobek
Gold V
IDFWUkeez
Sobek
Gold V
Level 149
God Stats
3W - 2L
1,778 SR
Queue Stats
57W - 67L
1,263 MMR
Solo
Chiron
Chiron
Silver I
KYP Dreamer
Chiron
Silver I
Level 87
God Stats
1W - 2L
1,467 SR
Queue Stats
41W - 43L
1,433 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
ReyFrukt
Gilgamesh
Gold IV
Level 107
God Stats
2W - 1L
1,523 SR
Queue Stats
61W - 62L
1,445 MMR
Solo
Achilles
Achilles
Gold V
SadaBabyy-
Achilles
Gold V
Level 108
God Stats
1W - 2L
1,603 SR
Queue Stats
94W - 91L
1,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 10
14,568
540
20,816
16,653
6,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Driipytachi-
Charybdis
20
3 / 7 / 5
13,676
507
12,813
20,813
6,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Maverick Fox
Thanatos
20
16 / 3 / 7
17,179
636
22,483
21,320
12,927
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
YamSession
Cu Chulainn
20
6 / 3 / 10
16,107
597
23,359
36,770
33,705
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 1 / 16
13,186
488
10,631
21,082
31,693
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
AphroditeOdinAthenaCliodhna

VS

Bans
ArachneLokiTiamatDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 4
12,764
473
15,140
20,563
6,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
IDFWUkeez
Sobek
15
2 / 7 / 8
10,187
377
7,768
26,923
26,902
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
20
5 / 2 / 5
13,744
509
14,037
16,338
5,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
ReyFrukt
Gilgamesh
19
4 / 6 / 3
12,333
457
14,466
21,974
16,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
SadaBabyy-
Achilles
20
4 / 8 / 1
13,535
501
23,349
27,786
26,672
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
40
31
Kills
19
19
Deaths
31
48
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
8
4
0.75
W
4
5
10
1.8
W
Charybdis
Driipytachi-
Charybdis
3
7
5
0.79
L
Sobek
IDFWUkeez
Sobek
2
7
8
0.86
L
Chiron
5
2
5
3.75
W
Thanatos
Maverick Fox
Thanatos
16
3
7
6.5
L
Gilgamesh
ReyFrukt
Gilgamesh
4
6
3
0.92
L
Achilles
SadaBabyy-
Achilles
4
8
1
0.56
W
Cu Chulainn
YamSession
Cu Chulainn
6
3
10
3.67
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,102
Damage
74,760
116,638
Taken
113,584
91,352
Mitigated
82,963
61,695
Healing
20,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,140
5,385
0
4,554
20,563
6,897
0
9,801
10,134
91,081
0
W
20,816
1,994
0
4,114
16,653
6,181
635
8,632
7,573
113,498
0
W
Charybdis
Driipytachi-
Charybdis
12,813
5,142
0
7,346
20,813
6,846
1,418
1,687
19,126
0
109,224
L
Sobek
IDFWUkeez
Sobek
7,768
586
270
2,071
26,923
26,902
380
9,194
17,399
18,799
0
L
Chiron
14,037
3,293
770
6,133
16,338
5,986
1,357
4,752
11,572
1,247
118,680
W
Thanatos
Maverick Fox
Thanatos
22,483
6,321
0
27,232
21,320
12,927
1,513
4,200
16,979
0
173,675
L
Gilgamesh
ReyFrukt
Gilgamesh
14,466
3,917
0
5,858
21,974
16,506
0
4,350
17,534
0
102,817
L
Achilles
SadaBabyy-
Achilles
23,349
6,379
0
510
27,786
26,672
924
6,090
21,612
9,797
97,699
W
Cu Chulainn
YamSession
Cu Chulainn
23,359
3,472
0
15,138
36,770
33,705
778
3,803
32,933
20,968
118,733
W
10,631
716
1,679
6,186
21,082
31,693
1,164
6,850
14,144
56,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,716
Gold Earned
62,563
880
Minions Killed
692
0
Camps Cleared
0
2,711,378
Distance Traveled
2,552,673
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,764
473
147
5
0
484,484
10
W
Zeus
14,568
540
200
7
0
482,805
5
W
Charybdis
13,676
507
192
7
0
479,130
11
L
Sobek
10,187
377
22
1
0
521,475
2
L
Chiron
13,744
509
199
7
0
515,180
12
W
Thanatos
17,179
636
193
7
0
626,475
4
L
Gilgamesh
12,333
457
154
6
0
577,511
0
L
Achilles
13,535
501
170
6
0
454,023
0
W
Cu Chulainn
16,107
597
228
8
0
556,178
3
W
Artio
13,186
488
67
2
0
566,790
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role