Player Matchup

Rama
Rama
A Small Soda
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,225 Elo+
Solo
Arachne
Arachne
BabyHaru-_-
Arachne
Level 22
God Stats
13W - 1L
1,795 SR
Queue Stats
47W - 55L
1,332 Elo+
Solo
Bastet
Bastet
Carloslee19
Bastet
Level 15
God Stats
18W - 12L
1,408 SR
Queue Stats
29W - 21L
1,543 Elo+
Solo
Cthulhu
Cthulhu
GeNeRgY17
Cthulhu
Level 17
God Stats
14W - 5L
1,398 SR
Queue Stats
58W - 45L
1,347 Elo+
Solo
Da Ji
Da Ji
RoodXI
Da Ji
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,057 Elo+
Solo
Team Averages
Level 15
1,520 SR
1,301 Elo+

VS

Team Averages
Level 13
1,461 SR
1,408 Elo+
Hades
Hades
Firulais-pulg123
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,312 Elo+
Solo
Sol
Sol
OS_Desired
Sol
Level 16
God Stats
3W - 5L
1,396 SR
Queue Stats
45W - 48L
1,368 Elo+
Solo
Ymir
Ymir
Tommy89213
Ymir
Level 4
God Stats
0W - 2L
1,259 SR
Queue Stats
2W - 4L
1,352 Elo+
Solo
Loki
Loki
vAnti-Social_-
Loki
Level 22
God Stats
4W - 5L
1,606 SR
Queue Stats
80W - 57L
1,585 Elo+
Solo
Hou Yi
Hou Yi
xXKruntusXx
Hou Yi
Level 17
God Stats
22W - 18L
1,543 SR
Queue Stats
81W - 57L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 20
12,983
1,180
24,357
12,953
5,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
BabyHaru-_-
Arachne
19
7 / 5 / 16
11,646
1,059
12,644
16,145
6,527
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bastet
20
18 / 4 / 23
15,531
1,412
27,447
15,938
6,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
GeNeRgY17
Cthulhu
20
5 / 1 / 24
12,973
1,179
13,555
18,112
10,375
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
RoodXI
Da Ji
20
11 / 6 / 16
13,386
1,217
18,253
15,203
5,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 12 / 10
11,430
1,039
8,872
24,142
10,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 10 / 9
11,678
1,062
17,640
20,009
6,661
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
0 / 7 / 3
9,623
875
1,700
21,797
11,040
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
14 / 10 / 4
14,631
1,330
22,614
16,807
5,281
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
19
4 / 11 / 11
12,359
1,124
19,759
20,293
7,408
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
59
50
Kills
22
22
Deaths
50
99
Assists
37
Player
Kills
Deaths
Assists
KDA
W
9
6
20
3.17
W
Arachne
BabyHaru-_-
Arachne
7
5
16
3
W
Bastet
18
4
23
7.38
L
1
12
10
0.5
W
Cthulhu
GeNeRgY17
Cthulhu
5
1
24
17
L
3
10
9
0.75
W
Da Ji
RoodXI
Da Ji
11
6
16
3.17
L
0
7
3
0.21
L
14
10
4
1.6
L
Hou Yi
4
11
11
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,256
Damage
70,585
78,351
Taken
103,048
34,444
Mitigated
41,379
12,596
Healing
6,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,357
18,339
0
2,059
12,953
5,007
0
3,316
9,571
0
49,844
W
Arachne
BabyHaru-_-
Arachne
12,644
9,998
121
3,184
16,145
6,527
0
6,047
10,098
0
15,058
W
Bastet
27,447
13,457
0
4,261
15,938
6,658
0
5,491
10,402
0
52,109
L
8,872
941
189
3,521
24,142
10,989
0
4,318
19,824
34,051
0
W
Cthulhu
GeNeRgY17
Cthulhu
13,555
1,218
0
2,882
18,112
10,375
0
7,269
10,843
39,086
0
L
17,640
4,287
0
3,251
20,009
6,661
0
2,626
17,383
36,178
0
W
Da Ji
RoodXI
Da Ji
18,253
5,327
0
89
15,203
5,877
0
6,089
9,071
0
25,840
L
1,700
41
0
0
21,797
11,040
0
2,646
19,151
14,453
0
L
22,614
4,625
0
0
16,807
5,281
0
2,632
14,175
0
38,384
L
Hou Yi
19,759
14,080
0
0
20,293
7,408
0
1,333
18,960
0
37,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,519
Gold Earned
59,721
195
Minions Killed
193
9
Camps Cleared
5
1,049,340
Distance Traveled
910,826
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,983
1,180
56
5
1
171,381
0
W
Arachne
11,646
1,059
5
0
2
184,474
1
W
Bastet
15,531
1,412
68
6
3
243,985
0
L
Hades
11,430
1,039
51
5
0
172,453
2
W
Cthulhu
12,973
1,179
51
5
0
227,645
0
L
Sol
11,678
1,062
44
4
0
178,568
0
W
Da Ji
13,386
1,217
15
1
3
221,855
0
L
Ymir
9,623
875
27
2
0
194,984
0
L
Loki
14,631
1,330
26
2
5
209,154
0
L
Hou Yi
12,359
1,124
45
4
0
155,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role