Player Matchup

Vulcan
Vulcan
DELSIhuligan
Vulcan
Level 60
God Stats
6W - 10L
1,371 SR
Queue Stats
599W - 653L
1,398 Elo+
Solo
Anhur
Anhur
LepotedeBen
Anhur
Level 9
God Stats
2W - 0L
1,766 SR
Queue Stats
12W - 5L
1,705 Elo+
Solo
Sylvanus
Sylvanus
xXBlack63FrXx
Sylvanus
Level 97
God Stats
47W - 33L
1,578 SR
Queue Stats
164W - 152L
1,535 Elo+
Solo
Team Averages
Level 55
1,572 SR
1,546 Elo+

VS

Team Averages
Level 109
1,636 SR
1,517 Elo+
Osiris
Osiris
 
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
AlBo3lii
Anhur
Level 139
God Stats
3W - 2L
1,739 SR
Queue Stats
93W - 102L
1,554 Elo+
Party 1
Chang'e
Chang'e
ibu3abed
Chang'e
Level 28
God Stats
21W - 18L
1,668 SR
Queue Stats
163W - 176L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
6 / 1 / 11
9,847
757
15,696
7,562
2,785
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 2 / 8
10,776
829
14,989
11,109
4,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
xXBlack63FrXx
Sylvanus
14
6 / 3 / 12
10,367
797
9,295
12,294
12,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
2 / 8 / 3
8,002
616
9,438
16,876
13,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
AlBo3lii
Anhur
11
2 / 7 / 4
7,831
602
7,229
13,902
3,643
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
ibu3abed
Chang'e
10
2 / 6 / 4
7,857
604
6,521
14,542
3,389
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
21
Kills
6
6
Deaths
21
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
8
3
0.44
L
Anhur
AlBo3lii
Anhur
2
7
4
0.57
W
Vulcan
6
1
11
11.5
W
9
2
8
6.5
L
Chang'e
ibu3abed
Chang'e
2
6
4
0.67
W
Sylvanus
xXBlack63FrXx
Sylvanus
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,980
Damage
23,188
30,965
Taken
45,320
19,700
Mitigated
20,349
14,574
Healing
9,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,438
1,741
411
1,247
16,876
13,317
0
7,872
9,004
2,849
21,082
L
Anhur
AlBo3lii
Anhur
7,229
2,675
0
1,297
13,902
3,643
0
8,621
5,281
0
23,706
W
Vulcan
15,696
2,887
174
2,135
7,562
2,785
412
2,149
5,413
39,335
0
W
14,989
7,880
0
3,347
11,109
4,758
1,317
3,306
7,803
0
55,249
L
Chang'e
ibu3abed
Chang'e
6,521
858
1,724
4,515
14,542
3,389
0
9,184
5,358
15,892
0
W
Sylvanus
xXBlack63FrXx
Sylvanus
9,295
2,125
3,674
5,244
12,294
12,157
224
3,402
8,892
23,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,990
Gold Earned
23,690
163
Minions Killed
125
10
Camps Cleared
2
703,469
Distance Traveled
640,970
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,002
616
39
3
1
239,597
2
L
Anhur
7,831
602
51
4
0
200,205
1
W
Vulcan
9,847
757
65
5
3
256,832
2
W
Anhur
10,776
829
77
6
6
228,495
4
L
Chang'e
7,857
604
35
3
1
201,168
2
W
Sylvanus
10,367
797
21
2
1
218,142
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role