Player Matchup

Achilles
Achilles
ChivalrousB
Achilles
Level 6
God Stats
1W - 1L
1,443 SR
Queue Stats
2W - 1L
1,436 Elo+
Party 1
Yemoja
Yemoja
Connquerer
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,261 Elo+
Solo
Anubis
Anubis
Mr_Corn_Holio1
Anubis
Level 111
God Stats
2W - 1L
1,505 SR
Queue Stats
8W - 5L
1,546 Elo+
Party 1
Ne Zha
Ne Zha
raging_peanut8
Ne Zha
Level 29
God Stats
2W - 1L
1,588 SR
Queue Stats
30W - 26L
1,547 Elo+
Solo
Izanami
Izanami
the 4th rain
Izanami
Level 18
God Stats
2W - 0L
1,708 SR
Queue Stats
49W - 41L
1,530 Elo+
Solo
Team Averages
Level 34
1,549 SR
1,464 Elo+

VS

Team Averages
Level 21
1,528 SR
1,405 Elo+
Odin
Odin
Ballistic_bro101
Odin
Level 44
God Stats
2W - 3L
1,494 SR
Queue Stats
62W - 60L
1,280 Elo+
Party 2
Zeus
Zeus
Bell_Destroyer
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Xbalanque
Xbalanque
JAG_Kaname_Who
Xbalanque
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 176L
1,318 Elo+
Solo
Ymir
Ymir
temp-927943
Ymir
Level 6
God Stats
8W - 9L
1,876 SR
Queue Stats
30W - 42L
1,509 Elo+
Party 2
Bakasura
Bakasura
x32752x
Bakasura
Level 17
God Stats
4W - 4L
1,268 SR
Queue Stats
4W - 4L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChivalrousB
Achilles
13
4 / 1 / 5
8,706
580
6,046
8,401
8,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Connquerer
Yemoja
13
0 / 0 / 10
8,343
556
4,743
5,575
4,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
11 / 0 / 5
9,834
656
8,861
9,050
3,768
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
13 / 1 / 4
10,153
677
7,325
8,380
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
the 4th rain
Izanami
14
9 / 2 / 2
8,970
598
8,413
9,599
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
6,037
402
4,527
9,651
2,829
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 9 / 0
5,627
375
70
5,972
784
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
JAG_Kaname_Who
Xbalanque
10
1 / 8 / 0
6,644
443
5,764
10,201
2,538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 5 / 3
5,723
382
2,643
9,485
4,393
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
x32752x
Bakasura
9
0 / 12 / 2
5,814
388
4,404
13,401
3,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
37
Kills
4
4
Deaths
39
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
1
9
0
0.11
W
Achilles
ChivalrousB
Achilles
4
1
5
6.5
W
Yemoja
Connquerer
Yemoja
0
0
10
5
L
Xbalanque
JAG_Kaname_Who
Xbalanque
1
8
0
0.13
W
11
0
5
13.5
W
13
1
4
15
L
0
5
3
0.3
W
Izanami
the 4th rain
Izanami
9
2
2
5
L
Bakasura
x32752x
Bakasura
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,388
Damage
17,408
41,005
Taken
48,710
22,693
Mitigated
13,586
21,097
Healing
3,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,527
1,564
0
977
9,651
2,829
0
3,487
6,164
0
18,432
L
70
70
0
0
5,972
784
0
1,509
4,463
8,581
0
W
Achilles
ChivalrousB
Achilles
6,046
1,017
0
1,680
8,401
8,139
1,440
541
7,765
9,976
25,732
W
Yemoja
Connquerer
Yemoja
4,743
591
462
1,220
5,575
4,366
411
585
4,965
24,968
0
L
Xbalanque
JAG_Kaname_Who
Xbalanque
5,764
3,497
0
1,394
10,201
2,538
663
3,257
6,561
0
27,307
W
8,861
315
0
7,762
9,050
3,768
39
179
8,739
71,431
0
W
7,325
3,407
0
4,414
8,380
3,285
0
70
8,205
0
65,265
L
2,643
686
0
628
9,485
4,393
0
2,748
6,651
20,061
0
W
Izanami
the 4th rain
Izanami
8,413
6,024
0
5,559
9,599
3,135
2,442
1,338
7,936
0
63,554
L
Bakasura
x32752x
Bakasura
4,404
3,325
0
917
13,401
3,042
1,099
3,427
9,803
0
25,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,006
Gold Earned
29,845
458
Minions Killed
189
0
Camps Cleared
0
1,445,502
Distance Traveled
952,735
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,037
402
43
3
0
237,658
2
L
Zeus
5,627
375
16
1
0
131,263
0
W
Achilles
8,706
580
72
5
0
275,294
0
W
Yemoja
8,343
556
36
2
0
297,619
3
L
Xbalanque
6,644
443
47
3
0
172,586
1
W
Anubis
9,834
656
108
7
0
291,739
2
W
Ne Zha
10,153
677
127
8
0
350,898
0
L
Ymir
5,723
382
30
2
0
169,511
2
W
Izanami
8,970
598
115
8
0
229,952
2
L
Bakasura
5,814
388
53
4
0
241,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role