Player Matchup

He Bo
He Bo
ArminXEren
He Bo
Level 147
God Stats
0W - 2L
1,268 SR
Queue Stats
148W - 143L
1,569 Elo+
Party 1
Jormungandr
Jormungandr
LiLSmoke420
Jormungandr
Level 12
God Stats
1W - 1L
1,812 SR
Queue Stats
3W - 4L
1,886 Elo+
Party 1
Nemesis
Nemesis
ZeonAndFriends
Nemesis
Level 11
God Stats
1W - 1L
1,689 SR
Queue Stats
2W - 2L
1,796 Elo+
Party 1
Team Averages
Level 57
1,590 SR
1,750 Elo+

VS

Team Averages
Level 73
1,579 SR
1,337 Elo+
Tsukuyomi
Tsukuyomi
BucketOfOil
Tsukuyomi
Level 105
God Stats
3W - 1L
1,527 SR
Queue Stats
135W - 169L
1,363 Elo+
Party 2
Sun Wukong
Sun Wukong
DistantMinds
Sun Wukong
Level 14
God Stats
9W - 7L
1,742 SR
Queue Stats
14W - 30L
1,276 Elo+
Party 2
Baron Samedi
Baron Samedi
Frya
Baron Samedi
Level 99
God Stats
6W - 4L
1,468 SR
Queue Stats
119W - 147L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
8 / 10 / 5
14,434
687
24,133
20,284
7,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
LiLSmoke420
Jormungandr
16
5 / 2 / 3
13,748
655
14,900
26,213
31,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 8 / 10
12,125
577
7,289
21,359
19,613
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BucketOfOil
Tsukuyomi
18
10 / 4 / 10
14,773
703
20,690
20,175
8,085
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
DistantMinds
Sun Wukong
16
2 / 5 / 15
13,088
623
9,172
22,113
17,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Frya
Baron Samedi
17
8 / 4 / 8
13,931
663
28,365
23,857
10,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
13
Kills
20
20
Deaths
13
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
He Bo
8
10
5
1.05
W
Tsukuyomi
BucketOfOil
Tsukuyomi
10
4
10
3.75
W
Sun Wukong
DistantMinds
Sun Wukong
2
5
15
1.9
W
Baron Samedi
Frya
Baron Samedi
8
4
8
3
L
Jormungandr
LiLSmoke420
Jormungandr
5
2
3
3.25
L
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,322
Damage
58,227
67,856
Taken
66,145
58,653
Mitigated
35,919
10,854
Healing
27,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
24,133
598
0
4,933
20,284
7,159
232
7,996
11,979
65,662
0
W
Tsukuyomi
BucketOfOil
Tsukuyomi
20,690
2,470
655
7,061
20,175
8,085
958
10,794
9,381
0
47,815
W
Sun Wukong
DistantMinds
Sun Wukong
9,172
2,721
156
2,884
22,113
17,629
128
13,481
8,632
0
22,127
W
Baron Samedi
Frya
Baron Samedi
28,365
2,632
4,427
12,671
23,857
10,205
1,413
15,098
8,759
61,679
0
L
Jormungandr
LiLSmoke420
Jormungandr
14,900
3,266
615
3,934
26,213
31,881
143
11,327
14,096
57,167
0
L
7,289
2,861
0
1,372
21,359
19,613
169
7,924
12,720
0
18,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,307
Gold Earned
41,792
184
Minions Killed
158
7
Camps Cleared
2
1,005,979
Distance Traveled
1,129,127
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
14,434
687
93
4
6
323,607
1
W
Tsukuyomi
14,773
703
51
2
0
384,503
3
W
Sun Wukong
13,088
623
28
1
0
386,123
0
W
Baron Samedi
13,931
663
79
4
2
358,501
1
L
Jormungandr
13,748
655
73
3
1
331,403
11
L
Nemesis
12,125
577
18
1
0
350,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role