Player Matchup

Loki
Loki
BibbyWick
Loki
Level 28
God Stats
16W - 19L
1,443 SR
Queue Stats
121W - 132L
1,379 Elo+
Party 1
Neith
Neith
Cleiton 170
Neith
Level 7
God Stats
1W - 3L
1,168 SR
Queue Stats
3W - 6L
1,638 Elo+
Solo
Jormungandr
Jormungandr
Demonicio
Jormungandr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,403 Elo+
Solo
Olorun
Olorun
SqirrrttT
Olorun
Level 29
God Stats
8W - 9L
1,705 SR
Queue Stats
307W - 361L
1,393 Elo+
Party 1
Cu Chulainn
Cu Chulainn
rasta-ld24
Cu Chulainn
Level 28
God Stats
7W - 12L
1,486 SR
Queue Stats
217W - 287L
1,388 Elo+
Party 1
Team Averages
Level 22
1,460 SR
1,440 Elo+

VS

Team Averages
Level 22
1,575 SR
1,523 Elo+
Nemesis
Nemesis
MmnmmmDonuts
Nemesis
Level 29
God Stats
2W - 0L
1,583 SR
Queue Stats
16W - 10L
1,611 Elo+
Solo
Mulan
Mulan
PinkLettuce8598
Mulan
Level 27
God Stats
23W - 16L
1,700 SR
Queue Stats
71W - 73L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
Roe_UK
Zhong Kui
Level 27
God Stats
10W - 2L
1,769 SR
Queue Stats
74W - 56L
1,531 Elo+
Solo
Izanami
Izanami
SEQUOIA IX
Izanami
Level 25
God Stats
15W - 15L
1,324 SR
Queue Stats
39W - 49L
1,355 Elo+
Solo
Ares
Ares
UncontrolledFury
Ares
Level 4
God Stats
4W - 5L
1,500 SR
Queue Stats
9W - 8L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
3 / 5 / 1
7,287
486
8,078
13,607
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 8 / 0
5,268
351
3,820
7,805
2,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
Demonicio
Jormungandr
6
0 / 3 / 2
5,077
338
1,324
5,148
1,967
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
SqirrrttT
Olorun
10
1 / 11 / 0
6,403
427
5,109
13,530
5,106
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
rasta-ld24
Cu Chulainn
9
0 / 9 / 2
5,716
381
3,737
10,921
3,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MmnmmmDonuts
Nemesis
14
6 / 1 / 8
8,995
600
7,729
10,969
5,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
14 / 2 / 2
10,604
707
14,222
11,562
9,661
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Roe_UK
Zhong Kui
17
9 / 0 / 3
10,343
690
8,973
8,410
6,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
SEQUOIA IX
Izanami
13
3 / 1 / 5
8,192
546
3,570
5,905
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 1 / 9
8,813
588
4,655
11,167
10,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
4
Kills
36
36
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Loki
3
5
1
0.7
L
0
8
0
0
L
Jormungandr
Demonicio
Jormungandr
0
3
2
0.33
W
Nemesis
MmnmmmDonuts
Nemesis
6
1
8
10
W
14
2
2
7.5
W
Zhong Kui
Roe_UK
Zhong Kui
9
0
3
10.5
W
Izanami
SEQUOIA IX
Izanami
3
1
5
5.5
L
Olorun
SqirrrttT
Olorun
1
11
0
0.09
W
4
1
9
8.5
L
Cu Chulainn
rasta-ld24
Cu Chulainn
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,068
Damage
39,149
51,011
Taken
48,013
17,377
Mitigated
33,822
6,010
Healing
16,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
8,078
3,974
0
2,784
13,607
4,077
0
2,662
10,670
0
41,873
L
3,820
2,096
0
524
7,805
2,496
354
3,002
4,493
0
16,124
L
Jormungandr
Demonicio
Jormungandr
1,324
491
45
525
5,148
1,967
0
1,542
3,606
7,686
0
W
Nemesis
MmnmmmDonuts
Nemesis
7,729
4,161
0
3,625
10,969
5,107
0
2,813
8,156
0
49,288
W
14,222
2,308
0
2,333
11,562
9,661
1,108
59
11,503
5,206
52,038
W
Zhong Kui
Roe_UK
Zhong Kui
8,973
222
69
4,618
8,410
6,472
3,480
2,281
6,129
66,393
0
W
Izanami
SEQUOIA IX
Izanami
3,570
2,460
0
1,927
5,905
1,867
2,640
454
5,451
0
48,190
L
Olorun
SqirrrttT
Olorun
5,109
3,271
0
2,113
13,530
5,106
975
6,145
7,081
35,925
0
W
4,655
262
0
3,535
11,167
10,715
397
1,049
10,118
16,951
0
L
Cu Chulainn
rasta-ld24
Cu Chulainn
3,737
1,586
0
19
10,921
3,731
165
655
9,786
0
17,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,751
Gold Earned
46,947
214
Minions Killed
447
0
Camps Cleared
0
1,042,466
Distance Traveled
1,341,783
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,287
486
83
6
0
243,755
1
L
Neith
5,268
351
33
2
0
201,398
0
L
Jormungandr
5,077
338
9
1
0
131,243
0
W
Nemesis
8,995
600
70
5
0
307,702
0
W
Mulan
10,604
707
111
7
0
246,685
3
W
Zhong Kui
10,343
690
143
10
0
282,699
3
W
Izanami
8,192
546
103
7
0
264,407
0
L
Olorun
6,403
427
56
4
0
208,879
0
W
Ares
8,813
588
20
1
0
240,290
2
L
Cu Chulainn
5,716
381
33
2
0
257,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role