Player Matchup

Osiris
Osiris
 
Osiris
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Fleuflam
Cthulhu
Level 156
God Stats
22W - 22L
1,515 SR
Queue Stats
402W - 387L
1,522 Elo+
Party 1
Team Averages
Level 147
1,505 SR
1,507 Elo+

VS

Team Averages
Level 67
1,540 SR
1,498 Elo+
Medusa
Medusa
I-MonsieurS
Medusa
Level 103
God Stats
16W - 7L
1,755 SR
Queue Stats
186W - 149L
1,566 Elo+
Party 2
Ra
Ra
Volckataris
Ra
Level 69
God Stats
2W - 3L
1,530 SR
Queue Stats
97W - 89L
1,527 Elo+
Party 2
Nox
Nox
oXSamiraXo
Nox
Level 28
God Stats
11W - 17L
1,334 SR
Queue Stats
204W - 259L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
6 / 0 / 3
8,331
833
7,389
6,534
5,104
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
 
Vulcan
11
3 / 2 / 4
7,673
767
7,986
3,044
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Fleuflam
Cthulhu
12
1 / 1 / 7
7,559
756
4,895
8,863
6,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 3 / 2
6,378
638
5,285
10,166
3,218
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 3 / 1
7,004
700
2,870
6,666
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 4 / 3
6,142
614
3,050
7,127
2,359
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
10
Kills
3
3
Deaths
10
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
0
3
7.5
W
Vulcan
 
Vulcan
3
2
4
2.5
W
Cthulhu
Fleuflam
Cthulhu
1
1
7
4.5
L
Medusa
1
3
2
0.67
L
2
3
1
0.83
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,270
Damage
11,205
18,441
Taken
23,959
12,315
Mitigated
7,745
3,277
Healing
5,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,389
2,409
0
1,076
6,534
5,104
1,844
2,251
4,160
0
24,040
W
Vulcan
 
Vulcan
7,986
4,518
0
501
3,044
995
539
615
2,359
32,370
0
W
Cthulhu
Fleuflam
Cthulhu
4,895
139
345
1,355
8,863
6,216
0
3,077
5,605
20,825
0
L
Medusa
5,285
1,737
0
2,482
10,166
3,218
0
5,735
4,277
0
22,703
L
2,870
348
346
1,975
6,666
2,168
0
2,885
3,745
20,888
0
L
3,050
480
386
304
7,127
2,359
0
4,117
2,840
10,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,563
Gold Earned
19,524
125
Minions Killed
112
7
Camps Cleared
2
617,678
Distance Traveled
576,405
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,331
833
35
4
5
211,465
2
W
Vulcan
7,673
767
44
4
2
202,442
3
W
Cthulhu
7,559
756
46
5
0
203,771
3
L
Medusa
6,378
638
39
4
0
207,555
4
L
Ra
7,004
700
56
6
2
193,793
4
L
Nox
6,142
614
17
2
0
175,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role