Player Matchup

Hun Batz
Hun Batz
Kappa6159
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ymir
Ymir
LoLLoBaR0LLo23
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,625 Elo+
Party 2
Ah Puch
Ah Puch
cMurry19
Ah Puch
Level 29
God Stats
6W - 8L
1,425 SR
Queue Stats
7W - 8L
1,361 Elo+
Solo
Scylla
Scylla
fresh_boy775
Scylla
Level 10
God Stats
1W - 5L
1,500 SR
Queue Stats
7W - 18L
1,369 Elo+
Solo
Cerberus
Cerberus
matik_alegamer
Cerberus
Level 4
God Stats
0W - 1L
1,237 SR
Queue Stats
1W - 2L
1,625 Elo+
Party 2
Team Averages
Level 10
1,432 SR
1,496 Elo+

VS

Team Averages
Level 31
1,576 SR
1,506 Elo+
Charybdis
Charybdis
I Like Bara6919
Charybdis
Level 26
God Stats
4W - 0L
1,839 SR
Queue Stats
96W - 52L
1,601 Elo+
Solo
Nemesis
Nemesis
NiftyMaple2148
Nemesis
Level 6
God Stats
8W - 7L
1,590 SR
Queue Stats
9W - 11L
1,493 Elo+
Party 1
Chiron
Chiron
atomicmonkey936
Chiron
Level 27
God Stats
1W - 1L
1,254 SR
Queue Stats
20W - 23L
1,464 Elo+
Solo
Loki
Loki
madzone13
Loki
Level 66
God Stats
4W - 1L
1,678 SR
Queue Stats
12W - 12L
1,527 Elo+
Party 1
Kukulkan
Kukulkan
monstermatty616
Kukulkan
Level 29
God Stats
163W - 182L
1,518 SR
Queue Stats
202W - 221L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kappa6159
Hun Batz
13
1 / 10 / 2
8,021
891
4,954
15,431
4,708
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 1
7,846
872
1,576
14,321
11,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
cMurry19
Ah Puch
13
2 / 4 / 1
7,753
861
3,258
4,832
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
14
1 / 11 / 2
8,145
905
3,325
17,105
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
13
0 / 9 / 3
7,910
879
4,436
22,439
19,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

411

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
I Like Bara6919
Charybdis
16
14 / 0 / 8
10,721
1,191
21,733
4,812
1,621
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 2 / 16
9,836
1,093
6,879
5,338
2,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
5 / 1 / 24
10,084
1,120
15,385
5,565
2,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
17
9 / 1 / 19
10,881
1,209
11,999
4,838
1,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
16
4 / 0 / 15
9,563
1,063
11,736
2,621
936
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
120
4
Kills
38
38
Deaths
4
9
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Charybdis
I Like Bara6919
Charybdis
14
0
8
18
L
Hun Batz
Kappa6159
Hun Batz
1
10
2
0.2
L
0
4
1
0.13
W
6
2
16
7
W
5
1
24
17
L
Ah Puch
cMurry19
Ah Puch
2
4
1
0.63
L
Scylla
1
11
2
0.18
W
Loki
9
1
19
18.5
L
Cerberus
0
9
3
0.17
W
Kukulkan
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,549
Damage
67,732
74,128
Taken
23,174
41,065
Mitigated
8,405
2,156
Healing
2,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
I Like Bara6919
Charybdis
21,733
11,178
0
0
4,812
1,621
0
2,309
2,497
0
41,811
L
Hun Batz
Kappa6159
Hun Batz
4,954
2,540
0
0
15,431
4,708
0
2,195
13,236
0
12,696
L
1,576
428
0
962
14,321
11,227
0
3,648
10,673
8,558
0
W
6,879
3,590
0
638
5,338
2,145
0
3,784
1,480
0
8,841
W
15,385
8,452
869
1,344
5,565
2,003
0
2,864
2,657
0
24,332
L
Ah Puch
cMurry19
Ah Puch
3,258
278
0
52
4,832
1,362
0
1,074
3,758
8,713
0
L
Scylla
3,325
1,560
0
196
17,105
3,974
0
2,251
14,854
7,240
0
W
Loki
11,999
4,216
0
0
4,838
1,700
0
2,844
1,966
0
25,548
L
Cerberus
4,436
620
0
946
22,439
19,794
0
2,568
19,871
18,509
0
W
Kukulkan
11,736
1,390
0
0
2,621
936
0
642
1,979
36,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,675
Gold Earned
51,085
75
Minions Killed
179
3
Camps Cleared
8
539,328
Distance Traveled
834,348
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,721
1,191
56
6
5
128,718
0
L
Hun Batz
8,021
891
9
1
1
118,496
0
L
Ymir
7,846
872
8
1
1
122,641
0
W
Nemesis
9,836
1,093
8
1
1
190,834
0
W
Chiron
10,084
1,120
26
3
0
165,606
0
L
Ah Puch
7,753
861
12
1
0
51,546
0
L
Scylla
8,145
905
13
1
0
110,267
0
W
Loki
10,881
1,209
28
3
1
181,953
1
L
Cerberus
7,910
879
33
4
1
136,378
2
W
Kukulkan
9,563
1,063
61
7
1
167,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role