Player Matchup

Morgan Le Fay
Morgan Le Fay
EYE_SO_UZUMAKI
Morgan Le Fay
Level 24
God Stats
9W - 6L
1,642 SR
Queue Stats
62W - 71L
1,320 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
IjTheGoat
Ah Muzen Cab
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 72L
1,384 Elo+
Party 3
Aphrodite
Aphrodite
Newave333
Aphrodite
Level 84
God Stats
32W - 22L
1,576 SR
Queue Stats
119W - 139L
1,419 Elo+
Party 3
Zeus
Zeus
Tru Airr
Zeus
Level 36
God Stats
7W - 12L
1,478 SR
Queue Stats
98W - 150L
1,324 Elo+
Party 3
Cu Chulainn
Cu Chulainn
WaveySenju
Cu Chulainn
Level 116
God Stats
4W - 11L
1,330 SR
Queue Stats
288W - 269L
1,343 Elo+
Party 1
Team Averages
Level 61
1,505 SR
1,358 Elo+

VS

Team Averages
Level 56
1,448 SR
1,331 Elo+
Khepri
Khepri
Aventhor64
Khepri
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,191 Elo+
Party 2
Zeus
Zeus
DrewPeacawks
Zeus
Level 49
God Stats
6W - 6L
1,422 SR
Queue Stats
84W - 94L
1,401 Elo+
Party 2
Loki
Loki
JinxedDreamer
Loki
Level 36
God Stats
11W - 19L
1,324 SR
Queue Stats
164W - 213L
1,347 Elo+
Solo
Ymir
Ymir
NotSoJollyGiant
Ymir
Level 87
God Stats
7W - 2L
1,589 SR
Queue Stats
102W - 131L
1,367 Elo+
Party 2
Neith
Neith
tinysack816
Neith
Level 58
God Stats
158W - 160L
1,407 SR
Queue Stats
290W - 290L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EYE_SO_UZUMAKI
Morgan Le Fay
12
0 / 6 / 0
7,334
431
1,738
9,845
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
IjTheGoat
Ah Muzen Cab
12
2 / 8 / 2
7,502
441
5,690
15,402
4,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Newave333
Aphrodite
10
0 / 8 / 1
6,603
388
3,358
14,107
5,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
11
0 / 8 / 2
6,544
385
6,259
8,506
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
WaveySenju
Cu Chulainn
14
3 / 4 / 1
8,636
508
7,454
13,337
7,302
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aventhor64
Khepri
14
3 / 0 / 12
9,180
540
4,149
7,408
7,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
17 / 1 / 1
11,769
692
19,421
8,394
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 1 / 1
10,115
595
4,022
10,262
3,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 8
9,618
566
8,631
10,736
10,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
6 / 0 / 6
10,224
601
8,640
6,807
3,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
5
Kills
34
34
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Khepri
Aventhor64
Khepri
3
0
12
9
W
17
1
1
17.5
L
Morgan Le Fay
EYE_SO_UZUMAKI
Morgan Le Fay
0
6
0
0
L
Ah Muzen Cab
IjTheGoat
Ah Muzen Cab
2
8
2
0.38
W
5
1
1
5.5
L
Aphrodite
Newave333
Aphrodite
0
8
1
0.06
W
3
3
8
2.33
L
Zeus
0
8
2
0.13
L
Cu Chulainn
WaveySenju
Cu Chulainn
3
4
1
0.88
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,499
Damage
44,863
61,197
Taken
43,607
23,630
Mitigated
28,817
13,623
Healing
17,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Aventhor64
Khepri
4,149
257
0
1,015
7,408
7,675
475
2,906
4,462
15,270
0
W
19,421
5,043
0
3,152
8,394
3,289
3,315
1,626
6,554
80,744
0
L
Morgan Le Fay
EYE_SO_UZUMAKI
Morgan Le Fay
1,738
56
0
2,009
9,845
3,366
0
4,899
4,670
44,953
0
L
Ah Muzen Cab
IjTheGoat
Ah Muzen Cab
5,690
1,354
0
2,580
15,402
4,903
0
8,812
6,350
0
34,778
W
4,022
1,296
0
5,276
10,262
3,805
1,483
1,509
8,753
0
62,384
L
Aphrodite
Newave333
Aphrodite
3,358
284
1,657
4,793
14,107
5,937
26
6,529
7,422
22,707
0
W
8,631
3,199
0
3,515
10,736
10,931
314
1,787
8,909
54,944
0
L
Zeus
6,259
1,458
0
0
8,506
2,122
0
3,611
4,853
32,260
0
L
Cu Chulainn
WaveySenju
Cu Chulainn
7,454
1,191
0
2,584
13,337
7,302
0
7,516
5,701
2,084
42,107
W
8,640
2,111
709
3,398
6,807
3,117
3,958
3,674
3,133
0
76,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,619
Gold Earned
50,906
337
Minions Killed
559
0
Camps Cleared
0
1,314,992
Distance Traveled
1,574,101
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,180
540
16
1
0
331,736
4
W
Zeus
11,769
692
159
9
0
319,594
1
L
Morgan Le Fay
7,334
431
101
6
0
290,811
1
L
Ah Muzen Cab
7,502
441
56
3
0
236,743
0
W
Loki
10,115
595
128
8
0
338,230
0
L
Aphrodite
6,603
388
38
2
0
248,229
2
W
Ymir
9,618
566
114
7
0
290,238
2
L
Zeus
6,544
385
57
3
0
260,146
0
L
Cu Chulainn
8,636
508
85
5
0
279,063
1
W
Neith
10,224
601
142
8
0
294,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role