Player Matchup

Neith
Neith
Amaranth44
Neith
Level 28
God Stats
137W - 147L
1,478 SR
Queue Stats
159W - 168L
1,449 Elo+
Solo
Nemesis
Nemesis
BigA11
Nemesis
Level 22
God Stats
2W - 4L
1,394 SR
Queue Stats
8W - 9L
1,362 Elo+
Solo
Anhur
Anhur
ITALIANREDDNEK
Anhur
Level 5
God Stats
3W - 10L
1,500 SR
Queue Stats
3W - 14L
1,116 Elo+
Party 2
Merlin
Merlin
MyPebbleIsHard
Merlin
Level 27
God Stats
4W - 0L
1,936 SR
Queue Stats
118W - 14L
1,942 Elo+
Solo
Achilles
Achilles
RonFrog05ttv
Achilles
Level 29
God Stats
67W - 79L
1,446 SR
Queue Stats
134W - 139L
1,430 Elo+
Party 2
Team Averages
Level 22
1,551 SR
1,460 Elo+

VS

Team Averages
Level 27
1,424 SR
1,418 Elo+
Loki
Loki
Derekest
Loki
Level 6
God Stats
0W - 3L
1,335 SR
Queue Stats
1W - 3L
1,292 Elo+
Party 1
Zeus
Zeus
MeatballFreak
Zeus
Level 28
God Stats
0W - 2L
1,284 SR
Queue Stats
129W - 111L
1,559 Elo+
Solo
Ares
Ares
Mr guy6263
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Solo
Vulcan
Vulcan
SwiftySkies
Vulcan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,664 Elo+
Party 1
Cerberus
Cerberus
kaos6630
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
1 / 2 / 18
13,186
1,014
12,285
9,365
5,073
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
BigA11
Nemesis
20
6 / 5 / 15
13,853
1,066
15,934
20,356
6,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
0 / 5 / 11
11,578
891
2,642
12,036
2,816
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

20
32 / 3 / 7
18,734
1,441
56,338
15,853
4,756
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
RonFrog05ttv
Achilles
20
5 / 5 / 19
13,393
1,030
12,944
19,475
19,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
6 / 9 / 9
13,464
1,036
13,147
18,318
3,897
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 2 / 9
14,236
1,095
28,757
8,632
2,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
0 / 17 / 10
11,387
876
1,953
29,333
10,186
Vulcan
19
5 / 8 / 7
13,355
1,027
20,046
21,466
6,503
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
kaos6630
Cerberus
20
2 / 8 / 14
12,635
972
7,711
26,343
25,981
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
69
44
Kills
20
20
Deaths
44
70
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Neith
1
2
18
5
W
Nemesis
BigA11
Nemesis
6
5
15
2.7
L
Loki
6
9
9
1.17
W
0
5
11
1.1
L
7
2
9
5.75
L
0
17
10
0.29
W
32
3
7
11.83
W
Achilles
RonFrog05ttv
Achilles
5
5
19
2.9
L
Vulcan
5
8
7
1.06
L
Cerberus
kaos6630
Cerberus
2
8
14
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,143
Damage
71,614
77,085
Taken
104,092
38,318
Mitigated
48,597
10,813
Healing
7,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
12,285
4,135
0
1,733
9,365
5,073
0
5,961
3,404
0
47,478
W
Nemesis
BigA11
Nemesis
15,934
5,653
0
1,748
20,356
6,571
0
16,871
3,485
0
35,085
L
Loki
13,147
3,303
0
0
18,318
3,897
0
12,405
5,913
0
15,824
W
2,642
2,273
0
138
12,036
2,816
0
8,113
3,923
0
9,533
L
28,757
6,028
0
2,412
8,632
2,030
0
4,403
4,229
72,855
0
L
1,953
138
0
946
29,333
10,186
0
15,910
13,423
9,660
0
W
56,338
3,123
211
4,504
15,853
4,756
0
12,081
3,772
91,515
0
W
Achilles
RonFrog05ttv
Achilles
12,944
4,968
58
2,421
19,475
19,102
0
15,441
4,034
0
36,718
L
Vulcan
20,046
5,803
141
794
21,466
6,503
0
9,978
11,488
62,658
0
L
Cerberus
kaos6630
Cerberus
7,711
819
0
3,561
26,343
25,981
0
13,642
12,701
30,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,744
Gold Earned
65,077
256
Minions Killed
279
12
Camps Cleared
5
1,132,428
Distance Traveled
1,174,559
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,186
1,014
65
5
0
242,413
1
W
Nemesis
13,853
1,066
48
4
4
277,990
0
L
Loki
13,464
1,036
5
0
0
238,783
1
W
Anhur
11,578
891
6
0
2
127,501
1
L
Zeus
14,236
1,095
82
6
2
244,164
3
L
Ares
11,387
876
9
1
1
189,932
10
W
Merlin
18,734
1,441
96
7
3
256,919
2
W
Achilles
13,393
1,030
41
3
3
227,605
2
L
Vulcan
13,355
1,027
110
8
2
267,487
0
L
Cerberus
12,635
972
73
6
0
234,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role