Player Matchup

Olorun
Olorun
Diamond II
AsbeI_
Olorun
Diamond II
Level 146
God Stats
7W - 3L
1,876 SR
Queue Stats
129W - 115L
2,365 MMR
Solo
Cabrakan
Cabrakan
Gold II
PUS-C-OnDaChnWax
Cabrakan
Gold II
Level 160
God Stats
32W - 42L
1,539 SR
Queue Stats
384W - 396L
1,588 MMR
Solo
Apollo
Apollo
Diamond V
Vodwa
Apollo
Diamond V
Level 127
God Stats
19W - 21L
1,549 SR
Queue Stats
138W - 126L
2,063 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
sarxkoz
Cu Chulainn
Platinum II
Level 148
God Stats
14W - 11L
1,647 SR
Queue Stats
793W - 801L
1,730 MMR
Solo
Ganesha
Ganesha
Gold II
silent_scope2kil
Ganesha
Gold II
Level 108
God Stats
3W - 3L
1,463 SR
Queue Stats
250W - 254L
1,615 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,615 SR
1,872 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,659 SR
1,873 MMR
Xbalanque
Xbalanque
Masters
ComicChimera29
Xbalanque
Masters
Level 159
God Stats
11W - 9L
1,723 SR
Queue Stats
316W - 283L
2,375 MMR
Solo
Sobek
Sobek
Gold V
IDFWUkeez
Sobek
Gold V
Level 149
God Stats
3W - 2L
1,738 SR
Queue Stats
57W - 67L
1,217 MMR
Solo
Hun Batz
Hun Batz
Silver I
KYP Dreamer
Hun Batz
Silver I
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,388 MMR
Solo
Agni
Agni
Diamond II
Lofsnes
Agni
Diamond II
Level 158
God Stats
7W - 4L
1,782 SR
Queue Stats
531W - 522L
2,286 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
TheGawddHimself
Nu Wa
Diamond IV
Level 156
God Stats
18W - 25L
1,550 SR
Queue Stats
466W - 464L
2,101 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AsbeI_
Olorun
10
1 / 1 / 0
5,458
546
1,386
3,756
1,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 0 / 1
4,943
494
979
5,362
2,705
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Vodwa
Apollo
9
0 / 2 / 0
5,129
513
1,201
6,375
1,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
sarxkoz
Cu Chulainn
9
1 / 1 / 0
5,289
529
3,742
8,174
2,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 6 / 1
4,211
421
1,244
9,019
4,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
LokiArtioSolAchilles

VS

Bans
AthenaDanzaburouGebGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ComicChimera29
Xbalanque
12
5 / 0 / 3
7,063
706
7,295
5,089
1,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
IDFWUkeez
Sobek
9
1 / 1 / 7
5,206
521
3,200
4,393
3,248
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
KYP Dreamer
Hun Batz
9
0 / 0 / 3
5,156
516
1,251
5,639
1,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Lofsnes
Agni
11
4 / 0 / 0
6,078
608
4,879
4,009
1,259
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 1 / 2
5,539
554
6,408
4,126
1,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
10
10
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Olorun
AsbeI_
Olorun
1
1
0
1
W
Xbalanque
ComicChimera29
Xbalanque
5
0
3
6.5
W
Sobek
IDFWUkeez
Sobek
1
1
7
4.5
W
Hun Batz
KYP Dreamer
Hun Batz
0
0
3
1.5
W
Agni
Lofsnes
Agni
4
0
0
4
L
0
0
1
0.5
W
0
1
2
1
L
Apollo
Vodwa
Apollo
0
2
0
0
L
Cu Chulainn
sarxkoz
Cu Chulainn
1
1
0
1
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,552
Damage
23,033
32,686
Taken
23,256
12,820
Mitigated
8,884
11,134
Healing
10,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AsbeI_
Olorun
1,386
697
98
1,207
3,756
1,427
0
1,635
2,121
31,109
3,329
W
Xbalanque
ComicChimera29
Xbalanque
7,295
4,693
0
2,857
5,089
1,417
726
410
4,679
0
56,623
W
Sobek
IDFWUkeez
Sobek
3,200
504
345
721
4,393
3,248
0
1,199
3,194
6,856
0
W
Hun Batz
KYP Dreamer
Hun Batz
1,251
158
0
2,484
5,639
1,525
0
830
4,685
0
26,274
W
Agni
Lofsnes
Agni
4,879
873
0
1,433
4,009
1,259
0
920
3,045
41,829
0
L
979
132
0
2,270
5,362
2,705
0
1,787
3,575
22,409
0
W
6,408
3,090
0
2,237
4,126
1,435
364
0
3,843
33,265
0
L
Apollo
Vodwa
Apollo
1,201
1,029
0
3,093
6,375
1,199
0
576
5,799
0
29,986
L
Cu Chulainn
sarxkoz
Cu Chulainn
3,742
676
0
3,400
8,174
2,888
0
5,632
1,767
0
27,735
L
1,244
102
0
1,066
9,019
4,601
0
4,082
4,937
6,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,030
Gold Earned
29,042
292
Minions Killed
316
0
Camps Cleared
0
916,881
Distance Traveled
976,890
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,458
546
86
9
0
174,479
4
W
Xbalanque
7,063
706
102
10
0
184,337
1
W
Sobek
5,206
521
8
1
0
220,743
7
W
Hun Batz
5,156
516
64
6
0
223,327
8
W
Agni
6,078
608
92
9
0
196,534
4
L
Cabrakan
4,943
494
58
6
0
190,963
6
W
Nu Wa
5,539
554
50
5
0
151,949
4
L
Apollo
5,129
513
71
7
0
185,508
2
L
Cu Chulainn
5,289
529
73
7
0
203,500
4
L
Ganesha
4,211
421
4
0
0
162,431
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role