Player Matchup

Anubis
Anubis
Asternite
Anubis
Level 56
God Stats
11W - 11L
1,488 SR
Queue Stats
38W - 49L
1,376 Elo+
Party 2
Pele
Pele
Stryker2175
Pele
Level 45
God Stats
17W - 9L
1,627 SR
Queue Stats
131W - 159L
1,412 Elo+
Solo
Fafnir
Fafnir
TyrantLaharl
Fafnir
Level 44
God Stats
2W - 4L
1,386 SR
Queue Stats
44W - 51L
1,440 Elo+
Party 2
Xbalanque
Xbalanque
XoeySarang
Xbalanque
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 96L
1,457 Elo+
Party 2
Odin
Odin
mateo105410
Odin
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 114L
1,422 Elo+
Solo
Team Averages
Level 51
1,500 SR
1,421 Elo+

VS

Team Averages
Level 59
1,515 SR
1,390 Elo+
Camazotz
Camazotz
BIOSTORMHAZARD9
Camazotz
Level 102
God Stats
2W - 3L
1,606 SR
Queue Stats
36W - 70L
1,307 Elo+
Party 3
Achilles
Achilles
ChicksWithDocks
Achilles
Level 45
God Stats
13W - 13L
1,567 SR
Queue Stats
60W - 82L
1,402 Elo+
Party 3
Kukulkan
Kukulkan
Kitchapolllll
Kukulkan
Level 29
God Stats
5W - 5L
1,516 SR
Queue Stats
40W - 42L
1,442 Elo+
Party 1
Izanami
Izanami
myjesticbrotato
Izanami
Level 84
God Stats
6W - 9L
1,385 SR
Queue Stats
65W - 98L
1,354 Elo+
Party 3
Chronos
Chronos
nurattidapon
Chronos
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 62L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Asternite
Anubis
20
9 / 1 / 7
13,133
597
18,509
14,104
6,325
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
10 / 0 / 8
12,028
547
12,280
14,170
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
16
4 / 4 / 13
11,612
528
10,460
19,948
28,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
XoeySarang
Xbalanque
17
8 / 4 / 9
10,919
496
20,261
14,133
4,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 1 / 3
11,137
506
9,302
12,398
9,358
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
15
2 / 7 / 2
9,619
437
8,661
21,300
6,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
13
3 / 8 / 2
9,476
431
6,971
25,347
27,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Kitchapolllll
Kukulkan
17
1 / 4 / 0
10,954
498
13,470
15,003
6,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 7 / 3
11,003
500
12,066
14,555
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
nurattidapon
Chronos
16
2 / 8 / 1
10,271
467
7,310
15,257
3,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
18
33
Kills
10
10
Deaths
34
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
Asternite
Anubis
9
1
7
12.5
L
Camazotz
2
7
2
0.43
L
Achilles
3
8
2
0.5
L
Kukulkan
Kitchapolllll
Kukulkan
1
4
0
0.25
W
10
0
8
14
W
Fafnir
4
4
13
2.63
W
Xbalanque
XoeySarang
Xbalanque
8
4
9
3.13
W
2
1
3
3.5
L
2
7
3
0.5
L
Chronos
nurattidapon
Chronos
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,812
Damage
48,478
74,753
Taken
91,462
54,612
Mitigated
48,769
29,450
Healing
20,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Asternite
Anubis
18,509
247
0
9,588
14,104
6,325
2,100
7,679
6,059
92,718
0
L
Camazotz
8,661
2,896
0
8,820
21,300
6,545
0
7,471
13,829
0
61,681
L
Achilles
6,971
1,643
247
4,609
25,347
27,792
69
8,179
17,168
0
24,928
L
Kukulkan
Kitchapolllll
Kukulkan
13,470
449
0
2,247
15,003
6,120
576
5,116
9,887
83,122
0
W
12,280
3,771
0
6,648
14,170
5,300
0
2,969
11,125
0
77,549
W
Fafnir
10,460
3,727
0
4,542
19,948
28,785
570
1,183
18,649
30,665
0
W
Xbalanque
XoeySarang
Xbalanque
20,261
12,878
0
5,672
14,133
4,844
2,466
429
13,680
0
69,728
W
9,302
1,630
0
3,000
12,398
9,358
301
8,096
4,262
15,375
47,718
L
12,066
7,005
0
2,786
14,555
4,521
3,122
2,670
11,885
0
91,946
L
Chronos
nurattidapon
Chronos
7,310
520
0
2,042
15,257
3,791
2,883
7,988
7,269
54,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,829
Gold Earned
51,323
566
Minions Killed
571
0
Camps Cleared
0
2,131,909
Distance Traveled
1,890,956
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,133
597
167
8
0
401,352
9
L
Camazotz
9,619
437
100
5
0
411,743
2
L
Achilles
9,476
431
22
1
0
392,578
4
L
Kukulkan
10,954
498
173
8
0
371,209
2
W
Pele
12,028
547
124
6
0
534,029
4
W
Fafnir
11,612
528
30
1
0
413,914
6
W
Xbalanque
10,919
496
112
5
0
414,318
3
W
Odin
11,137
506
133
6
0
368,296
2
L
Izanami
11,003
500
165
8
0
356,508
4
L
Chronos
10,271
467
111
5
0
358,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role