Player Matchup

Baron Samedi
Baron Samedi
Aventhor64
Baron Samedi
Level 49
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 4L
1,200 Elo+
Party 1
Charybdis
Charybdis
DrewPeacawks
Charybdis
Level 49
God Stats
0W - 2L
1,150 SR
Queue Stats
23W - 36L
1,404 Elo+
Party 1
King Arthur
King Arthur
NotSoJollyGiant
King Arthur
Level 87
God Stats
3W - 4L
1,460 SR
Queue Stats
45W - 71L
1,422 Elo+
Party 1
Team Averages
Level 62
1,296 SR
1,342 Elo+

VS

Team Averages
Level 86
1,696 SR
1,583 Elo+
Zeus
Zeus
Daku Juubi
Zeus
Level 80
God Stats
45W - 27L
1,593 SR
Queue Stats
134W - 140L
1,575 Elo+
Party 2
Gilgamesh
Gilgamesh
H3PTIC13
Gilgamesh
Level 65
God Stats
10W - 7L
1,697 SR
Queue Stats
149W - 163L
1,532 Elo+
Party 2
Thor
Thor
iHateHumans8832
Thor
Level 112
God Stats
16W - 3L
1,798 SR
Queue Stats
178W - 142L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aventhor64
Baron Samedi
13
2 / 7 / 5
10,083
593
7,824
15,222
8,541
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
DrewPeacawks
Charybdis
16
6 / 5 / 4
12,230
719
10,380
14,509
6,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
NotSoJollyGiant
King Arthur
13
3 / 8 / 6
10,420
613
6,887
15,941
10,825
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 14
11,708
689
19,992
8,182
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
H3PTIC13
Gilgamesh
13
7 / 6 / 4
11,256
662
8,322
18,731
11,408
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
8 / 4 / 11
12,159
715
14,228
21,561
18,492
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
11
Kills
20
20
Deaths
11
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aventhor64
Baron Samedi
2
7
5
0.64
W
5
1
14
12
L
Charybdis
DrewPeacawks
Charybdis
6
5
4
1.6
W
Gilgamesh
H3PTIC13
Gilgamesh
7
6
4
1.5
L
King Arthur
NotSoJollyGiant
King Arthur
3
8
6
0.75
W
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,091
Damage
42,542
45,672
Taken
48,474
26,011
Mitigated
33,023
5,929
Healing
7,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aventhor64
Baron Samedi
7,824
199
1,437
2,071
15,222
8,541
0
6,630
8,118
26,944
0
W
19,992
1,249
775
1,514
8,182
3,123
1,830
1,377
6,805
51,205
0
L
Charybdis
DrewPeacawks
Charybdis
10,380
7,081
0
1,029
14,509
6,645
402
3,406
10,727
0
38,773
W
Gilgamesh
H3PTIC13
Gilgamesh
8,322
190
853
1,141
18,731
11,408
125
3,090
15,641
0
21,503
L
King Arthur
NotSoJollyGiant
King Arthur
6,887
812
0
1,392
15,941
10,825
0
8,631
6,727
0
15,958
W
14,228
1,512
1,148
2,290
21,561
18,492
414
4,119
17,098
0
36,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,733
Gold Earned
35,123
112
Minions Killed
146
4
Camps Cleared
10
833,838
Distance Traveled
867,864
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,083
593
34
2
1
262,956
6
W
Zeus
11,708
689
86
5
3
292,895
2
L
Charybdis
12,230
719
62
4
3
282,583
5
W
Gilgamesh
11,256
662
23
1
2
292,399
2
L
King Arthur
10,420
613
16
1
0
288,299
5
W
Thor
12,159
715
37
2
5
282,570
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role