Player Matchup

Zeus
Zeus
King_shagggy
Zeus
Level 17
God Stats
1W - 1L
1,601 SR
Queue Stats
2W - 9L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
LordOfCroutons
Cthulhu
Level 24
God Stats
12W - 13L
1,565 SR
Queue Stats
15W - 32L
1,423 Elo+
Party 1
Kukulkan
Kukulkan
Silent_Wolf678
Kukulkan
Level 16
God Stats
4W - 4L
1,506 SR
Queue Stats
4W - 6L
1,568 Elo+
Party 1
Danzaburou
Danzaburou
Strai8t_Simping
Danzaburou
Level 29
God Stats
18W - 25L
1,605 SR
Queue Stats
48W - 64L
1,430 Elo+
Party 1
Bakasura
Bakasura
TTV_shibasalty
Bakasura
Level 29
God Stats
0W - 1L
1,679 SR
Queue Stats
63W - 85L
1,390 Elo+
Party 1
Team Averages
Level 23
1,591 SR
1,440 Elo+

VS

Team Averages
Level 49
1,681 SR
1,760 Elo+
Neith
Neith
KrustyVlogs
Neith
Level 16
God Stats
3W - 0L
1,721 SR
Queue Stats
4W - 0L
1,718 Elo+
Party 2
Geb
Geb
LionHammer
Geb
Level 26
God Stats
1W - 0L
1,635 SR
Queue Stats
5W - 1L
1,574 Elo+
Party 2
Ullr
Ullr
sinxbad
Ullr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,932 Elo+
Party 2
Anhur
Anhur
wGoon
Anhur
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,954 Elo+
Party 2
Ratatoskr
Ratatoskr
youeatkidds
Ratatoskr
Level 44
God Stats
1W - 0L
2,051 SR
Queue Stats
23W - 11L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 20 / 3
7,009
334
6,640
18,699
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 17 / 3
8,206
391
6,149
31,006
26,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
14
3 / 11 / 3
9,617
458
6,802
15,390
9,642
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
Strai8t_Simping
Danzaburou
16
6 / 12 / 4
11,498
548
11,840
23,063
6,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
11
1 / 13 / 2
7,650
364
2,820
21,534
4,946
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 21
11,265
536
14,513
11,037
5,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 1 / 27
11,945
569
11,766
21,108
29,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
sinxbad
Ullr
18
23 / 2 / 17
12,947
617
32,270
13,333
6,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
wGoon
Anhur
17
16 / 2 / 5
12,131
578
15,626
12,493
5,100
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
youeatkidds
Ratatoskr
20
16 / 1 / 11
12,868
613
15,165
16,210
7,048
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
154
11
Kills
73
73
Deaths
11
15
Assists
81
Player
Kills
Deaths
Assists
KDA
L
0
20
3
0.08
W
9
5
21
3.9
W
9
1
27
22.5
L
1
17
3
0.15
L
Kukulkan
3
11
3
0.41
L
Danzaburou
Strai8t_Simping
Danzaburou
6
12
4
0.67
L
Bakasura
1
13
2
0.15
W
Ullr
sinxbad
Ullr
23
2
17
15.75
W
Anhur
wGoon
Anhur
16
2
5
9.25
W
Ratatoskr
youeatkidds
Ratatoskr
16
1
11
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,251
Damage
89,340
109,692
Taken
74,181
51,712
Mitigated
53,677
5,618
Healing
22,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,640
1,245
0
437
18,699
3,985
0
1,429
17,270
30,524
0
W
14,513
3,728
0
1,986
11,037
5,710
1,464
2,834
8,097
0
60,771
W
11,766
1,817
0
5,609
21,108
29,509
1,149
6,074
14,909
49,625
0
L
6,149
1,118
797
352
31,006
26,267
0
2,189
28,817
28,079
0
L
Kukulkan
6,802
1,866
0
0
15,390
9,642
84
3,324
12,066
26,875
0
L
Danzaburou
Strai8t_Simping
Danzaburou
11,840
6,465
0
2,482
23,063
6,872
32
3,557
19,506
0
49,705
L
Bakasura
2,820
1,774
0
1,550
21,534
4,946
0
1,501
20,033
0
25,794
W
Ullr
sinxbad
Ullr
32,270
15,208
0
4,065
13,333
6,310
5,288
4,600
8,722
0
83,376
W
Anhur
wGoon
Anhur
15,626
10,709
0
4,721
12,493
5,100
4,964
3,354
9,129
0
77,583
W
Ratatoskr
youeatkidds
Ratatoskr
15,165
4,004
0
6,202
16,210
7,048
1,448
2,729
13,471
0
95,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,980
Gold Earned
61,156
250
Minions Killed
564
0
Camps Cleared
0
1,529,452
Distance Traveled
1,777,810
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,009
334
35
2
0
252,069
1
W
Neith
11,265
536
94
4
0
343,472
1
W
Geb
11,945
569
53
3
0
421,338
1
L
Cthulhu
8,206
391
43
2
0
323,409
0
L
Kukulkan
9,617
458
35
2
0
310,015
0
L
Danzaburou
11,498
548
78
4
0
319,089
0
L
Bakasura
7,650
364
59
3
0
324,870
0
W
Ullr
12,947
617
117
6
0
356,156
1
W
Anhur
12,131
578
143
7
0
254,187
1
W
Ratatoskr
12,868
613
157
7
0
402,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role