Player Matchup

Zeus
Zeus
Criner24
Zeus
Level 28
God Stats
42W - 36L
1,468 SR
Queue Stats
162W - 188L
1,380 Elo+
Solo
Izanami
Izanami
DaddyIVIatty
Izanami
Level 15
God Stats
18W - 11L
1,571 SR
Queue Stats
55W - 50L
1,400 Elo+
Party 2
Xing Tian
Xing Tian
SlimeLord6801
Xing Tian
Level 18
God Stats
22W - 17L
1,385 SR
Queue Stats
51W - 43L
1,403 Elo+
Party 2
Fenrir
Fenrir
WAR P1GS69
Fenrir
Level 17
God Stats
42W - 32L
1,670 SR
Queue Stats
89W - 91L
1,346 Elo+
Party 2
Set
Set
otsservices
Set
Level 11
God Stats
2W - 2L
1,199 SR
Queue Stats
2W - 3L
1,212 Elo+
Party 2
Team Averages
Level 18
1,459 SR
1,348 Elo+

VS

Team Averages
Level 10
1,252 SR
1,079 Elo+
Kukulkan
Kukulkan
CR1TiK4L_G4M1NG
Kukulkan
Level 5
God Stats
0W - 7L
1,059 SR
Queue Stats
0W - 8L
992 Elo+
Party 1
Jing Wei
Jing Wei
DAiSEYx
Jing Wei
Level 5
God Stats
0W - 5L
1,092 SR
Queue Stats
0W - 7L
1,013 Elo+
Party 1
Hel
Hel
QweenCinnamoon45
Hel
Level 13
God Stats
0W - 3L
1,140 SR
Queue Stats
0W - 4L
988 Elo+
Party 1
Loki
Loki
killer-_-mexica
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,013 Elo+
Party 1
Izanami
Izanami
sethjones11
Izanami
Level 17
God Stats
16W - 17L
1,467 SR
Queue Stats
20W - 22L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
8 / 4 / 23
12,747
1,159
15,198
12,290
5,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
DaddyIVIatty
Izanami
19
18 / 3 / 21
13,362
1,215
31,650
13,216
6,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
SlimeLord6801
Xing Tian
20
3 / 1 / 34
12,858
1,169
7,962
18,837
26,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
WAR P1GS69
Fenrir
19
10 / 4 / 18
11,987
1,090
16,375
13,094
8,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

19
12 / 5 / 17
12,929
1,175
16,037
13,816
5,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
0 / 10 / 7
10,268
933
10,908
13,186
4,958
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
DAiSEYx
Jing Wei
18
2 / 13 / 9
11,468
1,043
8,650
22,927
7,623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
1 / 5 / 6
10,462
951
7,732
15,550
4,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 14 / 2
9,342
849
5,352
19,863
8,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
sethjones11
Izanami
17
14 / 9 / 3
14,456
1,314
31,858
21,719
9,214
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
44
51
Kills
17
17
Deaths
51
113
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
10
7
0.35
W
Zeus
8
4
23
4.88
L
Jing Wei
DAiSEYx
Jing Wei
2
13
9
0.5
W
Izanami
DaddyIVIatty
Izanami
18
3
21
9.5
L
1
5
6
0.8
W
Xing Tian
SlimeLord6801
Xing Tian
3
1
34
20
W
Fenrir
WAR P1GS69
Fenrir
10
4
18
4.75
L
0
14
2
0.07
W
12
5
17
4.1
L
Izanami
sethjones11
Izanami
14
9
3
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,222
Damage
64,500
71,253
Taken
93,245
52,661
Mitigated
35,231
6,873
Healing
8,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
10,908
1,037
0
0
13,186
4,958
0
4,058
9,128
35,421
0
W
Zeus
15,198
6,205
230
2,868
12,290
5,157
0
2,155
10,135
44,281
3,660
L
Jing Wei
DAiSEYx
Jing Wei
8,650
5,887
0
0
22,927
7,623
0
4,056
18,871
0
23,489
W
Izanami
DaddyIVIatty
Izanami
31,650
19,593
0
573
13,216
6,711
0
4,244
8,886
0
50,445
L
7,732
1,549
3,102
3,331
15,550
4,840
0
2,838
12,712
30,447
0
W
Xing Tian
SlimeLord6801
Xing Tian
7,962
778
0
1,019
18,837
26,483
0
4,627
14,210
15,089
0
W
Fenrir
WAR P1GS69
Fenrir
16,375
4,382
0
503
13,094
8,322
0
3,565
9,529
0
20,477
L
5,352
1,334
0
372
19,863
8,596
0
4,167
15,696
0
15,710
W
16,037
6,322
0
1,680
13,816
5,988
0
4,049
9,767
0
31,277
L
Izanami
sethjones11
Izanami
31,858
19,608
0
1,379
21,719
9,214
0
6,928
14,791
0
47,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,883
Gold Earned
55,996
183
Minions Killed
191
5
Camps Cleared
4
1,013,914
Distance Traveled
827,857
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,268
933
59
5
1
145,411
3
W
Zeus
12,747
1,159
64
6
2
171,006
2
L
Jing Wei
11,468
1,043
23
2
0
205,606
1
W
Izanami
13,362
1,215
43
4
0
196,797
0
L
Hel
10,462
951
53
5
1
162,160
0
W
Xing Tian
12,858
1,169
18
2
1
239,696
0
W
Fenrir
11,987
1,090
14
1
1
207,220
0
L
Loki
9,342
849
26
2
0
132,337
2
W
Set
12,929
1,175
44
4
1
199,195
0
L
Izanami
14,456
1,314
30
3
2
182,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role