Player Matchup

Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
YUHHHHHHHH
Sun Wukong
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 31L
1,467 Elo+
Party 2
Izanami
Izanami
lilGunnerySTG
Izanami
Level 62
God Stats
3W - 0L
1,638 SR
Queue Stats
31W - 25L
1,503 Elo+
Party 2
Team Averages
Level 83
1,546 SR
1,490 Elo+

VS

Team Averages
Level 85
1,425 SR
1,419 Elo+
Neith
Neith
Ace 666Maverick
Neith
Level 99
God Stats
3W - 10L
1,232 SR
Queue Stats
500W - 577L
1,437 Elo+
Party 1
Merlin
Merlin
Silderzela
Merlin
Level 109
God Stats
6W - 7L
1,472 SR
Queue Stats
137W - 163L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
x2L0Wx
Gilgamesh
Level 47
God Stats
28W - 16L
1,572 SR
Queue Stats
397W - 429L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 7 / 7
11,857
624
9,863
13,930
4,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
YUHHHHHHHH
Sun Wukong
18
8 / 6 / 8
13,940
734
15,457
18,163
17,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
18
4 / 3 / 11
13,034
686
16,412
11,712
4,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 5
12,307
648
11,242
13,633
5,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Silderzela
Merlin
15
3 / 4 / 12
11,651
613
15,353
12,857
5,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
x2L0Wx
Gilgamesh
16
6 / 9 / 7
12,659
666
11,934
21,439
14,482
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
40
16
Kills
16
16
Deaths
16
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
7
7
1.07
L
7
3
5
3.17
L
Merlin
Silderzela
Merlin
3
4
12
2.25
W
Sun Wukong
YUHHHHHHHH
Sun Wukong
8
6
8
2
W
Izanami
4
3
11
3.17
L
Gilgamesh
x2L0Wx
Gilgamesh
6
9
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,732
Damage
38,529
43,805
Taken
47,929
26,888
Mitigated
25,329
11,130
Healing
9,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,863
671
1,702
3,335
13,930
4,892
214
6,595
7,335
33,989
0
L
11,242
972
733
4,012
13,633
5,104
624
1,677
11,677
0
59,303
L
Merlin
Silderzela
Merlin
15,353
49
467
1,683
12,857
5,743
162
2,873
9,700
49,166
0
W
Sun Wukong
YUHHHHHHHH
Sun Wukong
15,457
2,428
276
3,840
18,163
17,840
733
6,249
11,914
0
44,333
W
Izanami
16,412
8,531
0
1,977
11,712
4,156
2,250
4,482
7,230
0
73,687
L
Gilgamesh
x2L0Wx
Gilgamesh
11,934
1,649
295
2,108
21,439
14,482
0
6,227
14,497
4,583
30,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,831
Gold Earned
36,617
243
Minions Killed
205
12
Camps Cleared
5
972,675
Distance Traveled
898,462
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,857
624
54
3
3
286,188
4
L
Neith
12,307
648
114
6
1
258,793
1
L
Merlin
11,651
613
57
3
0
325,758
5
W
Sun Wukong
13,940
734
66
3
2
366,560
1
W
Izanami
13,034
686
123
6
7
319,927
1
L
Gilgamesh
12,659
666
34
2
4
313,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role