Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Merhks
Geb
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,272 Elo+
Party 1
Osiris
Osiris
NJORD IGY6
Osiris
Level 62
God Stats
1W - 3L
1,317 SR
Queue Stats
211W - 272L
1,352 Elo+
Party 1
Anhur
Anhur
Wetacir
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
scrumtralescent4
Kukulkan
Level 10
God Stats
1W - 3L
1,772 SR
Queue Stats
51W - 69L
1,371 Elo+
Solo
Team Averages
Level 19
1,518 SR
1,399 Elo+

VS

Team Averages
Level 24
1,407 SR
1,286 Elo+
Set
Set
Beretway
Set
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,359 Elo+
Party 2
Neith
Neith
BreadmanSyrup
Neith
Level 8
God Stats
12W - 6L
1,370 SR
Queue Stats
21W - 14L
1,268 Elo+
Party 2
Cthulhu
Cthulhu
Conu88
Cthulhu
Level 18
God Stats
2W - 2L
1,269 SR
Queue Stats
10W - 15L
1,059 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Genmiya
Morgan Le Fay
Level 17
God Stats
4W - 3L
1,598 SR
Queue Stats
36W - 44L
1,301 Elo+
Solo
Mulan
Mulan
SaintMemeus
Mulan
Level 63
God Stats
13W - 7L
1,297 SR
Queue Stats
168W - 166L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
6
1 / 5 / 0
4,978
383
3,850
6,693
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Geb
Merhks
Geb
8
1 / 2 / 2
5,678
437
2,632
7,322
4,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
NJORD IGY6
Osiris
10
1 / 5 / 0
6,377
491
4,152
11,231
11,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Wetacir
Anhur
9
2 / 3 / 0
5,574
429
2,775
7,737
1,946
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 6 / 0
6,026
464
1,967
6,781
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,947
534
2,584
5,895
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 3
6,464
497
4,585
5,163
1,263
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
Conu88
Cthulhu
9
2 / 2 / 2
6,367
490
2,617
6,251
3,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Genmiya
Morgan Le Fay
11
6 / 2 / 3
7,197
554
7,283
6,188
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
8 / 1 / 1
8,030
618
10,166
10,111
7,195
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
6
Kills
21
21
Deaths
7
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
5
0
0.2
W
3
0
2
4
W
2
2
3
1.75
W
Cthulhu
Conu88
Cthulhu
2
2
2
1.5
W
Morgan Le Fay
Genmiya
Morgan Le Fay
6
2
3
3.75
L
Geb
Merhks
Geb
1
2
2
1
L
Osiris
NJORD IGY6
Osiris
1
5
0
0.2
W
8
1
1
8.5
L
Anhur
Wetacir
Anhur
2
3
0
0.67
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,376
Damage
27,235
39,764
Taken
33,608
21,418
Mitigated
16,444
5,926
Healing
10,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
3,850
774
0
2,115
6,693
1,722
0
905
5,788
0
17,687
W
2,584
1,415
0
3,300
5,895
1,988
0
405
5,490
0
36,703
W
4,585
2,099
0
579
5,163
1,263
772
925
4,238
0
34,193
W
Cthulhu
Conu88
Cthulhu
2,617
229
0
862
6,251
3,837
234
1,235
5,016
15,209
0
W
Morgan Le Fay
Genmiya
Morgan Le Fay
7,283
1,578
64
1,664
6,188
2,161
84
2,435
3,753
35,896
0
L
Geb
Merhks
Geb
2,632
414
151
1,503
7,322
4,344
0
3,046
4,276
7,847
0
L
Osiris
NJORD IGY6
Osiris
4,152
1,550
0
1,390
11,231
11,157
0
1,780
9,451
0
24,658
W
10,166
1,918
0
4,013
10,111
7,195
640
0
10,111
9,429
28,091
L
Anhur
Wetacir
Anhur
2,775
1,018
0
767
7,737
1,946
0
1,283
6,454
0
28,988
L
1,967
516
0
0
6,781
2,249
863
4,686
2,095
24,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,633
Gold Earned
35,005
180
Minions Killed
289
0
Camps Cleared
0
1,065,460
Distance Traveled
1,242,432
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,978
383
36
3
0
177,473
0
W
Set
6,947
534
72
6
0
292,357
0
W
Neith
6,464
497
56
4
0
215,535
0
W
Cthulhu
6,367
490
34
3
0
259,871
1
W
Morgan Le Fay
7,197
554
56
4
0
224,411
1
L
Geb
5,678
437
9
1
0
243,016
2
L
Osiris
6,377
491
46
4
0
222,781
4
W
Mulan
8,030
618
71
5
0
250,258
1
L
Anhur
5,574
429
51
4
0
228,950
1
L
Kukulkan
6,026
464
38
3
0
193,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role