Player Matchup

Izanami
Izanami
CRUELVIRTUOSO
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,307 Elo+
Party 1
Susano
Susano
cemalo
Susano
Level 13
God Stats
2W - 3L
1,569 SR
Queue Stats
10W - 11L
1,328 Elo+
Solo
Artemis
Artemis
i-ERROR1-i
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,086 Elo+
Solo
Zeus
Zeus
mixaliska
Zeus
Level 19
God Stats
2W - 1L
1,799 SR
Queue Stats
23W - 34L
1,445 Elo+
Party 1
Skadi
Skadi
soicygod
Skadi
Level 23
God Stats
63W - 42L
1,564 SR
Queue Stats
358W - 342L
1,496 Elo+
Solo
Team Averages
Level 17
1,586 SR
1,332 Elo+

VS

Team Averages
Level 9
1,545 SR
1,356 Elo+
Erlang Shen
Erlang Shen
B5kuza
Erlang Shen
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,241 Elo+
Party 2
Ares
Ares
Murdical
Ares
Level 3
God Stats
8W - 14L
1,500 SR
Queue Stats
90W - 117L
1,500 Elo+
Solo
Xbalanque
Xbalanque
SUUUGIURA
Xbalanque
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,491 Elo+
Party 3
Olorun
Olorun
SmeteBinLo
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,211 Elo+
Party 3
Fenrir
Fenrir
zOdin_OnLevlUp
Fenrir
Level 15
God Stats
28W - 28L
1,726 SR
Queue Stats
46W - 57L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
14 / 5 / 6
14,130
744
14,266
13,816
5,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
cemalo
Susano
13
4 / 6 / 6
9,718
511
3,975
12,443
3,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
i-ERROR1-i
Artemis
10
0 / 8 / 7
7,894
415
5,823
9,762
2,384
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
15
7 / 4 / 5
10,393
547
12,475
10,529
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
soicygod
Skadi
17
12 / 2 / 5
11,628
612
17,455
13,264
4,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
B5kuza
Erlang Shen
8
3 / 2 / 0
7,221
380
2,182
4,516
3,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
13
2 / 8 / 12
9,064
477
4,785
18,661
20,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
SUUUGIURA
Xbalanque
14
10 / 9 / 3
9,217
485
12,018
14,990
4,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
SmeteBinLo
Olorun
14
1 / 11 / 6
8,333
439
8,986
16,286
6,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
8 / 8 / 2
11,625
612
15,158
19,073
7,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
47
37
Kills
24
25
Deaths
38
29
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
B5kuza
Erlang Shen
3
2
0
1.5
W
Izanami
14
5
6
3.4
L
Ares
2
8
12
1
L
Xbalanque
SUUUGIURA
Xbalanque
10
9
3
1.28
L
Olorun
SmeteBinLo
Olorun
1
11
6
0.36
W
Susano
cemalo
Susano
4
6
6
1.17
W
Artemis
i-ERROR1-i
Artemis
0
8
7
0.44
W
Zeus
7
4
5
2.38
W
Skadi
soicygod
Skadi
12
2
5
7.25
L
8
8
2
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,994
Damage
43,129
59,814
Taken
73,526
19,787
Mitigated
43,451
12,688
Healing
13,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
B5kuza
Erlang Shen
2,182
1,094
0
649
4,516
3,125
926
0
4,516
0
16,747
W
Izanami
14,266
10,973
0
4,889
13,816
5,270
6,096
3,813
10,003
0
96,147
L
Ares
4,785
509
0
928
18,661
20,862
0
2,794
15,717
20,076
0
L
Xbalanque
SUUUGIURA
Xbalanque
12,018
7,193
0
2,739
14,990
4,723
628
1,514
13,464
0
56,680
L
Olorun
SmeteBinLo
Olorun
8,986
4,305
85
2,838
16,286
6,982
1,201
5,514
10,422
41,332
5,274
W
Susano
cemalo
Susano
3,975
1,511
0
2,614
12,443
3,936
110
768
11,675
0
43,216
W
Artemis
i-ERROR1-i
Artemis
5,823
2,470
0
620
9,762
2,384
1,555
1,460
8,302
0
15,200
W
Zeus
12,475
1,516
105
686
10,529
3,313
1,700
4,320
6,209
54,373
0
W
Skadi
soicygod
Skadi
17,455
10,688
0
3,774
13,264
4,884
4,861
2,209
11,055
0
62,433
L
15,158
1,688
0
5,766
19,073
7,759
0
2,709
16,172
0
83,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,763
Gold Earned
45,460
466
Minions Killed
360
0
Camps Cleared
0
1,633,144
Distance Traveled
1,462,252
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,221
380
39
2
0
166,288
1
W
Izanami
14,130
744
180
9
0
329,945
0
L
Ares
9,064
477
32
2
0
328,962
0
L
Xbalanque
9,217
485
85
4
0
326,193
1
L
Olorun
8,333
439
76
4
0
283,921
1
W
Susano
9,718
511
74
4
0
361,383
1
W
Artemis
7,894
415
21
1
0
279,510
5
W
Zeus
10,393
547
92
5
0
305,986
1
W
Skadi
11,628
612
99
5
0
356,320
2
L
Fenrir
11,625
612
128
7
0
356,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role