Player Matchup

Achilles
Achilles
AmbiguosYhg
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,488 Elo+
Party 1
Hercules
Hercules
Zjhon
Hercules
Level 26
God Stats
0W - 1L
1,329 SR
Queue Stats
9W - 14L
1,410 Elo+
Party 1
Raijin
Raijin
woodenwater
Raijin
Level 26
God Stats
0W - 1L
1,520 SR
Queue Stats
5W - 7L
1,476 Elo+
Party 1
Team Averages
Level 26
1,449 SR
1,458 Elo+

VS

Team Averages
Level 79
1,585 SR
1,539 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FlowsRaw
Danzaburou
Level 26
God Stats
23W - 16L
1,630 SR
Queue Stats
79W - 81L
1,533 Elo+
Solo
Zeus
Zeus
LuchiFoti
Zeus
Level 85
God Stats
22W - 10L
1,625 SR
Queue Stats
284W - 267L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AmbiguosYhg
Achilles
10
2 / 5 / 0
7,314
665
3,207
9,585
6,264
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hercules
Zjhon
Hercules
11
1 / 5 / 2
7,504
682
4,481
16,133
13,527
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
12
2 / 7 / 2
8,085
735
6,213
10,391
3,892
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
7 / 3 / 9
9,913
901
7,812
14,713
13,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
FlowsRaw
Danzaburou
12
3 / 2 / 10
8,819
802
4,561
8,005
3,110
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
14
7 / 2 / 10
9,576
871
15,622
7,175
3,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
5
Kills
17
17
Deaths
7
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
3
9
3.83
L
Achilles
AmbiguosYhg
Achilles
2
5
0
0.4
W
Danzaburou
FlowsRaw
Danzaburou
3
2
10
4
W
Zeus
7
2
10
6
L
Hercules
Zjhon
Hercules
1
5
2
0.4
L
Raijin
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,901
Damage
27,995
36,109
Taken
29,893
23,683
Mitigated
19,803
4,746
Healing
11,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,812
706
796
4,654
14,713
13,383
356
3,538
11,175
20,235
0
L
Achilles
AmbiguosYhg
Achilles
3,207
554
0
144
9,585
6,264
0
6,776
2,513
1,891
6,749
W
Danzaburou
FlowsRaw
Danzaburou
4,561
2,319
706
2,785
8,005
3,110
1,324
2,206
5,799
0
33,289
W
Zeus
15,622
2,352
0
2,098
7,175
3,310
751
2,204
4,971
43,921
0
L
Hercules
Zjhon
Hercules
4,481
1,273
0
4,602
16,133
13,527
139
8,412
7,048
0
17,447
L
Raijin
6,213
1,022
0
0
10,391
3,892
0
7,058
3,114
24,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,903
Gold Earned
28,308
76
Minions Killed
135
0
Camps Cleared
9
504,719
Distance Traveled
620,865
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,913
901
16
1
0
233,449
2
L
Achilles
7,314
665
15
1
0
161,106
1
W
Danzaburou
8,819
802
51
5
6
195,895
0
W
Zeus
9,576
871
68
6
3
191,521
2
L
Hercules
7,504
682
26
2
0
192,729
2
L
Raijin
8,085
735
35
3
0
150,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role