Player Matchup

Cabrakan
Cabrakan
BleuMarkings
Cabrakan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 115L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
KinnyMane
Cthulhu
Level 47
God Stats
8W - 9L
1,565 SR
Queue Stats
281W - 361L
1,486 Elo+
Party 1
Skadi
Skadi
xr3aper3xx
Skadi
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 100L
1,587 Elo+
Party 1
Team Averages
Level 37
1,522 SR
1,558 Elo+

VS

Team Averages
Level 103
1,598 SR
1,475 Elo+
Thanatos
Thanatos
Ayyedren
Thanatos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 77L
1,503 Elo+
Solo
Ah Puch
Ah Puch
g0lden eye 88
Ah Puch
Level 143
God Stats
28W - 20L
1,569 SR
Queue Stats
392W - 416L
1,367 Elo+
Solo
Jormungandr
Jormungandr
redeath2-1-3
Jormungandr
Level 118
God Stats
0W - 1L
1,726 SR
Queue Stats
16W - 24L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BleuMarkings
Cabrakan
17
10 / 8 / 12
14,292
715
19,476
25,224
31,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
KinnyMane
Cthulhu
19
17 / 1 / 8
15,330
767
20,606
23,873
22,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Skadi
17
3 / 5 / 21
13,640
682
20,739
19,742
8,032
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ayyedren
Thanatos
15
4 / 16 / 4
13,118
656
13,856
23,334
8,227
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
16
4 / 8 / 7
12,597
630
16,272
17,485
5,971
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
redeath2-1-3
Jormungandr
17
6 / 6 / 6
13,212
661
26,107
27,863
25,567
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
30
Kills
14
14
Deaths
30
41
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ayyedren
Thanatos
4
16
4
0.38
W
Cabrakan
BleuMarkings
Cabrakan
10
8
12
2
W
Cthulhu
KinnyMane
Cthulhu
17
1
8
21
L
Ah Puch
4
8
7
0.94
L
Jormungandr
redeath2-1-3
Jormungandr
6
6
6
1.5
W
Skadi
3
5
21
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,821
Damage
56,235
68,839
Taken
68,682
62,242
Mitigated
39,765
15,033
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ayyedren
Thanatos
13,856
5,980
425
8,109
23,334
8,227
73
14,356
8,385
0
42,615
W
Cabrakan
BleuMarkings
Cabrakan
19,476
3,538
0
3,054
25,224
31,722
44
14,017
11,207
39,272
0
W
Cthulhu
KinnyMane
Cthulhu
20,606
1,022
955
5,812
23,873
22,488
443
14,590
9,283
53,919
0
L
Ah Puch
16,272
1,162
0
905
17,485
5,971
218
11,587
5,511
45,979
0
L
Jormungandr
redeath2-1-3
Jormungandr
26,107
3,366
0
1,379
27,863
25,567
0
13,501
13,875
60,473
0
W
Skadi
20,739
11,230
0
5,212
19,742
8,032
1,465
14,443
5,299
0
61,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,262
Gold Earned
38,927
223
Minions Killed
177
10
Camps Cleared
6
1,047,704
Distance Traveled
909,249
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,118
656
46
2
4
279,260
5
W
Cabrakan
14,292
715
36
2
4
323,692
4
W
Cthulhu
15,330
767
91
5
2
383,689
0
L
Ah Puch
12,597
630
66
3
0
298,633
5
L
Jormungandr
13,212
661
65
3
2
331,356
2
W
Skadi
13,640
682
96
5
4
340,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role