Player Matchup

Bellona
Bellona
Detnuah525
Bellona
Level 15
God Stats
9W - 4L
1,500 SR
Queue Stats
65W - 49L
1,334 Elo+
Solo
Sylvanus
Sylvanus
EggbertEgghead
Sylvanus
Level 29
God Stats
26W - 19L
1,610 SR
Queue Stats
173W - 168L
1,392 Elo+
Solo
Da Ji
Da Ji
Saigyoujy-Tamamo
Da Ji
Level 6
God Stats
5W - 10L
1,042 SR
Queue Stats
12W - 21L
933 Elo+
Solo
Nemesis
Nemesis
TTV_Eshay-Lad
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,246 Elo+
Solo
Artio
Artio
miles_uppercut
Artio
Level 28
God Stats
20W - 31L
1,387 SR
Queue Stats
99W - 143L
1,376 Elo+
Solo
Team Averages
Level 17
1,408 SR
1,256 Elo+

VS

Team Averages
Level 15
1,455 SR
1,387 Elo+
Anubis
Anubis
Roastajoint_420
Anubis
Level 7
God Stats
3W - 6L
1,525 SR
Queue Stats
26W - 38L
1,348 Elo+
Solo
Loki
Loki
SSabhatia
Loki
Level 14
God Stats
9W - 13L
1,450 SR
Queue Stats
44W - 52L
1,350 Elo+
Solo
Ra
Ra
T rilly52
Ra
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Charybdis
Charybdis
Tox1cMG
Charybdis
Level 35
God Stats
0W - 1L
1,404 SR
Queue Stats
5W - 8L
1,457 Elo+
Party 1
The Morrigan
The Morrigan
kenkenzaf
The Morrigan
Level 18
God Stats
2W - 3L
1,398 SR
Queue Stats
38W - 47L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Detnuah525
Bellona
20
16 / 1 / 7
15,292
1,274
21,515
15,125
16,184
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
17
1 / 1 / 9
10,431
869
3,049
3,659
1,866
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 2 / 4
10,945
912
2,572
8,329
6,784
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
19
6 / 5 / 11
12,103
1,009
14,075
12,872
5,626
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 0 / 14
11,862
989
5,405
8,810
7,865
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

323

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 1
9,689
807
8,519
14,293
5,997
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Loki
18
8 / 7 / 1
13,322
1,110
14,631
14,804
5,866
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 3 / 4
10,466
872
5,253
7,330
2,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Tox1cMG
Charybdis
18
0 / 2 / 7
10,670
889
6,076
6,216
2,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
kenkenzaf
The Morrigan
16
0 / 5 / 3
9,734
811
1,334
8,454
2,631

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
28
Kills
9
9
Deaths
28
45
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
Detnuah525
Bellona
16
1
7
19.5
W
Sylvanus
1
1
9
5.5
L
0
11
1
0.05
L
Loki
8
7
1
1.21
W
2
2
4
2
L
1
3
4
1
W
Nemesis
6
5
11
2.3
L
Charybdis
Tox1cMG
Charybdis
0
2
7
1.75
L
The Morrigan
kenkenzaf
The Morrigan
0
5
3
0.3
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,616
Damage
35,813
48,795
Taken
51,097
38,325
Mitigated
19,382
14,805
Healing
1,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Detnuah525
Bellona
21,515
6,978
2,661
2,778
15,125
16,184
0
4,288
10,837
214
37,660
W
Sylvanus
3,049
923
2,170
913
3,659
1,866
0
1,878
1,781
12,330
689
L
8,519
1,126
0
1,145
14,293
5,997
0
3,077
11,216
18,853
0
L
Loki
14,631
4,454
0
250
14,804
5,866
0
2,065
12,739
0
33,296
W
2,572
567
0
0
8,329
6,784
0
2,518
5,811
880
15,439
L
5,253
326
214
0
7,330
2,745
0
1,061
6,269
14,395
0
W
Nemesis
14,075
6,173
0
2,014
12,872
5,626
0
3,720
9,152
0
40,535
L
Charybdis
Tox1cMG
Charybdis
6,076
2,710
0
0
6,216
2,143
0
1,402
4,814
0
11,163
L
The Morrigan
kenkenzaf
The Morrigan
1,334
1,061
0
0
8,454
2,631
0
1,082
7,372
3,305
1,205
W
5,405
948
140
4,129
8,810
7,865
0
2,455
6,355
19,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,633
Gold Earned
53,881
190
Minions Killed
120
3
Camps Cleared
2
948,822
Distance Traveled
723,904
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,292
1,274
39
3
0
221,386
0
W
Sylvanus
10,431
869
30
3
0
69,406
0
L
Anubis
9,689
807
30
3
0
94,265
2
L
Loki
13,322
1,110
47
4
1
202,824
0
W
Da Ji
10,945
912
44
4
0
192,897
2
L
Ra
10,466
872
25
2
0
131,893
1
W
Nemesis
12,103
1,009
55
5
1
226,504
3
L
Charybdis
10,670
889
14
1
0
133,882
0
L
The Morrigan
9,734
811
4
0
1
161,040
0
W
Artio
11,862
989
22
2
2
238,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role