Player Matchup

Hun Batz
Hun Batz
BlackdOutShadow
Hun Batz
Level 143
God Stats
2W - 1L
1,615 SR
Queue Stats
189W - 183L
1,415 Elo+
Party 1
Merlin
Merlin
ShrigginCuff
Merlin
Level 37
God Stats
1W - 3L
1,298 SR
Queue Stats
74W - 80L
1,369 Elo+
Party 1
Sylvanus
Sylvanus
TayRichForever
Sylvanus
Level 68
God Stats
25W - 28L
1,329 SR
Queue Stats
232W - 243L
1,318 Elo+
Solo
Artemis
Artemis
XxGamerProxXs
Artemis
Level 25
God Stats
8W - 4L
1,453 SR
Queue Stats
83W - 92L
1,330 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iMT Killa
Cu Chulainn
Level 89
God Stats
4W - 3L
1,568 SR
Queue Stats
95W - 92L
1,492 Elo+
Party 1
Team Averages
Level 72
1,453 SR
1,385 Elo+

VS

Team Averages
Level 76
1,474 SR
1,277 Elo+
Ah Muzen Cab
Ah Muzen Cab
OG Agent Free
Ah Muzen Cab
Level 144
God Stats
5W - 9L
1,432 SR
Queue Stats
70W - 80L
1,309 Elo+
Party 3
Geb
Geb
StickyXBudz
Geb
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,212 Elo+
Party 2
Artemis
Artemis
TheHomieZer0
Artemis
Level 126
God Stats
37W - 35L
1,439 SR
Queue Stats
317W - 344L
1,311 Elo+
Party 3
Cliodhna
Cliodhna
catherrrin
Cliodhna
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
320W - 360L
1,287 Elo+
Solo
Ganesha
Ganesha
homeblaze-
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 42L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
8 / 5 / 8
15,631
651
19,186
20,721
9,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
19
6 / 3 / 7
13,060
544
12,871
14,672
6,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
18
3 / 2 / 12
12,260
511
11,443
19,003
25,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
19
8 / 3 / 11
13,611
567
19,254
16,188
6,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
iMT Killa
Cu Chulainn
19
8 / 3 / 12
13,866
578
13,990
17,812
20,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
OG Agent Free
Ah Muzen Cab
20
9 / 6 / 1
12,889
537
17,768
16,785
8,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 11 / 1
8,345
348
9,734
23,981
22,127
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
TheHomieZer0
Artemis
18
4 / 5 / 1
11,217
467
12,655
20,155
7,520
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
catherrrin
Cliodhna
11
1 / 4 / 3
8,793
366
3,340
9,830
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
homeblaze-
Ganesha
16
0 / 7 / 6
9,351
390
5,918
26,731
26,749
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
33
Kills
14
16
Deaths
33
50
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
8
5
8
2.4
L
Ah Muzen Cab
OG Agent Free
Ah Muzen Cab
9
6
1
1.58
W
Merlin
6
3
7
3.17
L
0
11
1
0.05
W
Sylvanus
3
2
12
4.5
L
Artemis
TheHomieZer0
Artemis
4
5
1
0.9
W
Artemis
8
3
11
4.5
L
Cliodhna
catherrrin
Cliodhna
1
4
3
0.63
L
Ganesha
homeblaze-
Ganesha
0
7
6
0.43
W
Cu Chulainn
iMT Killa
Cu Chulainn
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,744
Damage
49,415
88,396
Taken
97,482
69,021
Mitigated
67,590
29,362
Healing
17,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
19,186
7,259
0
5,639
20,721
9,258
11,466
1,767
18,322
0
159,739
L
Ah Muzen Cab
OG Agent Free
Ah Muzen Cab
17,768
8,858
0
4,645
16,785
8,194
232
5,440
11,000
0
85,850
W
Merlin
12,871
2,317
0
775
14,672
6,504
2,809
1,942
12,730
80,938
0
L
9,734
605
401
1,817
23,981
22,127
0
8,002
15,552
36,908
0
W
Sylvanus
11,443
3,293
6,566
9,472
19,003
25,649
1,736
6,059
12,944
37,187
9,102
L
Artemis
TheHomieZer0
Artemis
12,655
7,521
0
6,605
20,155
7,520
2,241
2,861
17,103
0
76,779
W
Artemis
19,254
10,403
0
4,485
16,188
6,635
2,034
2,581
13,607
0
74,072
L
Cliodhna
catherrrin
Cliodhna
3,340
736
0
3,210
9,830
3,000
0
488
9,175
0
29,442
L
Ganesha
homeblaze-
Ganesha
5,918
187
0
1,315
26,731
26,749
0
8,916
17,666
27,798
0
W
Cu Chulainn
iMT Killa
Cu Chulainn
13,990
2,268
0
2,425
17,812
20,975
2,206
3,543
14,269
10,287
62,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,428
Gold Earned
50,595
691
Minions Killed
427
0
Camps Cleared
0
2,218,229
Distance Traveled
1,926,436
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,631
651
231
10
0
490,695
1
L
Ah Muzen Cab
12,889
537
171
7
0
428,684
3
W
Merlin
13,060
544
132
6
0
416,145
5
L
Geb
8,345
348
59
2
0
431,165
0
W
Sylvanus
12,260
511
72
3
0
417,535
2
L
Artemis
11,217
467
121
5
0
406,546
5
W
Artemis
13,611
567
112
5
0
434,631
0
L
Cliodhna
8,793
366
64
3
0
242,957
1
L
Ganesha
9,351
390
12
1
0
417,084
0
W
Cu Chulainn
13,866
578
144
6
0
459,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role