Player Matchup

Baron Samedi
Baron Samedi
Hëãřţłêšś
Baron Samedi
Level 158
God Stats
21W - 14L
1,654 SR
Queue Stats
727W - 505L
1,625 Elo+
Party 1
Odin
Odin
S0UL0fNIGHTMARE
Odin
Level 125
God Stats
25W - 12L
1,628 SR
Queue Stats
618W - 426L
1,624 Elo+
Party 1
Chiron
Chiron
SynysterDestiny
Chiron
Level 137
God Stats
2W - 1L
1,470 SR
Queue Stats
356W - 246L
1,636 Elo+
Party 1
Team Averages
Level 140
1,584 SR
1,628 Elo+

VS

Team Averages
Level 95
1,526 SR
1,398 Elo+
Ra
Ra
 
Ra
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DBLQ
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,028 Elo+
Solo
Sun Wukong
Sun Wukong
jawnnyboi529
Sun Wukong
Level 144
God Stats
3W - 2L
1,579 SR
Queue Stats
127W - 103L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hëãřţłêšś
Baron Samedi
12
5 / 3 / 8
8,072
807
10,280
7,976
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 9
7,980
798
6,475
6,489
4,237
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
7 / 1 / 7
8,444
844
8,262
6,122
1,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 5 / 1
7,132
713
4,820
6,507
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
DBLQ
Artemis
7
0 / 7 / 2
5,766
577
2,908
8,196
2,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
jawnnyboi529
Sun Wukong
11
3 / 4 / 2
7,429
743
7,499
12,768
6,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
16
Kills
5
5
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
5
1
0.5
L
Artemis
DBLQ
Artemis
0
7
2
0.14
W
Baron Samedi
Hëãřţłêšś
Baron Samedi
5
3
8
3
W
4
1
9
8.5
W
7
1
7
10.5
L
Sun Wukong
jawnnyboi529
Sun Wukong
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,017
Damage
15,227
20,587
Taken
27,471
9,918
Mitigated
9,794
6,939
Healing
4,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,820
134
1,224
1,455
6,507
1,524
0
3,196
3,156
24,204
0
L
Artemis
DBLQ
Artemis
2,908
1,152
0
343
8,196
2,023
0
3,759
4,253
0
7,012
W
Baron Samedi
Hëãřţłêšś
Baron Samedi
10,280
970
559
2,608
7,976
3,714
82
1,951
5,495
29,184
0
W
6,475
1,555
0
154
6,489
4,237
311
1,624
4,323
0
17,489
W
8,262
3,630
635
2,983
6,122
1,967
1,002
1,322
4,326
0
38,467
L
Sun Wukong
jawnnyboi529
Sun Wukong
7,499
1,145
0
1,905
12,768
6,247
0
3,111
9,407
0
12,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,496
Gold Earned
20,327
134
Minions Killed
80
8
Camps Cleared
1
486,265
Distance Traveled
465,188
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,132
713
60
6
0
178,211
2
L
Artemis
5,766
577
10
1
0
134,637
0
W
Baron Samedi
8,072
807
49
5
2
153,924
0
W
Odin
7,980
798
21
2
1
149,953
2
W
Chiron
8,444
844
64
6
5
182,388
2
L
Sun Wukong
7,429
743
10
1
1
152,340
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role