Player Matchup

Poseidon
Poseidon
Celestial Smurf
Poseidon
Level 132
God Stats
7W - 4L
1,464 SR
Queue Stats
308W - 322L
1,496 Elo+
Party 2
Chang'e
Chang'e
Local Vape Dad
Chang'e
Level 148
God Stats
7W - 5L
1,643 SR
Queue Stats
403W - 245L
1,638 Elo+
Party 2
Ares
Ares
Whimsiical
Ares
Level 158
God Stats
3W - 1L
1,465 SR
Queue Stats
368W - 355L
1,520 Elo+
Party 2
Rama
Rama
ZAYSMURFF
Rama
Level 20
God Stats
1W - 0L
1,515 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Bacchus
Bacchus
xLUCKYCH4RMZx
Bacchus
Level 158
God Stats
1W - 0L
1,159 SR
Queue Stats
68W - 57L
1,593 Elo+
Party 2
Team Averages
Level 123
1,449 SR
1,549 Elo+

VS

Team Averages
Level 104
1,525 SR
1,597 Elo+
Chang'e
Chang'e
HellishApollo27
Chang'e
Level 112
God Stats
0W - 1L
1,711 SR
Queue Stats
6W - 3L
1,650 Elo+
Party 1
Sun Wukong
Sun Wukong
KING100048
Sun Wukong
Level 138
God Stats
0W - 1L
1,630 SR
Queue Stats
6W - 4L
1,594 Elo+
Party 1
Neith
Neith
Madswagcrazy
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,573 Elo+
Party 1
Rama
Rama
MongrelRobin675
Rama
Level 144
God Stats
0W - 1L
1,284 SR
Queue Stats
7W - 6L
1,549 Elo+
Party 1
Da Ji
Da Ji
Mutant3700
Da Ji
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
1 / 2 / 13
8,527
775
7,900
7,153
3,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
13 / 2 / 11
11,157
1,014
16,367
12,999
13,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
10 / 2 / 14
11,069
1,006
14,254
17,084
27,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
16
1 / 1 / 21
9,053
823
10,458
9,143
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
15
2 / 3 / 17
9,356
851
8,225
16,410
26,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 6
7,666
697
13,248
10,100
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
KING100048
Sun Wukong
16
3 / 4 / 5
8,668
788
11,834
17,287
19,797
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 7 / 6
7,062
642
5,934
11,418
4,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 4 / 5
7,612
692
7,962
10,704
4,199
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
14
4 / 8 / 5
8,361
760
6,720
13,554
5,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
37
27
Kills
10
10
Deaths
27
76
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Poseidon
1
2
13
3.75
L
1
4
6
1
L
Sun Wukong
KING100048
Sun Wukong
3
4
5
1.38
W
13
2
11
9.25
L
1
7
6
0.57
L
1
4
5
0.88
L
Da Ji
4
8
5
0.81
W
10
2
14
8.5
W
Rama
1
1
21
11.5
W
Bacchus
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,204
Damage
45,698
62,789
Taken
63,063
76,030
Mitigated
38,976
28,644
Healing
15,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
7,900
802
891
1,270
7,153
3,305
1,023
2,061
5,092
22,687
0
L
13,248
44
4,289
2,270
10,100
4,506
63
8,124
1,976
22,807
0
L
Sun Wukong
KING100048
Sun Wukong
11,834
847
894
2,739
17,287
19,797
180
11,761
5,526
0
24,900
W
16,367
1,388
7,662
5,619
12,999
13,515
1,425
2,991
10,008
36,708
0
L
5,934
1,745
795
1,071
11,418
4,522
442
9,865
1,553
0
9,692
L
7,962
6,723
860
757
10,704
4,199
669
8,201
2,503
0
23,143
L
Da Ji
6,720
1,675
208
1,219
13,554
5,952
0
8,795
4,759
0
8,582
W
14,254
970
1,073
2,596
17,084
27,690
721
3,008
14,076
16,414
0
W
Rama
10,458
8,857
1,368
2,494
9,143
4,577
2,208
2,558
6,585
0
28,192
W
Bacchus
8,225
643
3,136
2,535
16,410
26,943
261
2,630
13,780
10,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,162
Gold Earned
39,369
115
Minions Killed
98
0
Camps Cleared
0
1,026,690
Distance Traveled
913,264
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,527
775
35
3
0
176,302
0
L
Chang'e
7,666
697
23
2
0
204,692
0
L
Sun Wukong
8,668
788
26
2
0
203,996
2
W
Chang'e
11,157
1,014
48
4
0
196,597
1
L
Neith
7,062
642
7
1
0
154,274
2
L
Rama
7,612
692
41
4
0
178,535
1
L
Da Ji
8,361
760
1
0
0
171,767
0
W
Ares
11,069
1,006
1
0
0
228,047
1
W
Rama
9,053
823
28
3
0
196,682
1
W
Bacchus
9,356
851
3
0
0
229,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role