Player Matchup

Odin
Odin
Galilath
Odin
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 88L
1,708 Elo+
Solo
Athena
Athena
Nagabukkaki
Athena
Level 160
God Stats
30W - 3L
2,042 SR
Queue Stats
980W - 304L
1,740 Elo+
Party 1
Olorun
Olorun
Pezzadamezza
Olorun
Level 160
God Stats
8W - 2L
1,815 SR
Queue Stats
841W - 663L
1,603 Elo+
Party 1
Zhong Kui
Zhong Kui
PrettyHectic
Zhong Kui
Level 154
God Stats
3W - 0L
1,755 SR
Queue Stats
580W - 158L
1,790 Elo+
Party 1
Pele
Pele
emdee23
Pele
Level 144
God Stats
26W - 9L
1,851 SR
Queue Stats
583W - 220L
1,664 Elo+
Party 1
Team Averages
Level 154
1,793 SR
1,701 Elo+

VS

Team Averages
Level 94
1,646 SR
1,588 Elo+
Kuzenbo
Kuzenbo
NotNath
Kuzenbo
Level 26
God Stats
4W - 3L
1,570 SR
Queue Stats
44W - 46L
1,496 Elo+
Party 2
Heimdallr
Heimdallr
NotSpastic
Heimdallr
Level 145
God Stats
21W - 23L
1,546 SR
Queue Stats
506W - 457L
1,502 Elo+
Party 2
Zhong Kui
Zhong Kui
TextaGun
Zhong Kui
Level 80
God Stats
3W - 2L
1,863 SR
Queue Stats
130W - 32L
1,867 Elo+
Solo
Chiron
Chiron
TibialFour9
Chiron
Level 157
God Stats
9W - 8L
1,595 SR
Queue Stats
580W - 517L
1,525 Elo+
Party 2
Bastet
Bastet
scpg27
Bastet
Level 60
God Stats
0W - 1L
1,658 SR
Queue Stats
64W - 46L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
1 / 0 / 1
6,975
634
2,648
2,530
1,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
10
3 / 1 / 11
6,735
612
4,199
9,118
6,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
11
1 / 2 / 4
6,692
608
7,772
7,607
2,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zhong Kui
PrettyHectic
Zhong Kui
12
10 / 0 / 1
7,672
697
9,305
6,349
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
emdee23
Pele
12
7 / 2 / 3
7,157
651
7,059
6,790
3,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
NotNath
Kuzenbo
7
1 / 4 / 3
5,022
457
2,932
9,479
5,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
NotSpastic
Heimdallr
9
1 / 4 / 2
5,326
484
3,343
8,179
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
TextaGun
Zhong Kui
11
0 / 2 / 0
5,918
538
988
5,400
4,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
11
3 / 4 / 0
6,107
555
3,558
8,092
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
scpg27
Bastet
6
0 / 8 / 2
4,156
378
2,082
8,386
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
22
Kills
5
5
Deaths
22
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Odin
1
0
1
1.5
W
Athena
3
1
11
8.5
L
Kuzenbo
NotNath
Kuzenbo
1
4
3
0.63
L
Heimdallr
NotSpastic
Heimdallr
1
4
2
0.5
W
Olorun
1
2
4
1.5
W
Zhong Kui
PrettyHectic
Zhong Kui
10
0
1
10.5
L
Zhong Kui
TextaGun
Zhong Kui
0
2
0
0
L
Chiron
3
4
0
0.75
W
Pele
emdee23
Pele
7
2
3
4.25
L
Bastet
scpg27
Bastet
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,983
Damage
12,903
32,394
Taken
39,536
17,020
Mitigated
16,395
13,992
Healing
10,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
2,648
934
0
1,140
2,530
1,314
704
831
1,699
0
37,664
W
Athena
4,199
1,445
0
1,615
9,118
6,576
120
938
8,180
17,156
0
L
Kuzenbo
NotNath
Kuzenbo
2,932
1,422
0
2,152
9,479
5,175
0
4,992
4,487
9,371
0
L
Heimdallr
NotSpastic
Heimdallr
3,343
1,279
0
1,450
8,179
2,507
0
5,823
2,356
0
20,157
W
Olorun
7,772
5,324
142
3,982
7,607
2,197
2,778
152
7,455
41,138
0
W
Zhong Kui
PrettyHectic
Zhong Kui
9,305
3,080
0
4,076
6,349
3,928
1,538
1,194
5,155
47,154
0
L
Zhong Kui
TextaGun
Zhong Kui
988
234
0
2,524
5,400
4,322
0
0
5,076
31,085
6,245
L
Chiron
3,558
1,134
175
3,376
8,092
2,492
0
4,755
3,337
0
26,669
W
Pele
emdee23
Pele
7,059
1,246
0
3,037
6,790
3,005
0
707
6,083
0
40,241
L
Bastet
scpg27
Bastet
2,082
629
0
969
8,386
1,899
0
5,706
2,680
0
8,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,231
Gold Earned
26,529
386
Minions Killed
209
0
Camps Cleared
0
1,081,064
Distance Traveled
950,735
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,975
634
97
9
0
234,080
2
W
Athena
6,735
612
26
2
0
218,908
4
L
Kuzenbo
5,022
457
14
1
0
191,334
2
L
Heimdallr
5,326
484
35
3
0
182,772
0
W
Olorun
6,692
608
88
8
0
227,224
4
W
Zhong Kui
7,672
697
91
8
0
164,793
2
L
Zhong Kui
5,918
538
85
8
0
210,560
3
L
Chiron
6,107
555
63
6
0
200,040
1
W
Pele
7,157
651
84
8
0
236,059
1
L
Bastet
4,156
378
12
1
0
166,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role