Player Matchup

Sobek
Sobek
AstroSage
Sobek
Level 18
God Stats
0W - 2L
1,178 SR
Queue Stats
43W - 61L
1,420 Elo+
Solo
Charybdis
Charybdis
FrogLegPrincess
Charybdis
Level 109
God Stats
3W - 8L
1,323 SR
Queue Stats
547W - 484L
1,645 Elo+
Solo
Janus
Janus
Imfreya
Janus
Level 25
God Stats
0W - 3L
1,241 SR
Queue Stats
5W - 5L
1,549 Elo+
Solo
Team Averages
Level 51
1,247 SR
1,538 Elo+

VS

Team Averages
Level 97
1,533 SR
1,607 Elo+
Ymir
Ymir
JKlitoria
Ymir
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 159L
1,527 Elo+
Solo
Anhur
Anhur
Matrocity
Anhur
Level 144
God Stats
18W - 8L
1,756 SR
Queue Stats
636W - 163L
2,030 Elo+
Solo
Horus
Horus
sLickkiLLa22
Horus
Level 5
God Stats
3W - 4L
1,344 SR
Queue Stats
5W - 7L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AstroSage
Sobek
6
0 / 5 / 1
8,237
515
604
6,926
1,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
FrogLegPrincess
Charybdis
15
3 / 7 / 5
11,179
699
13,212
16,627
3,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
Imfreya
Janus
15
6 / 6 / 4
11,778
736
9,098
17,060
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
5 / 3 / 9
12,328
771
5,965
16,347
14,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Matrocity
Anhur
17
11 / 3 / 7
12,723
795
27,998
16,023
6,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 5 / 8
10,247
640
1,924
11,216
5,041
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
9
Kills
18
18
Deaths
11
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sobek
AstroSage
Sobek
0
5
1
0.1
L
Charybdis
FrogLegPrincess
Charybdis
3
7
5
0.79
L
Janus
Imfreya
Janus
6
6
4
1.33
W
Ymir
5
3
9
3.17
W
Anhur
Matrocity
Anhur
11
3
7
4.83
W
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,914
Damage
35,887
40,613
Taken
43,586
8,790
Mitigated
25,383
4,673
Healing
10,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AstroSage
Sobek
604
165
0
149
6,926
1,465
0
466
6,460
1,065
0
L
Charybdis
FrogLegPrincess
Charybdis
13,212
6,187
0
2,444
16,627
3,644
407
1,861
14,766
0
44,269
L
Janus
Imfreya
Janus
9,098
79
0
2,080
17,060
3,681
485
4,198
12,862
41,616
0
W
Ymir
5,965
507
0
971
16,347
14,182
190
2,377
13,745
31,672
0
W
Anhur
Matrocity
Anhur
27,998
14,902
0
4,933
16,023
6,160
1,309
3,223
12,470
0
71,947
W
1,924
1,029
2,619
1,733
11,216
5,041
771
3,957
7,067
0
8,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,194
Gold Earned
35,298
131
Minions Killed
169
2
Camps Cleared
8
520,163
Distance Traveled
799,055
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,237
515
2
0
0
51,964
1
L
Charybdis
11,179
699
62
4
1
225,830
2
L
Janus
11,778
736
67
4
1
242,369
5
W
Ymir
12,328
771
54
3
2
261,629
2
W
Anhur
12,723
795
103
6
5
286,363
3
W
Horus
10,247
640
12
1
1
251,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role