Player Matchup

Morgan Le Fay
Morgan Le Fay
JoeB3w8i3S
Morgan Le Fay
Level 17
God Stats
15W - 18L
1,391 SR
Queue Stats
47W - 46L
1,314 Elo+
Party 2
Kali
Kali
Theboizeek
Kali
Level 29
God Stats
2W - 2L
1,347 SR
Queue Stats
36W - 49L
1,331 Elo+
Solo
Amaterasu
Amaterasu
spongebobby99
Amaterasu
Level 19
God Stats
3W - 0L
1,853 SR
Queue Stats
4W - 4L
1,385 Elo+
Party 2
Khepri
Khepri
walle719
Khepri
Level 29
God Stats
8W - 8L
1,426 SR
Queue Stats
42W - 40L
1,398 Elo+
Solo
Charybdis
Charybdis
拉苏阿奋周
Charybdis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,440 Elo+
Solo
Team Averages
Level 25
1,503 SR
1,373 Elo+

VS

Team Averages
Level 8
1,451 SR
1,186 Elo+
Anubis
Anubis
BClizzyWaGliz
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,201 Elo+
Party 1
Thor
Thor
BiscuitBoi32
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,031 Elo+
Party 1
Apollo
Apollo
LentFrmDaO
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,375 Elo+
Party 1
Anhur
Anhur
Willboo34
Anhur
Level 4
God Stats
0W - 2L
1,218 SR
Queue Stats
3W - 6L
1,097 Elo+
Party 1
Ares
Ares
kingsman22007
Ares
Level 7
God Stats
2W - 2L
1,536 SR
Queue Stats
5W - 12L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JoeB3w8i3S
Morgan Le Fay
18
17 / 2 / 17
14,282
595
31,907
12,569
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 3 / 7
14,736
614
16,457
21,468
10,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
spongebobby99
Amaterasu
20
10 / 1 / 3
14,104
588
13,643
23,684
19,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
walle719
Khepri
15
5 / 2 / 14
11,237
468
6,779
15,257
17,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
拉苏阿奋周
Charybdis
19
11 / 0 / 8
13,879
578
19,788
10,892
4,411
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 15 / 1
11,171
465
14,910
25,695
10,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 17 / 2
7,947
331
4,295
23,147
6,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
LentFrmDaO
Apollo
10
0 / 17 / 1
7,389
308
5,602
23,048
6,553
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anhur
Willboo34
Anhur
18
3 / 7 / 1
11,453
477
13,260
21,967
8,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 4 / 4
8,709
363
3,620
19,207
17,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
17
59
Kills
8
8
Deaths
60
49
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
15
1
0.37
L
0
17
2
0.06
W
Morgan Le Fay
JoeB3w8i3S
Morgan Le Fay
17
2
17
12.75
L
Apollo
LentFrmDaO
Apollo
0
17
1
0.03
W
16
3
7
6.5
L
Anhur
Willboo34
Anhur
3
7
1
0.5
L
0
4
4
0.5
W
Amaterasu
spongebobby99
Amaterasu
10
1
3
11.5
W
Khepri
walle719
Khepri
5
2
14
6
W
Charybdis
拉苏阿奋周
Charybdis
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,574
Damage
41,687
83,870
Taken
113,064
55,887
Mitigated
48,977
35,361
Healing
12,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,910
1,194
0
3,993
25,695
10,453
0
10,341
14,614
46,493
0
L
4,295
1,074
0
1,649
23,147
6,612
0
7,690
15,153
0
28,290
W
Morgan Le Fay
JoeB3w8i3S
Morgan Le Fay
31,907
911
237
4,453
12,569
4,413
1,802
3,952
8,617
75,272
0
L
Apollo
LentFrmDaO
Apollo
5,602
2,908
39
1,723
23,048
6,553
0
11,394
11,376
0
27,248
W
16,457
7,561
0
9,090
21,468
10,742
5,406
4,182
17,286
0
85,014
L
Anhur
Willboo34
Anhur
13,260
9,327
0
5,205
21,967
8,152
24
3,866
17,937
0
92,482
L
3,620
108
0
0
19,207
17,207
72
7,910
11,085
20,045
0
W
Amaterasu
spongebobby99
Amaterasu
13,643
7,957
44
13,016
23,684
19,036
814
5,002
18,682
0
115,671
W
Khepri
walle719
Khepri
6,779
1,148
0
2,760
15,257
17,285
1,563
4,069
11,188
24,122
0
W
Charybdis
拉苏阿奋周
Charybdis
19,788
10,697
0
5,761
10,892
4,411
7,201
1,896
8,996
0
114,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,238
Gold Earned
46,669
610
Minions Killed
339
0
Camps Cleared
0
2,341,581
Distance Traveled
1,833,941
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,171
465
76
3
0
310,317
2
L
Thor
7,947
331
44
2
0
365,351
0
W
Morgan Le Fay
14,282
595
98
4
0
474,298
4
L
Apollo
7,389
308
33
1
0
369,119
0
W
Kali
14,736
614
124
5
0
485,057
0
L
Anhur
11,453
477
164
7
0
370,923
0
L
Ares
8,709
363
22
1
0
418,231
1
W
Amaterasu
14,104
588
142
6
0
510,732
3
W
Khepri
11,237
468
37
2
0
423,655
0
W
Charybdis
13,879
578
209
9
0
447,839
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role