Player Matchup

Ymir
Ymir
Ds3Adrian
Ymir
Level 29
God Stats
2W - 4L
1,457 SR
Queue Stats
109W - 118L
1,476 Elo+
Solo
Ares
Ares
FangMangler
Ares
Level 12
God Stats
2W - 1L
1,480 SR
Queue Stats
26W - 21L
1,487 Elo+
Party 1
Hercules
Hercules
SadBoiBobby
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 38L
1,470 Elo+
Party 1
Neith
Neith
jokeurQc1986
Neith
Level 6
God Stats
2W - 4L
1,528 SR
Queue Stats
3W - 7L
1,489 Elo+
Party 3
Hun Batz
Hun Batz
miniritzfromage
Hun Batz
Level 65
God Stats
3W - 1L
2,021 SR
Queue Stats
104W - 108L
1,445 Elo+
Party 3
Team Averages
Level 26
1,597 SR
1,474 Elo+

VS

Team Averages
Level 22
1,757 SR
1,575 Elo+
Nemesis
Nemesis
Ghostlift
Nemesis
Level 28
God Stats
14W - 2L
1,889 SR
Queue Stats
44W - 19L
1,641 Elo+
Party 2
Neith
Neith
MrMeek
Neith
Level 24
God Stats
1W - 0L
1,908 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nike
Nike
Pesdy
Nike
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
windcityhaze
Baron Samedi
Level 18
God Stats
7W - 3L
1,754 SR
Queue Stats
35W - 24L
1,617 Elo+
Party 2
Ymir
Ymir
wololobanana
Ymir
Level 17
God Stats
2W - 0L
1,735 SR
Queue Stats
26W - 9L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 3 / 2
9,074
907
5,999
13,361
13,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 7 / 3
9,471
947
8,843
19,852
20,469
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
SadBoiBobby
Hercules
16
1 / 5 / 3
9,277
928
8,870
19,772
16,491
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 12 / 1
8,600
860
6,092
15,159
10,982
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
15
2 / 15 / 6
9,883
988
18,222
28,554
16,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ghostlift
Nemesis
19
18 / 1 / 15
13,345
1,335
23,819
12,638
6,104
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
MrMeek
Neith
19
12 / 1 / 20
12,011
1,201
26,815
7,259
2,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
Pesdy
Nike
18
3 / 3 / 25
10,507
1,051
9,621
11,815
8,742
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
windcityhaze
Baron Samedi
18
3 / 3 / 23
10,466
1,047
16,326
8,240
3,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 0 / 27
12,430
1,243
13,356
16,307
20,203
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
152
8
Kills
42
42
Deaths
8
15
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
3
2
0.67
L
3
7
3
0.64
W
Nemesis
Ghostlift
Nemesis
18
1
15
25.5
W
Neith
MrMeek
Neith
12
1
20
22
W
Nike
Pesdy
Nike
3
3
25
5.17
L
Hercules
SadBoiBobby
Hercules
1
5
3
0.5
L
1
12
1
0.13
L
Hun Batz
2
15
6
0.33
W
Baron Samedi
windcityhaze
Baron Samedi
3
3
23
4.83
W
6
0
27
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,026
Damage
89,937
96,698
Taken
56,259
78,098
Mitigated
41,725
3,573
Healing
15,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,999
993
0
438
13,361
13,452
0
5,368
7,993
17,012
0
L
8,843
557
0
380
19,852
20,469
0
9,228
10,624
19,511
0
W
Nemesis
Ghostlift
Nemesis
23,819
17,494
0
4,108
12,638
6,104
0
1,649
10,811
0
44,248
W
Neith
MrMeek
Neith
26,815
11,834
0
2,439
7,259
2,974
0
1,802
5,277
0
48,454
W
Nike
Pesdy
Nike
9,621
1,516
0
0
11,815
8,742
0
4,232
7,314
1,718
24,730
L
Hercules
SadBoiBobby
Hercules
8,870
1,438
0
1,843
19,772
16,491
0
8,294
11,478
0
18,169
L
6,092
3,546
0
73
15,159
10,982
0
1,719
13,440
0
17,857
L
Hun Batz
18,222
3,746
0
839
28,554
16,704
0
5,925
22,629
0
37,755
W
Baron Samedi
windcityhaze
Baron Samedi
16,326
718
5,610
2,258
8,240
3,702
0
1,692
6,360
27,467
0
W
13,356
1,988
0
1,311
16,307
20,203
0
5,467
10,433
26,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,305
Gold Earned
58,759
140
Minions Killed
192
3
Camps Cleared
11
739,020
Distance Traveled
950,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,074
907
17
2
1
116,656
0
L
Ares
9,471
947
24
2
1
144,071
0
W
Nemesis
13,345
1,335
44
4
10
233,437
0
W
Neith
12,011
1,201
56
6
0
197,161
0
W
Nike
10,507
1,051
32
3
0
167,721
0
L
Hercules
9,277
928
29
3
1
181,220
0
L
Neith
8,600
860
28
3
0
116,045
0
L
Hun Batz
9,883
988
42
4
0
181,028
0
W
Baron Samedi
10,466
1,047
36
4
1
169,604
0
W
Ymir
12,430
1,243
24
2
0
182,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role