Player Matchup

Ymir
Ymir
Xpressnapkin
Ymir
Level 15
God Stats
9W - 9L
1,573 SR
Queue Stats
16W - 19L
1,458 Elo+
Party 1
Vulcan
Vulcan
shagillanraj
Vulcan
Level 7
God Stats
1W - 0L
1,267 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Anhur
Anhur
wetnap333
Anhur
Level 17
God Stats
9W - 14L
1,451 SR
Queue Stats
26W - 34L
1,452 Elo+
Party 1
Team Averages
Level 13
1,430 SR
1,470 Elo+

VS

Team Averages
Level 27
1,492 SR
1,437 Elo+
Jing Wei
Jing Wei
byedeandre
Jing Wei
Level 41
God Stats
3W - 1L
1,743 SR
Queue Stats
256W - 139L
1,576 Elo+
Party 2
Geb
Geb
g4m3player1
Geb
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 57L
1,573 Elo+
Party 2
Artemis
Artemis
horrorstry
Artemis
Level 14
God Stats
10W - 31L
1,232 SR
Queue Stats
14W - 45L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 12
9,791
699
11,457
14,730
17,940
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
13
2 / 6 / 12
9,658
690
6,215
11,167
4,288
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
wetnap333
Anhur
16
13 / 0 / 2
11,567
826
14,185
10,952
4,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
byedeandre
Jing Wei
13
3 / 5 / 3
8,957
640
9,732
13,002
4,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 7 / 5
9,022
644
12,011
17,000
11,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
horrorstry
Artemis
10
1 / 6 / 4
8,394
600
5,226
7,566
2,674
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
18
Kills
6
7
Deaths
18
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
L
Jing Wei
byedeandre
Jing Wei
3
5
3
0.9
L
2
7
5
0.64
L
Artemis
horrorstry
Artemis
1
6
4
0.5
W
Vulcan
2
6
12
1.33
W
Anhur
wetnap333
Anhur
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,857
Damage
26,969
36,849
Taken
37,568
26,664
Mitigated
18,310
11,424
Healing
2,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,457
2,607
802
2,989
14,730
17,940
358
3,234
11,496
32,987
0
L
Jing Wei
byedeandre
Jing Wei
9,732
5,272
180
500
13,002
4,476
0
5,691
7,311
0
37,057
L
12,011
1,512
284
1,365
17,000
11,160
0
6,065
10,935
24,938
1,378
L
Artemis
horrorstry
Artemis
5,226
1,550
0
241
7,566
2,674
0
6,282
1,284
0
15,674
W
Vulcan
6,215
2,532
146
1,192
11,167
4,288
483
5,090
6,077
26,625
0
W
Anhur
wetnap333
Anhur
14,185
9,397
827
5,468
10,952
4,436
1,908
4,077
6,875
0
41,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,016
Gold Earned
26,373
147
Minions Killed
120
7
Camps Cleared
5
719,895
Distance Traveled
695,753
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,791
699
39
3
3
255,187
1
L
Jing Wei
8,957
640
73
5
2
264,272
2
L
Geb
9,022
644
27
2
3
250,851
0
L
Artemis
8,394
600
20
1
0
180,630
0
W
Vulcan
9,658
690
38
3
3
227,326
4
W
Anhur
11,567
826
70
5
1
237,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role