Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Hair4Life
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,297 Elo+
Solo
Cerberus
Cerberus
JoyHarbinger
Cerberus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 61L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
SiccSaint
Tsukuyomi
Level 11
God Stats
1W - 1L
1,593 SR
Queue Stats
3W - 2L
1,381 Elo+
Party 1
Danzaburou
Danzaburou
StatusDealer
Danzaburou
Level 28
God Stats
12W - 10L
1,492 SR
Queue Stats
187W - 181L
1,501 Elo+
Solo
Team Averages
Level 42
1,517 SR
1,433 Elo+

VS

Team Averages
Level 18
1,437 SR
1,530 Elo+
Artemis
Artemis
BigBossS7735
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,648 Elo+
Solo
Yemoja
Yemoja
MancoCompañere
Yemoja
Level 7
God Stats
2W - 3L
1,293 SR
Queue Stats
9W - 6L
1,564 Elo+
Solo
Ravana
Ravana
gankmefreelo
Ravana
Level 27
God Stats
15W - 14L
1,511 SR
Queue Stats
116W - 103L
1,473 Elo+
Solo
Guan Yu
Guan Yu
saha_srad
Guan Yu
Level 18
God Stats
2W - 3L
1,356 SR
Queue Stats
24W - 29L
1,448 Elo+
Solo
Merlin
Merlin
xXEchoEcho18Xx
Merlin
Level 29
God Stats
7W - 7L
1,526 SR
Queue Stats
28W - 23L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
3 / 2 / 3
7,271
559
5,837
6,079
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
Hair4Life
Jormungandr
10
3 / 3 / 2
6,182
476
2,359
9,802
5,925
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
JoyHarbinger
Cerberus
11
3 / 1 / 8
6,810
524
6,697
8,577
6,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
SiccSaint
Tsukuyomi
12
8 / 6 / 0
7,818
601
7,594
8,639
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
StatusDealer
Danzaburou
13
2 / 2 / 2
8,018
617
6,965
8,312
2,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigBossS7735
Artemis
7
0 / 7 / 1
4,878
375
3,003
6,897
1,832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 2 / 3
6,083
468
3,934
7,600
6,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
13
9 / 2 / 1
8,161
628
9,008
8,032
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
saha_srad
Guan Yu
10
1 / 4 / 1
5,684
437
5,269
11,958
6,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 4 / 2
6,410
493
3,023
6,427
1,492
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
19
Kills
13
14
Deaths
19
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
2
3
2.25
L
Artemis
BigBossS7735
Artemis
0
7
1
0.07
W
Jormungandr
Hair4Life
Jormungandr
3
3
2
1.33
W
Cerberus
JoyHarbinger
Cerberus
3
1
8
7
L
1
2
3
1.25
W
Tsukuyomi
SiccSaint
Tsukuyomi
8
6
0
1.33
W
Danzaburou
StatusDealer
Danzaburou
2
2
2
1.5
L
Ravana
9
2
1
4.75
L
Guan Yu
saha_srad
Guan Yu
1
4
1
0.38
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,452
Damage
24,237
41,409
Taken
40,914
18,325
Mitigated
18,694
9,182
Healing
9,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,837
545
0
462
6,079
1,793
488
1,040
5,039
42,519
0
L
Artemis
BigBossS7735
Artemis
3,003
2,099
0
375
6,897
1,832
0
4,022
2,405
0
12,333
W
Jormungandr
Hair4Life
Jormungandr
2,359
769
45
60
9,802
5,925
564
1,834
7,968
22,488
0
W
Cerberus
JoyHarbinger
Cerberus
6,697
447
288
2,005
8,577
6,398
0
1,767
6,810
24,907
0
L
3,934
690
442
677
7,600
6,141
0
3,358
4,070
21,066
0
W
Tsukuyomi
SiccSaint
Tsukuyomi
7,594
1,956
0
1,607
8,639
2,071
573
2,316
6,323
0
27,206
W
Danzaburou
StatusDealer
Danzaburou
6,965
3,702
0
4,715
8,312
2,138
1,088
0
8,312
0
50,371
L
Ravana
9,008
2,617
0
3,313
8,032
3,008
0
2,976
4,961
0
45,598
L
Guan Yu
saha_srad
Guan Yu
5,269
841
0
3,864
11,958
6,221
0
672
11,286
0
26,989
L
3,023
259
0
910
6,427
1,492
463
2,998
3,299
36,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,099
Gold Earned
31,216
298
Minions Killed
263
0
Camps Cleared
0
1,143,111
Distance Traveled
1,141,006
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,271
559
85
7
0
248,860
13
L
Artemis
4,878
375
23
2
0
203,413
2
W
Jormungandr
6,182
476
32
2
0
190,188
0
W
Cerberus
6,810
524
41
3
0
248,884
4
L
Yemoja
6,083
468
34
3
0
211,171
4
W
Tsukuyomi
7,818
601
38
3
0
241,635
1
W
Danzaburou
8,018
617
102
8
0
213,544
0
L
Ravana
8,161
628
90
7
0
269,824
1
L
Guan Yu
5,684
437
43
3
0
247,594
1
L
Merlin
6,410
493
73
6
0
209,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role