Player Matchup

Hun Batz
Hun Batz
GOVNOIGRAEBANAYA
Hun Batz
Level 5
God Stats
0W - 5L
1,227 SR
Queue Stats
0W - 10L
1,134 Elo+
Party 1
Cthulhu
Cthulhu
UglyUnicorn
Cthulhu
Level 101
God Stats
0W - 1L
1,639 SR
Queue Stats
2W - 2L
1,636 Elo+
Solo
King Arthur
King Arthur
makakadu
King Arthur
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Team Averages
Level 41
1,456 SR
1,423 Elo+

VS

Team Averages
Level 43
1,420 SR
1,130 Elo+
Jormungandr
Jormungandr
DEBIDDO10
Jormungandr
Level 36
God Stats
1W - 0L
1,551 SR
Queue Stats
1W - 2L
741 Elo+
Party 2
Pele
Pele
DragoGaLa
Pele
Level 87
God Stats
1W - 1L
1,209 SR
Queue Stats
121W - 145L
1,463 Elo+
Solo
Chronos
Chronos
ItachiTheKiller
Chronos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 3
9,087
606
6,931
14,321
6,172
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
UglyUnicorn
Cthulhu
14
4 / 4 / 4
10,381
692
12,359
21,540
28,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
makakadu
King Arthur
12
2 / 8 / 4
9,533
636
8,291
19,261
20,525
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DEBIDDO10
Jormungandr
15
6 / 2 / 11
10,759
717
15,173
12,408
7,210
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pele
17
13 / 2 / 5
12,026
802
20,474
13,529
5,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 5 / 15
10,046
670
7,668
9,133
3,041
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
9
Kills
21
21
Deaths
9
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DEBIDDO10
Jormungandr
6
2
11
5.75
W
Pele
13
2
5
7.75
L
3
9
3
0.5
W
2
5
15
1.9
L
Cthulhu
UglyUnicorn
Cthulhu
4
4
4
1.5
L
King Arthur
makakadu
King Arthur
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,581
Damage
43,315
55,122
Taken
35,070
55,196
Mitigated
15,404
5,353
Healing
8,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DEBIDDO10
Jormungandr
15,173
3,688
372
3,184
12,408
7,210
422
5,993
6,323
37,324
0
W
Pele
20,474
5,258
0
4,369
13,529
5,153
1,685
2,950
10,439
0
66,929
L
6,931
1,795
1,384
889
14,321
6,172
0
5,173
9,148
0
31,761
W
7,668
2,838
0
467
9,133
3,041
240
4,804
4,283
15,711
0
L
Cthulhu
UglyUnicorn
Cthulhu
12,359
632
475
2,043
21,540
28,499
0
9,927
11,613
33,924
0
L
King Arthur
makakadu
King Arthur
8,291
993
0
562
19,261
20,525
0
9,072
10,189
1,221
18,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,001
Gold Earned
32,831
114
Minions Killed
159
3
Camps Cleared
9
695,680
Distance Traveled
742,080
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,759
717
37
2
1
239,284
0
W
Pele
12,026
802
100
7
7
294,477
2
L
Hun Batz
9,087
606
46
3
3
223,016
1
W
Chronos
10,046
670
22
1
1
208,319
1
L
Cthulhu
10,381
692
51
3
0
234,375
5
L
King Arthur
9,533
636
17
1
0
238,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role